# Alexey Krivitsky
> I help leaders design & evolve organizations for the agentic AI age — not just buy Copilot licenses and spread them across silos.
Co-creator of Org Topologies. Co-author of 10X ORG (#1 Amazon Bestseller). Full-stack consultant — from Claude Code to C-level.
## Bio
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Based in Munich. And happy to talk.
## Differentiator
Most org design consultants treat technology as a black box. Most AI practitioners treat organizational structure as someone else's problem. I work in the space where they meet.
## Services
- **Speaking:** Keynotes and conference talks at the intersection of AI and organizational design. Developer conferences, leadership summits, corporate events.
- **Education:** Agentic Engineering courses. AI OD School. Org Topologies Practitioner (C-OTP) certification. Hands-on workshops.
- **Consulting:** Organizational design diagnostics. AI adoption strategy. Structural transformation with real organizations under real pressure.
## Books
- **10X ORG** — Amazon #1 Bestseller in Management Science. Co-authored with Roland Flemm and Craig Larman. Why AI-native startups move at 100X. Why legacy organizations don't. And the structural changes — the Ferrari Effect, the MADE Loop, displacement patterns — that close the gap.
## Expertise
- **Organizational Design:** Co-created Org Topologies — a structural diagnostic used internationally. Worked with BMW Group, FlixBus, PandaDoc, Y Soft, Poster POS. 50+ teams coached through structural transformation.
- **AI X Engineering:** Builds agentic systems daily — not theorizing from a distance. Teaches Agentic Engineering and Claude Code courses. Started writing code in Kyiv in 2000; still ships every day.
- **Speaking & Education:** 100+ conference stages since 2008. DevWorld main stage, AI Summit, code.talks. AI OD School, C-OTP certification, 10X ORG book tour across Europe.
## Stats
- 26 years in tech
- 100+ conferences
- #1 Amazon bestseller
- 15 countries
## Clients
BMW Group, Boehringer Ingelheim, Rovio, FlixBus, PandaDoc, Poster, XING, COMFY, PrivatBank, ING Bank, SkyUp Airlines
## Contact
- Email: alexey@krivitsky.com
- Site: https://krivitsky.com
- LinkedIn: https://www.linkedin.com/in/alexeykrivitsky/
- Telegram: https://t.me/alexeykrivitsky
---
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# Slide Decks
2 presentations.
---
# Hypothetical AI Adoption Fallacies (Slide Deck)
**Date:** 2026-06-18 · **Event:** Munich · 2026 · **Slides:** 37
**URL:** https://krivitsky.com/slides/ai-adoption-fallacies
### Slide 1 (title)
{green}AI{/} Adoption {crimson}Fallacies{/}
What can we learn from the recent management fads? What can we avoid?
### Slide 2 (statement)
"{green}Agile{/} is {crimson}Dead{/}"
### Slide 3 (statement)
We all know how it went:
- Release Trains
- Squads
- Tribes
- Chapters
- Scrum of Scrums
- Velocity
- PI Planning
- User Stories
- Servant Leaders
- Definition of Done
- Definition of Ready
- Backlog Grooming
- Agile Maturity Model
- …
{mark}Orgs attracted to new & shiny objects: fancy terms, models, frameworks …{/}
### Slide 4 (photo)
This is how {green}Agile{/} {crimson}died{/}
### Slide 5 (photo)
Manifesto for Agile Software Development
### Slide 6 (statement)
Something must've gotten very, very {crimson}wrong{/} …
### Slide 7 (statement)
Can we {green}learn{/} anything from that in the AI {strike}race{/} age?
### Slide 8 (photo)
Your AI is fast. Your org isn't?
### Slide 9 (card-grid)
Most AI adoption strategies invest in individual fluency of the so-called "individual contributors" and wonder why org-wide impact never lands. I came to realize there are three layers that multiply to produce the desired global effect.
- Fluency | Can you put AI to work in your own job, end to end? | The layer everyone's on right now and where almost the whole training budget goes. This is a necessary but not sufficient condition for success.
- Flow | Can the work reach 'done' without a human becoming the bottleneck? | Pipelines, guardrails, reviews, tests — not a skill you learn individually, but a collective system you design.
- Fit | Do your organizational structure & policies turn work into real outcomes, not just output? | When org design fits the strategy, local speed turns into global performance. When it doesn't, you just make the wrong thing faster.
These three layers multiply and the weakest one sets the ceiling.
### Slide 10 (photo)
The Rise of Agentic Product Engineering — through the Org Topologies Mapping lens
### Slide 11 (photo)
Pre-AI Product Engineering
### Slide 12 (statement)
{crimson}Pre-AI{/} Product Engineering
Engineers owning components → {green}Engineers working on outcomes{/}
Proxies collecting req's from users → {green}Engineers working with users{/}
I & T-shaping → {green}M-Shaping{/}
Rigid org design → {green}Flexible org design{/}
### Slide 13 (statement)
{green}AI-Era{/} Product Engineering
Engineers owning components → {green}Engineers working on outcomes{/}
Proxies collecting req's from users → {green}Engineers working with users{/}
I & T-shaping → {green}M-Shaping{/}
Rigid org design → {green}Flexible org design{/}
### Slide 14 (book-promo)
How do we **learn**, **adapt** and **perform** to become **10X** more **impactful** and **relevant**?
### Slide 15 (photo)
10X ORG — on stage
### Slide 16 (photo)
From four values on one page … to this.
### Slide 17 (statement)
Something must've gotten very, very wrong …
{green}So let's learn and try avoiding.{/}
Any guesses?..
### Slide 18 (statement)
{crimson}Complexity Bias!{/}
**The "Intellectualization" Trap:** We often equate complexity with sophistication, intelligence, or expertise.
**Impression Management:** Complex solutions are often viewed as more impressive by others, which can influence decision-making in corporate environments.
**Search for Order:** We often mistake chaos for complexity. When we face unpredictable situations, we may attempt to impose a complex, rigid order rather than accepting that the system may be fundamentally unpredictable.
### Slide 19 (statement)
Simple solutions often lack the {mark}satisfaction{/} of a rich, nuanced narrative.
When a solution is too straightforward, it can feel {crimson}dull{/} or {crimson}unfulfilling{/} — even if it is the most {green}efficient{/} path forward.
### Slide 20 (statement)
What if you are making the **AI adoption** at your org *slightly* more complicated than it needs to be?
1. What are the things you might be {crimson}overengineering, overthinking{/}?
2. Where can you go {green}easier, leaner{/}?
### Slide 21 (statement)
Breaking a law?
### Slide 22 (quote)
A {crimson}complex system{/} that works is invariably found to have evolved from a {green}simple system{/} that worked.
A {crimson}complex system{/} designed from scratch never works and cannot be patched up to make it work.
You have to start over with a {green}working simple system{/}.
### Slide 23 (statement)
We all know how it went:
- Release Trains
- Squads
- Tribes
- Chapters
- Scrum of Scrums
- Velocity
- PI Planning
- User Stories
- Servant Leaders
- Definition of Done
- Definition of Ready
- Backlog Grooming
- Agile Maturity Model
- …
{mark}Orgs attracted to new & shiny objects: fancy terms, models, frameworks …{/}
### Slide 24 (statement)
This is how it is going so far:
- Agentic AI
- Context Engineering
- Vibe Coding
- Spec-driven dev.
- Skills
- Plugins
- Token maxing
- Feature Factories
- Agentic Engineering
- Harness Engineering
- Loop Engineering
- Eval Engineering
- …
{mark}Orgs attracted to new & shiny objects: fancy terms, models, frameworks …{/}
### Slide 25 (photo)
The tools are powerful. The question is what you point them at.
### Slide 26 (photo)
72 Claude Code skills you need to install now
### Slide 27 (divider)
Cycles of industrialization.
### Slide 28 (photo)
The cycle of industrialization, complification & entshittification
### Slide 29 (statement)
What else killed Agile?
- {crimson}"Agile Theatre"{/}
- {crimson}"Agile without structural reinforcement"{/}
- {crimson}"Agile transformation as a project"{/}
- {crimson}"Centers of Agile Excellence"{/}
- {crimson}"Agile as internal IT game"{/}
### Slide 30 (statement)
Hypothetical AI adoption fallacies:
- {crimson}"AI Theatre"{/}
- {crimson}"AI without structural reinforcement"{/}
- {crimson}"AI transformation as a project"{/}
- {crimson}"Centers of AI Excellence"{/}
- {crimson}"AI as internal IT game"{/}
### Slide 31 (statement)
**Park AI. Slow down.** And think business and org development.
### Slide 32 (photo)
"Slow the F*ck Down" — AI Engineer Europe
### Slide 33 (statement)
**1) Park AI aside for a moment.**
### Slide 34 (statement)
**2) As an organization, what do we need to be better at to make our customers & business strive?**
### Slide 35 (statement)
Pick one primary organization goal that will support creation of a fit-for-purpose organization:
1. **Output Predictability** — delivering consistently and reliably.
2. **Lead Times & Throughput** — reducing waste, delays, improving flow.
3. **Specialist Expertise** — maintaining deep skill and craft where it counts.
4. **Customer Value** — delivering outcomes that truly matter to users.
5. **Adaptiveness** — responding flexibly to change.
6. **Employee Engagement** — sustaining motivation and satisfaction.
7. **Operational Reliability** — ensuring stable day-to-day operations.
8. **Ideation and Innovation** — generating and testing new ideas.
9. **Organizational Learning** — continuously learning and improving.
10. **Resource Efficiency** — using resources wisely, without excess.
### Slide 36 (steps)
0. Park "AI topic" aside for a moment.
1. Pick {green}one primary org goal{/} that you believe your org needs to focus on for its business & customers.
2. Close your eyes and {green}see it{/} as if it happened (own it!) — describe observable change.
3. Backpropagate your vision: what needs to happen next quarter, next month, next week, on Monday…
4. How AI comes into the picture? How can Agentic Engineering help accelerate that change?
5. And {green}K.I.S.S.{/}!
### Slide 37 (closing)
Thank {green}you{/}!
---
# 100X Developers vs. 1X Organizations (Slide Deck)
**Date:** 2026-05-19 · **Event:** Munich · 2026 · **Slides:** 46
**URL:** https://krivitsky.com/slides/agentic-shift
### Slide 1 (title)
100X Developers vs. 1X Organizations
Why AI Productivity Gains Don't Compound and How to Create 10X Organizations
### Slide 2 (statement)
This talk, roughly:
70% {green}Agentic engineering{/}
30% {crimson}Organizational impact{/}
### Slide 3 (photo)
Alexey Krivitsky: SWE (paid developer since 1998), OD (self-employed org consultant since 2009), AI (last few years, like most), CHG (survived the agile transformation shift).
### Slide 4 (book-promo)
How do we **learn**, **adapt** and **perform** to become **10X** more **impactful** and **relevant**?
### Slide 5 (statement)
AI replacing?..
### Slide 6 (statement)
"How could you write a book on AI adoption when there are no best practices, new model drops every week, and everything is emergent and novel?"
### Slide 7 (photo)
An abundant spread of fresh fruits and vegetables — variety and balance.
### Slide 8 (photo)
An AI-native developer at a multi-monitor setup — working at more than 100X.
### Slide 9 (photo)
A pre-AI, established organization — a dense modular concrete building.
### Slide 10 (photo)
Your org had been on a certain trajectory — AI is an accelerator.
### Slide 11 (photo)
A pin factory of the 18th century. Adam Smith: concentrating each worker on a single subtask often leads to greater skill and greater productivity than if each worker tried to make a whole product on their own. — The Wealth of Nations, 1776.
### Slide 12 (statement)
Anyone working in a pin factory?
### Slide 13 (quote)
"Right now, your company has 21st-century Internet-enabled [plus AI] business processes and mid-20th-century management processes, all built atop 19th-century management principles."
### Slide 14 (photo)
Fresh, varied produce beside a rigid modular concrete building — a living system versus a fixed structure.
### Slide 15 (photo)
100X locally, 1X globally — system costs up 72% while performance shows no significant change. The local improvements do not compound globally.
### Slide 16 (photo)
A red Ferrari on an open country road — raw speed with nowhere to lose it.
### Slide 17 (photo)
The Ferrari Trap — a Ferrari stuck in dense city traffic behind a GO SLOW sign.
### Slide 18 (statement)
AI adoption in established organizations:
Socio{crimson}/{/}technical
### Slide 19 (photo)
Let's visit one cubicle inside the pre-AI organization.
### Slide 20 (photo)
Here is Debian, a DB Designer. Historical org trajectory: leveraging experts' primary deep skills — "efficient".
### Slide 21 (photo)
Now with AI, Debian can do things 100X faster. So, in 3 days, he can do the yearly load of DB design.
### Slide 22 (photo)
...But what is he supposed to do with the remaining time now? It is unlikely there is demand for 100X more databases...
### Slide 23 (photo)
An after-hours desk — a hand-drawn schema, a "Ship Value Repeat" sticky note, and a checklist marked DONE.
### Slide 24 (photo)
Minimizing transaction costs — closing the value loop: Discovery to Delivery to Observability to Operations and back to Discovery.
### Slide 25 (photo)
Org Topologies — Four Intelligences. Debian sits in the DOING quadrant: narrow skills mandate, incomplete work mandate.
### Slide 26 (photo)
In another part of the office …
### Slide 27 (photo)
There is the Search Team, building and maintaining an e-Commerce search. Historical org trajectory: creating fast-flow teams — "efficient".
### Slide 28 (photo)
Minimizing switching costs — making it easier and cheaper to follow value across domains and team boundaries. Plus minimizing transaction costs by closing the value loop.
### Slide 29 (photo)
Now, with AI, they can crack search features 100X faster. They've got AI SDLC: "being faster within their lane." But is there unlimited demand for search improvements?
### Slide 30 (photo)
The empty Search Team room — whiteboards full of strategies, a toy Ferrari on the table.
### Slide 31 (photo)
The Law of Diminishing Returns — productive, then diminishing, then negative returns. AI accelerates… you along the curve, not past it.
### Slide 32 (photo)
Org Topologies — both are boxed: Debian in DOING, the Search Team in DELIVERING. Both stuck in the outputs half of the map.
### Slide 33 (photo)
The Displacement Map — as AI absorbs narrow output work, that space is disappearing; people are pushed up and right, toward complete work and broad skills.
### Slide 34 (photo)
How do we stay relevant? Debian the specialist on one side, the fast-flow Search Team on the other.
### Slide 35 (photo)
Millions of years of brain evolution as multi-learners. Temporary local optimization only lasted 200 years. Back to our strength.
### Slide 36 (statement)
Redesign, then AI.
### Slide 37 (statement)
Towards 10X ORG:
Keep experts utilizing their primary expertise → {green}Allow growing more skills{/}
Keep teams fixed for fast flow → {green}Allow working in new domains{/}
### Slide 38 (photo)
Multi-learning is not new. Takeuchi & Nonaka, "The New New Product Development Game", HBR 1986 — built-in instability, self-organizing teams, overlapping phases, multilearning, subtle control, organizational transfer of learning.
### Slide 39 (photo)
Real Org Topologies case studies — LeSS adoptions, wartime transformation, e-retail replatforming, fintech, and more, at orgtopologies.com/case-studies.
### Slide 40 (statement)
Historical Counterarguments Against Multi-learning
- **"Too costly, too disruptive."**
- **"…But our people cannot know everything!"**
- **"I'm more valuable as a deep specialist."**
- **"Cognitive overload will hit our people hard."**
### Slide 41 (photo)
A pin factory of the 18th century. Adam Smith: concentrating each worker on a single subtask often leads to greater skill and greater productivity than if each worker tried to make a whole product on their own. — The Wealth of Nations, 1776.
### Slide 42 (statement)
Building the Case for Multi-learning
- Avoid extremes. This isn't about "learn everything."
- It is not a "specialist vs. generalist" dilemma. Debian stays the DB expert. The Search team members are still fast when it comes to search.
- Can Debian update the API after finishing modifications to the DB schema?
- Can the "Search" team pick next high-value product change that is just 15% technically different from their core expertise?
- They are now allowed to gradually develop {green}new skills{/} and enter {green}new domains{/}.
### Slide 43 (photo)
100X vs. 1X — the AI-native developer's speed against the established organization's structure.
### Slide 44 (statement)
{green}Good news:{/} We can use AI to accelerate multi-learning.
- Have you used AI recently to do smth you didn't do before?
- How was the ride?
- How is it helping you to stay relevant?
- How can your organization support your better?
### Slide 45 (photo)
Back to human strength — Org Topologies, with a green arrow moving from the outputs half up into DRIVING: complete work, broad skills, real outcomes.
### Slide 46 (closing)
Thank {green}you{/}!
---
---
# Essays
90 articles on AI × Org Design, organizational transformation, and product development.
---
# Own, Not Rent: Why Change Can't Be Outsourced
**Date:** 2026-07-10 · **Reading time:** 4 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/10xorg-p1-own-not-rent
**TL;DR:** Buy-in is permission to proceed, not ownership. A change you hand off is a change that gets handed back. The first principle from 10X ORG: own, not rent.
This kicks off a Friday series — one principle from *10X ORG* each week, the ideas that make an organization ten times more effective, not ten percent. We start with the one everything else rests on.
## The six weeks that got erased
Years ago I made an expensive consulting mistake. Expensive not in money — in learning.
A Hamburg startup had hit its first real scaling pains. I studied the system, saw what was wrong, and pitched a vision of change to the CEO. He gave me the green light and left to raise the next investment round. I had a six-week window, and I used it.
I formed a guiding coalition — the CTO, the CPO, product managers, engineers. Together we reshaped the place. What had been a set of isolated teams, each guarding its own slice of the product, became a **team-of-teams**: small groups with a shared purpose, working toward outcomes instead of tickets. People were in the room while it happened. They argued, adjusted, and made it theirs. Most of them loved it.
One moment stays with me. A machine-learning engineer had spent months alone in a one-person department, tuning algorithms nobody used. In the new setup he joined a full-stack team, and the web developers there were hungry to learn what he knew. At a product review he grinned and said, "OMG, the brain I've been developing all these months actually works." It did. And the bigger brain — the team-of-teams — had started working too.
Then the CEO came back.
He looked around and didn't recognize his own company. He asked a few questions, heard the loudest voices of the unhappy minority, and flipped it all back. Overnight, six weeks of progress were gone.
## The blessing was not ownership
So what was my mistake? I secured executive buy-in. I had the blessing. Isn't that the thing you're supposed to get?
Apparently not. **Buy-in is permission to proceed. It is not ownership.** The CEO had handed the change to me the way you hand a problem to a contractor — *you deal with it* — and a change you've handed off is a change you can hand back. He rented it. And rented things get returned.
Craig Larman once put it sharply: call it a "process change" and you'll get management support, at best; call it "a deep change to the organizational design" and you'll get their involvement. The distance between support and involvement is the whole game.
Which is the principle — the first one in the book, because everything else leans on it: **own, not rent.**
## Rented ideas draw resistance; owned ones draw care
Organizations rent change all the time. They buy the polished slide deck, roll out the popular framework, install the target operating model — and then discover the people inside don't believe in any of it. The ideas aren't necessarily bad. They were just imported before anyone inside understood the problem they were meant to solve. **Rented ideas get treated as someone else's responsibility**: best as bought, not to be questioned, adapted, or improved.
And people can tell when they're being changed rather than changing. That is what resistance actually is — not stubbornness about a new process, but a reaction to being *acted upon*. Under pressure to show improvement, they comply on the surface and send up green status reports while little shifts underneath, and the gap between the reports and the reality widens by the day.
Ownership does the opposite. When people help discover the need for change and shape what "better" looks like, it stops being extra work handed down from above and becomes their own insight. People protect what they own — they defend it when things get hard, adapt it when reality moves, keep it alive in a hundred small daily decisions. **10X performance can't be installed from outside. It grows from the inside out.**
## Change with people, not to them
The clearest counter-example I know is [Poster](/post/case-study-poster-pos-org-topologies), a Ukrainian SaaS company.
Its CEO didn't hire anyone to transform it. He gave his people 90 days to learn the fundamentals of systems thinking and organizational design, then turned them loose on their own system. They studied it, iterated on the org blueprint, and co-created a future state they actually wanted. It looked slower than a top-down rollout. It was. But speed without ownership doesn't stick — and this stuck.
The proof came later. When COVID hit, and then the full-scale invasion, Poster didn't have to redesign under fire. Its teams already held the mandate to adapt and refocus on whatever mattered most. That adaptive capacity is what carried the company back to profitability within a year. Nobody had to defend the change; it was theirs from the start.
This is also why I've grown wary of the phrase "transformation project." A project has a start date, an end date, and a neat block diagram. Organizational change has none of those cleanly — it is slow, human, and unpredictable, and treating it like a machine to be reassembled only teaches everyone to make the change look good on paper instead of real. I've written before about why [transformation exists only in retrospect](/post/agile-transformation-televised), and why [AI amplifies whatever organization you already have](/post/redesign-for-ai-why-transformation-requires-organization-design) rather than fixing it.
## Own, not rent — in the age of AI
The same trap is being reset right now, in AI costume. A vendor sells you an "AI operating model," you buy a few thousand agent seats, someone rebrands the PMO as the "AI orchestration layer" — and you've rented your AI transformation exactly the way that Hamburg CEO rented his. New labels, the old structure underneath. The uncomfortable part is that AI doesn't fix a rented organization; it amplifies whatever one you already have. Bolt agents onto fragmented ownership and narrow mandates and you don't get a better org — you get [the old traffic jam, faster](/post/the-ferrari-trap). DORA's 2025 research puts numbers on it: hand AI to a struggling team and stability actually drops. The dysfunction was already there. The tools just found it sooner.
Which is why the AI-era version of this principle is the line I keep coming back to on the book tour: first design, then AI. AI is a lever, not fairy dust — it accelerates a direction you've already chosen and owned, and it can't choose one for you. The organizations that will actually absorb agents are the ones that already own their adaptive capacity, the way Poster did: teams with the mandate to study their own system and reshape it. A top-down AI rollout onto a rented structure just teaches people to fake AI adoption the way they once faked agile. Own the redesign first, then let the agents in.
## The one that everything rests on
If there is a single reason change fails to produce lasting performance, this is it: it was rented, not owned. The conditions for deep, durable change are simple to name and hard to live — shared direction from the top, and real ownership of the problem by the people closest to the work.
Own, not rent. That's principle one. Eight more Fridays to go.
If you want the whole argument — the stories, the map, and the eight principles that follow — *10X ORG* is [on Amazon](https://www.amazon.com/10X-ORG-Topologies-Elevating-Performance/dp/9083670406), a bestseller in Management Strategy and several other categories, in Kindle, paperback, and hardcover.
Happy Friday, all.
---
# A Sprint Is Not a Mini-Waterfall
**Date:** 2026-07-08 · **Reading time:** 4 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/jul-google-sdlc-critique
**TL;DR:** Google's AI SDLC whitepaper models a sprint as a tiny waterfall with phases. That misses the core of iterative development — and it's exactly the misunderstanding worth avoiding as we build the AI-era lifecycle.
Google released a [whitepaper on the AI software development life cycle](https://drive.google.com/file/d/1IR7CddF_2FyQo_PdfBNTaEA50EGiVt2r/view). A good one, in general. It aims to systematize the knowledge that's been emerging in fragments — blog posts, threads, conference hallways — and to draw the line between three modes people keep blurring together: vibe coding, AI-assisted development, and agentic engineering. That's a genuinely useful thing to do. These ideas are new enough that most teams can't yet name which one they're doing, let alone choose deliberately between them. Making them learnable is real work, and the paper does a lot of it well. (I've argued the [spectrum between vibing and engineering](/post/vibing-or-engineering-spectrum) matters more than any single tool, so I was glad to see someone put structure on it.)
But there's one chapter that doesn't hold up: the part where the new AI model gets compared to "agile."
The authors seem to believe that a **sprint is just a small waterfall**. Requirements for two or three days, then design for a day or two, then build, then test — the classic phase sequence, shrunk down to fit inside two weeks. It's a tidy picture. It's also a serious misreading of the last twenty to thirty years of how software delivery actually evolved.

## What the picture gets wrong
Here's the idea it misses. The big move of the agile SDLC was not "do the waterfall faster." It was to remove the distinct phases from the iteration altogether.
Inside a well-run sprint there are no gates. Each feature naturally travels from a rough idea toward working software, passing through ideation, design, implementation, and testing along the way — but the *cycle itself* has no stages. Things happen in parallel. A developer and a product person shape a slice of behavior together while it's being built; a tester's question reshapes the design mid-stream; the "requirement" for the next feature gets sharper *because* the last one just shipped and someone looked at it. Nobody hands a finished requirements document across a wall to a design team who hands it across another wall to builders.
That last part is the whole point. Phases create handoffs, and handoffs turn colleagues into stations on an assembly line. Removing the phases is what lets a team [**co-create**](/post/flotilla-extreme-cocreation) instead of passing gated tasks between workers. "A sprint is not a mini-waterfall" is a sentence we repeated constantly when teaching Scrum, precisely because this was the mistake everyone made first. One could have googled that.
I'm not raising this to score a point on a whitepaper. I'm raising it because the same misunderstanding is about to get baked into the AI-era lifecycle, and that would be a waste.
## Three questions worth sitting with
The reason this matters isn't nostalgia for agile. It's that we're rebuilding the SDLC right now, in real time, around models and agents — and we get to choose what we carry forward. So:
🤔 **What if we studied the best agile adoptions** instead of building on the common misunderstanding of them? Most people's mental model of "agile" is the industrialized, ceremony-heavy version they suffered through — not the fluid, co-creating teams the ideas were meant to produce. Those good adoptions exist. [DORA research](https://dora.dev/guides/value-stream-management/) consistently shows that value stream thinking — removing handoffs and wait time across the whole system — is what separates high performers from the rest. That's worth reading before we build the next lifecycle on top of a misread.
🤔 **What if the "old" model isn't out of date at all?** Iterative, incremental, phase-free development wasn't a fad that AI replaces. It was a hard-won answer to a real problem: how do you build something when you can't know the full spec up front? That problem hasn't gone away. If anything, agents make it sharper.
🤔 **What if there's more to re-apply from the last decade than it looks?** The failure modes we learned to name — the handoff, the gate, the local optimization that speeds one station while the whole system stalls — don't disappear when you add an LLM. They come back wearing new clothes. I've written about that in [You Say You've Got an AI SDLC](/post/you-say-youve-got-an-ai-sdlc): a fast engine bolted onto a phased, hand-off-heavy org just produces the same traffic jam, more expensively.
If we take those questions seriously, we can skip a whole category of pain — the "agile theater and industrialization" era, where the mechanics of a method got copied while its point got lost — and put this genuinely wonderful new technology, LLMs and agentic engineering, to its full use. Google's paper is a good start. It'll be a better one if the next version reads a sprint for what it actually is.
---
# The AI Rush Is Self-Inflicted
**Date:** 2026-07-08 · **Reading time:** 3 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/jul-ai-rush-self-inflicted
**TL;DR:** Outside the frontier labs, the feeling of being behind on AI is mostly self-inflicted. Put the tools aside, decide what you actually want to improve, then bring AI back to that.
The AI rush is self-inflicted in most cases. If you work for OpenAI, Anthropic, or Google — yes, the race is real. Your product *is* the frontier. A model that ships a week late, or a capability a competitor demos first, shows up directly in your numbers. That pressure is earned.
But if you work in a regular product or service organization — a bank, an insurer, a logistics company, a mid-sized software shop — the feeling of being behind and needing to catch up is largely of your own making. It arrives through your feed, not through your P&L. The demo that made your stomach drop was built by someone whose whole job is to build demos that make stomachs drop.
**No one and nothing can move you faster than you are allowing yourself.** Sit with that for a second, because it cuts against most of what crossed your screen this week.
I should own my part in this. Being a change agent and org consultant for many years, I have spent a good chunk of my career manufacturing urgency — helping organizations feel enough discomfort that a stalled change finally starts moving. I still believe in that work. Meaningful change usually needs a push, and I am happy to be the one pushing. So this is not a plea to slow down for its own sake.
But rushing to apply AI *because it is all over your feed* is a different animal. That is not urgency in service of a goal — it is anxiety wearing the costume of strategy. And anxiety is a terrible planner. It picks the tool first and goes looking for the problem afterward, which is exactly backwards. I've watched teams stand up an "AI initiative" before anyone in the room could say, in one sentence, what would be better if it worked. Cheap tokens hid the cost of that for a while; [they won't for much longer](/post/subsidized-tokens-are-ending).
So here is how I'd approach it instead. Three steps, and the order is the whole point.
## Step 1 — Put AI aside for a moment
Close the tabs. Mute the feed for an afternoon. Not forever — just long enough to think without a countdown clock running in the corner of your mind. The goal is to get back to a state where *you* are choosing the direction, not the algorithm that decides what you see.
## Step 2 — Ask what you actually want to improve
With the tools out of the frame, the real question surfaces: what would you genuinely wish were better in your organization? Name it concretely. Code quality that keeps costing you weekends. A release process that still needs three handoffs and a prayer. Support costs creeping up quarter over quarter. A new offering you've wanted to test but never had the hands for. Onboarding that takes a new hire two months to feel useful.
Write down two or three of these. Not aspirations — the specific frictions you'd fix if a genie showed up. This list is the thing that should be driving you, and it has nothing to do with AI yet.
## Step 3 — Now bring AI back
Only here does the tool re-enter the room. Take your list and ask, for each item: could AI ease or accelerate a *meaningful* step in this direction? Sometimes the answer is an obvious yes. Sometimes it's "a little, at the edges." Sometimes it's "not really — this is a structure problem, not a tooling one," and that answer is just as valuable, because it stops you from bolting a fast engine onto a car that can't steer. (I've written before about [that particular trap](/post/the-ferrari-trap).)
The difference between this and the panic version is subtle but total. In the panic version, AI is the goal and your organization is the thing you retrofit around it. In this version, your organization's own priorities are the goal, and AI is one of several ways to get there faster.
I'm on this ride too — enjoying these tools most days, genuinely. That's exactly why I'd rather point them at something I actually care about than sprint in a direction someone else's product launch chose for me. The wave is real. You just don't have to let your feed decide when you paddle.
---
# Building Organizations of the Future Today: Rehire
**Date:** 2026-07-05 · **Reading time:** 4 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/rehire-future-worker
**TL;DR:** AI workshops on top of a 2019 job definition get you the same org, slightly faster. The move: define the AI-Partnered Worker profile — a new term, a new standard, a new mindset — and invite your people to step into it.
Job descriptions at many tech companies haven't changed since 2019.
The job has. The org just didn't update the file.
Many transformation programs try to fix this by changing behavior without touching what the job actually is — what decisions a person owns, what "good" looks like. You can run AI workshops on top of a 2019 role definition and get the same org, slightly faster (see [Redesign, Then AI](/post/redesign-for-ai-why-transformation-requires-organization-design) for why tooling alone doesn't move the needle).
The consultants running these programs typically aren't more informed about your specific AI strategy than your own senior engineers. They bring a framework. The answer — what the job looks like now — is yours to write.
So write it.
Define the profile of an **AI-Partnered Worker** at your company ([not the same as AI-native](/post/ai-native-vs-ai-augmented)). Not a new title. A new definition of what this job now requires.
## Eight traits
Eight things show up consistently in that profile:
**Learners first.** In [10X ORG](https://10xorg.com), we call this **multi-learning** — the capacity to keep expanding your skills as the environment moves, not to master the current version and stop. Multi-learning is the durable edge.
**AI-partnered.** Not just AI-augmented — not "uses ChatGPT sometimes", that was 2022. The standard now: actively delegates everything possible to AI, finds the boundary of what it can handle, and moves it further.
**Customer-centric.** The job exists to solve a customer's problem, not to deliver a ticket. That orientation has to be built into the role definition, not assumed.
**Outcome-focused.** Measured by results, not by output. What actually changed for the customer — not how many tasks were closed.
**Problem solvers.** Someone needs to hold the full context and make judgment calls. The "give me a ticket, I'll do my part" arrangement is over in roles where AI now handles the routine.
**Flexible.** The work environment will keep changing. That's the new baseline. The job in 2027 may look different from the job in 2026. Comfort with that is a job requirement.
**Self-managing.** Knowing what to work on — and when to switch — without waiting to be told. AI removes a lot of management overhead, but only if the person doesn't recreate it by needing constant direction. Self-management is what makes autonomy productive.
**Ready to work alone — and smart about when not to.** AI handles much of what you used to need a colleague for. But people who disappear for weeks on the wrong problem, or never surface what's stuck — that's a judgment gap, not a tools gap.
## The two mandates
In 10X ORG, we frame this through **two mandates**: the **skills mandate** — how broad and complete a person's capabilities are — and the **work mandate** — how much of the outcome they actually own ([explored in depth here](/post/teams-and-scope-of-skills-mandate)). The AI-Partnered Worker needs both to expand. Narrow skills on narrow tasks is where AI displaces. Broad skills on full outcomes is where it amplifies.
This profile is already emerging in some organizations under a specific name: the **forward deployed engineer** — someone with full technical depth who works directly with customers, deploying, adapting, problem-solving on the spot. No ticket queue. No handoff chain. Both mandates expanded. It's the same pattern as the [Super IC](/post/super-ic-trap-guild-hypothesis): when AI makes individuals more complete, the org shifts from coordinating fragments to converging whole craftspeople.
That's the preview of where this goes.
## The rehire conversation
The people you have now were hired for different times, different needs, different jobs.
Be transparent about that. And be radical enough to act on it.
Define the new profile clearly. Then invite your people to join the future — genuinely, not as a formality. Offer retraining programs. Offer coaching and support. Give people a real path into the job as it is now.
Don't drag anyone there alone. Let them decide.
Be humane. Be nice. But be clear.
That's the rehire.
---
# When Contributors Are Complete (1/2): The Super Individual Contributor and the Guild Hypothesis
**Date:** 2026-06-29 · **Reading time:** 6 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/super-ic-trap-guild-hypothesis
**TL;DR:** AI restores the end-to-end craftsperson — a Complete Super Individual Contributor (IC). But whole individuals alone aren't an organization. The medieval guild shows what they still need — quality, learning, reputation — and where even that falls short.
A shoemaker in fourteenth-century Florence made the entire shoe. Cut the leather, shaped the last, stitched the sole, finished the edges. He was a specialist — nobody confused a shoemaker with a blacksmith — but inside his craft, he was whole. He owned the work from raw material to finished product.
Nobody micromanaged the craftsmen into splitting the shoemaking process into phases and components and assigning individuals to work on those parts alone.
Software followed the same arc. In the 1960s and 1970s, a programmer was a craftsperson. You took a problem, understood it, designed the solution, wrote the code, tested it, deployed it. You owned the whole thing. The craft was whole.
Then came the pin factory.
## The 200-Year Detour: The Pin Factory
Adam Smith's pin factory is where the modern story begins. One worker draws the wire, another straightens it, a third cuts it, a fourth sharpens the point. Eighteen operations, eighteen specialists. Productivity explodes — but any one of those workers, pulled out of the line, cannot make a pin.
The industrial revolution did this to everything. For two hundred years, the dominant organizational logic has been fragmentation: break complex work into narrow tasks, assign specialists, coordinate through hierarchy and process. The factory model.
Adam Smith said: "Concentrating each worker on a single subtask often leads to greater skill and greater productivity than if each worker tried to make a whole product on their own". And then he showed more than 1'000-times improvement to the pin manufacturing when using the single-worker paradigm.
Following this claim, many crafts were Shattered.
## How the Software Craft Was Shattered
Three forces broke software into fragments:
**Scale.** Systems outgrew what one mind could hold. Mainframes gave way to distributed architectures, and distributed architectures demanded people who could think about databases, networks, UIs, and business logic separately.
**Taylorism.** The factory metaphor infected software. Waterfall is literally an assembly line: requirements → design → implementation → testing → deployment. Each phase owned by a different group. The org chart became the production line.
**Vendor economics.** Oracle DBAs. Microsoft stack developers. Cisco network engineers. Platforms created captive niches, and those niches became careers. The vendor's business model shaped the profession's structure.
By the early 2000s, delivering a single feature might require a business analyst, a UX designer, a frontend developer, a backend developer, a database administrator, a QA engineer, and an ops person. Seven people touching seven fragments of one thing.
*Are you working in a pin factory?* –— our famous quote in the [10X ORG book](https://10xorg.com/).
## The Agile Cure
Cross-functional teams were the fix. The Agile movement recognized that fragmentation was the disease and tried to reassemble the craft inside a team boundary. Put all the specialists in one room, give them a shared backlog, let them self-organize. The team becomes the unit that can deliver end-to-end — even if no individual inside it can.
It worked, to a degree. A well-formed cross-functional team delivers faster and with fewer handoffs than a collection of functional silos. Scrum, Kanban, XP — these approaches made fragmented organizations more effective at coordination.
But they didn't restore the craft — because the fragmentation was baked into the org design itself. Scrum perhaps went the furthest, with its strong push for multi-learning within a team. But we know how that story goes. The team members largely stayed narrow specialists, reinforced by the career paths built around them. The team was the whole; the people were the parts.
What made it harder still: many organizations treated agile as a team-level improvement. So instead of optimizing the whole product, they assigned teams to lanes and locked them there.
And the teams were [locked in lanes](/post/how-adaptive-are-team-topologies). Each [stream-aligned team owned its domain](/post/whole-product-focus-team) — search, payments, checkout. Efficient inside the lane. But when demand shifted, when the market moved, when a cross-cutting opportunity appeared — the convoy couldn't scatter and reform. This is [the Ferrari Trap](/post/the-ferrari-trap) applied at the team level: faster inside the lane, paralyzed between lanes.
How does the saying go in systems thinking? "The cure can be worse than the disease." This was perhaps exactly that.
## AI Makes the Individual Whole Again
Large language models and agentic AI tools are collapsing the specialization gradient. A developer with Claude or Copilot can write frontend and backend, design a database schema, draft tests, configure CI/CD, write documentation, and handle deployment — competently, in a single session. They can even open up an unfamiliar repository and figure out how to change it — learning the codebase alongside the AI. Not because the developer became a polymath overnight, but because the AI fills the specialist gaps in real time.
We are seeing the return of the end-to-end craftsperson. Not the generalist who does everything poorly — the augmented craftsperson who does the whole thing well, with AI as the master's toolkit. And not just shipping code — working end to end on a complete customer problem. That's a jump straight to the top-right quadrant of the [Org Topologies map](/post/org-topologies-key-archetypes): Driving Intelligence.
This isn't speculation. It's happening. Solo developers are shipping full products. Small teams are building what once required departments. The "super individual contributor" (Super IC) pattern — a single individual plus AI doing the work of a small team — is already a recognized mode of production.
And this raises a question that goes beyond AI as a technology — to its implications for organizational design:
**If the individual is whole again, what are the teams and organization for?**
## The Guild Hypothesis
The naive answer is "we don't need teams." That's the Super IC trap — the fantasy that organizations become collections of autonomous individuals, each shipping their own thing. It sounds liberating. And when your product is a shoe, it perhaps makes a lot of sense. But in product R&D — at small scale and large — it inevitably produces local optimizations, waste, and even chaos. And worse: people inside the organization stop understanding what's being built. Organizational learning stops.
Is there something we can learn from the medieval shoemakers here?
When every craftsperson was end-to-end, they didn't work alone. They formed guilds. And guilds existed for exactly the things that end-to-end craftspeople couldn't provide individually:
**Quality standards.** The guild set the floor. A master's stamp meant the work met a known standard. Without it, every buyer assessed every craftsperson from scratch. The guild was a trust infrastructure.
**Training and learning.** The apprentice-journeyman-master pipeline ensured that knowledge transferred across generations. No individual craftsperson could reproduce the profession alone. The guild was the learning organism.
**Reputation and market access.** The guild's collective name opened doors that no individual name could. Buyers trusted the guild, and that trust flowed to its members. The guild was a brand.
**Innovation diffusion.** New techniques spread through the guild network — across workshops, across cities. A discovery in one workshop became common practice across the profession. The guild was the knowledge network.
**Collective negotiation.** Trade rights, pricing, workspace access — these were guild-level conversations. No individual craftsperson had the leverage. The guild was the political actor.
None of these are production functions. The guild didn't coordinate who makes what. It created the conditions under which individual craftspeople could be trusted, could learn, could access markets, and could improve.
**My hypothesis: when AI makes individuals whole again, the organization itself becomes a guild.**
Perhaps, in some way, this is true. Not "teams become guilds." The organization. The entire structure shifts from coordinating fragments of production to providing what whole craftspeople need from a collective.
This maps directly to what we call the Adaptive Topology in [Org Topologies](https://www.orgtopologies.com/). The factory is the Resource Topology. Agile teams are the Delivery Topology. The guild is the Adaptive Topology — seen through a new lens.
## Where the Guild Is Enough — and Where It Isn't
A consulting firm is a guild, and it works. Each consultant takes their own engagements end-to-end. The firm provides reputation (the name opens doors), quality standards (up or out), learning (training programs, knowledge sharing), and market access (the sales machine). The work is genuinely independent — my engagement doesn't depend on your engagement shipping first. Privateers with separate destinations? Fine. The guild functions are all they need.
But product R&D has shared outcomes. My search improvement is useless if your checkout breaks. The user experiences the product, not the individual contribution. The work is interdependent by nature — not because we chose to make it so, but because the customer demands coherence.
Here are some basic heuristics:
- **Independent work** (consulting, freelancing, research labs) → Guild is enough. Privateers work. Each ship has its own destination.
- **Interdependent work** (product R&D, integrated systems, platform companies) → Guild is necessary but not sufficient. You need the flotilla.
Most of my clients adopting AI are in the second category. And that's where the guild gap bites.
## The Guild Gap
Consider a small robotics startup. Ten people, all AI-augmented, all capable of working end-to-end. Each one is a whole ship — independently navigable, independently capable. They have the guild functions: shared standards, a learning culture, collective reputation.
But they're privateers. Each capable vessel sailing roughly the same waters, serving roughly the same customers — yet without shared intelligence, without formation discipline, without the infrastructure that makes autonomous action converge on shared outcomes.
The guild answers "why do whole craftspeople need an organization?" Quality, learning, reputation, knowledge networks. Good. But it doesn't answer "how do they align on product outcomes?" And inside a product R&D organization, that second question is the one that determines whether you ship something coherent or a portfolio of individual brilliance that never adds up.
Here is what the gap looks like from inside a team. A practitioner watching an agentic engineering team described it like this: the team felt a fear of missing out — everyone shipping fast, nobody quite sure what the others had built. The obvious fix? Generate an AI podcast of the commit log so everyone could catch up.
But that only addresses outputs. It says nothing about outcomes — what customers are actually doing, how the business landscape is shifting, whether the product strategy still holds. None of that is answered by a better feed of what got built. It needs people to gather and talk it through.
That's the guild gap, named precisely. Everyone is complete. The output layer is humming. The outcome layer — customer behavior, business signals, strategic re-prioritization — stays manual, stays conversational, and gets crowded out by the sheer volume of individual production.
The traditional answer is ["aligned autonomy"](https://www.orgtopologies.com/post/aligned-autonomy-at-scale) — treat alignment and autonomy as two independent dials, find the sweet spot, give teams a North Star and let them run.
But I feel this is the wrong frame. Alignment isn't a dial you turn up when you sense it's lacking. It isn't something you impose on top of structural misalignment — it's something that must emerge from the structure and the way of working.
But how?
---
That question is the whole of Part 2. If the guild explains why whole craftspeople still need an organization, the next piece explains how to keep them well-connected — so that whatever they work on autonomously plays into the grand scheme of things naturally. Without an imposed hierarchy. But with a joint pulse.
**Continue → [Extreme Cocreation and the Product Pulse (2/2)](/post/flotilla-extreme-cocreation)**
---
# When Contributors Are Complete (2/2): Extreme Cocreation and the Product Pulse
**Date:** 2026-06-29 · **Reading time:** 7 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/flotilla-extreme-cocreation
**TL;DR:** A guild of whole craftspeople produces privateers, not a fleet. The flotilla — guild plus shared intelligence — and the Product Pulse turn autonomous work into a shared direction.
In [Part 1](/post/super-ic-trap-guild-hypothesis), AI made individuals whole again — the Super IC — and a collection of whole craftspeople turned out to be a guild. The guild gives them quality, learning, reputation, market access. But it left a gap: everyone complete, the output layer humming, and nobody converging on shared outcomes. Whole ships, no fleet.
So we ended on the question: what if alignment isn't something you impose — but something that emerges from structure? Here's the answer.
## From Guild to Flotilla
Think about how a navy organizes its ships.
**The battleship** is the factory. One massive vessel, centralized command, everyone at a narrow station. The admiral commands every action from the bridge. Incredible concentrated firepower — but slow to turn, and if a torpedo hits the engine room, the whole thing sinks. This is the Resource Topology at sea.
**The convoy** is the agile organization. Ships in formation, each with a clear role and a clear lane. The convoy moves from A to B efficiently. But it moves at the speed of the slowest vessel. The escort can't suddenly carry cargo; the tanker can't fight submarines. When the route needs to change, the entire formation must turn together. This is the Delivery Topology — the Demand Ceiling on water.
**The flotilla** is something else. A fleet of small, self-sufficient vessels. Each one carries its own navigation, propulsion, communications, and armament. Not a miniature battleship — a whole ship, designed for independence.
The flotilla commander sets direction: "Control this strait" or "Find and engage the threat." Not "Ship 3, turn to heading 270, fire at grid reference 4-7." Each captain navigates their own water. They scatter when the situation demands it. They converge when mass matters. They enter shallow coastal waters the battleship can't reach.
What holds the flotilla together isn't hierarchy. It's shared intelligence. Common charts. Real-time signals. A shared understanding of the mission that makes coordination emerge from autonomous action rather than requiring it through command.
This is the [Adaptive Topology](/post/org-topologies-key-archetypes) at sea.
And the privateers — our guild without a flotilla — are whole ships without the shared intelligence layer. Each one is excellent. None of them converge.
## The Platform of Shared Intelligence
The flotilla doesn't work because an admiral tells each ship what to do. It works because the infrastructure — shared charts, signals protocol, common mission brief — makes autonomous decisions converge by design. Alignment isn't imposed post-factum. It's baked into the conditions.
[Haier figured this out at scale](/post/studying-org-designs-haier-rdhy-bayer-dso). Four thousand micro-enterprises, each autonomous, each capable of forming temporary partnerships. They don't have "aligned autonomy" as a management philosophy. They have a digital platform — shared data, user-facing metrics, contracting mechanisms, idea-pitching processes, time-bounded ventures. The platform doesn't tell micro-enterprises what to do. It creates the conditions under which their autonomous actions converge on customer value.
Software engineers will recognize this pattern instantly. AI-augmented craftspeople are microservices — self-contained, independently deployable, each owning its own logic and data. The guild is the service registry and shared protocols: health checks, quality standards, discovery. But [microservices without orchestration produce chaos](/post/microservices-are-technical-debt). Each service works fine in isolation; the user experience is incoherent. You decomposed the monolith — good. You forgot to build the platform — fatal.
Here the microservices analogy breaks — and that's the point. The platform that turns craftspeople into a flotilla isn't a piece of technology. It isn't Kubernetes routing traffic between services, and it isn't a tool that assigns tasks. Microservices coordinate by passing messages: each does its job, hands off the result, and never needs to understand the whole. People aren't like that. What connects whole craftspeople is shared understanding — a common read on the customer, the strategy, the stakes. And building that understanding is itself creative work; it happens when people think together, not when a system passes a message from one to the next. The platform is social before it is technical.
The guild addresses the broader discipline concerns: quality, learning, reputation, standards.
The platform of intelligence provides the immediate context: signals, metrics, dashboards, shared understanding, a space to cocreate, a human rhythm.
Neither is alignment-as-correction. Both are structural conditions. Together, they turn privateers into a flotilla — coherent enough to take on larger challenges, yet with the dynamic coupling and decoupling that lets fast, independent, AI-augmented individuals do their own work.
## Extreme Co-Design
NVIDIA runs on something Jensen Huang calls *extreme co-design*. He keeps around sixty direct reports — no compact "leadership team," no cascade of intermediaries filtering the picture. The reason is structural, not stylistic: a modern GPU can't be optimized one layer at a time. Memory, compute, optics, cooling, networking, the software stack, and the algorithms running on top all constrain each other. Tune the silicon in isolation and you leave performance on the table at the system level. The only way to reach the global optimum is to co-design every layer at once — in the same room, with the people who own each layer fully present.
That is not coordination. Coordination is what you do with fragments: hand-offs, contracts, integration meetings to reconcile parts built apart. ([A phased SDLC — even one called a sprint — does exactly this](/post/jul-google-sdlc-critique).) Co-design is the opposite — whole experts, each holding a complete perspective, working a problem whose constraints are too entangled to split first and assemble later. No single brain holds all the constraints at once, so you put all the brains in one room and let the design emerge from their collision.
This is the human shape of what AI now makes possible everywhere. Once individuals are whole again — augmented, end-to-end — gathering them isn't about filling skill gaps. It's about holding a constraint space no one of them can hold alone. That's what I call **extreme cocreation**: not the coordination of fragments, but the collaboration of whole craftspeople on a problem that demands multiple complete perspectives at the same time.
## Recap: History Is Not the Past
Let me recap the evolution — and decomposition — of the craft as we've witnessed it so far.
1. **The Pin Factory shatters the craft** — narrow tasks, specialists, hierarchy coordinates production (200 years) — and still wired into the management systems of most organizations today
2. **Agile teams reassemble fragments** — the convoy. Cross-functional delivery, efficient in lanes, locked between them
3. **AI restores the craft to individuals** — the guild returns. Whole craftspeople, but the organization hasn't caught up
4. **Guild alone produces privateers** — the guild gap. Whole ships, no fleet. Quality and learning but no convergence on outcomes — a novel problem to have: before, we were too dependent and blocked; now we're free, roaming in different directions. New times, new problems
5. **The Product Pulse** — when what the guild offers isn't enough for coherent work, Super ICs adopt a merge–diverge rhythm: merging is a short interval to slow down, talk, challenge assumptions, build joint theories, and prioritize — then they diverge again
## The Pulse
Inside the flotilla, work follows a rhythm. Not permanent teams, not permanent solo work — a pulse.
**Solo craft** is the default mode. The augmented individual delivering end-to-end. This is where most work happens.
**Co-design assembly** kicks in when the problem exceeds one person's cognitive bandwidth — when the constraint space is simply too large for a single head. This is extreme cocreation in motion: whole craftspeople convening not to divide the work, but because the work can't be divided yet.
**Decompose and return.** After the co-design session resolves the constraint space, individuals take their pieces and execute in solo mode again.
Solo → gather → co-design → decompose → solo. The permanent team disappears. What replaces it is this rhythm — the pulse of the flotilla. Ships scatter, ships converge, ships scatter again. The stable structure isn't the formation. It's the fleet.
The word matters. Machines run continuous processes. Living things pulse. Heartbeat, breathing, circadian rhythm — biological systems alternate between states. Systole and diastole. Inhale and exhale. The pin factory never pauses; it's a process. The flotilla pulses; it's an organism.
**The Product Pulse** — [an idea I first floated on LinkedIn](https://www.linkedin.com/feed/update/urn:li:activity:7465500579440709632/) — names the specific gathering triggered by outcome drift. When individuals are producing fast — AI-augmented, end-to-end capable — the output layer hums. But something starts to decay: the shared understanding of what customers are actually doing, what the business landscape is signaling, and where the product direction should actually go.
This is the Fabian problem: a team generating FOMO about commits, reaching for a "podcast of the commit log" to stay synchronized — when the real gap isn't what people built, but whether any of it moved the needle on customer outcomes. And it's the production-speed-outruns-alignment-speed problem: two rooms, one fast and one slow. The fast room builds while the slow room — strategy, customer insight, direction — tries to keep up, often failing to until alignment is forced at a code review or a sprint demo.
The Product Pulse closes this gap. Not by slowing the fast room down — by making the outcome layer keep pace. Complete workers bring what they observed in solo mode: a customer pattern, a business signal, an assumption that cracked under contact with reality. The group synthesizes it, the shared intelligence updates, and the fleet stays coherent. No manager required to translate between business and engineering; the people doing the work are close enough to the customer to read the signals themselves.
Lighter than a sprint review, more pointed than a strategy offsite. A recurring rhythm — the heartbeat of the shared intelligence layer that keeps the guild from fragmenting into privateers who each build brilliant things that never add up to a direction.
It's not another meeting to restore lost alignment. It's a platform that makes autonomy valuable — the structure that ensures individual capability adds up to something.
Without it, whole individuals become privateers — brilliant, fast, each sailing in their own direction. The pulse is the force of gravity that turns them into a fleet. A powerful flotilla that follows the wind — together, in the same chosen direction, exploring new lands, hunting for treasures, and showing the best of joint intelligence.
## We Don't Need Teams Anymore, Right?
Not quite. That's a false choice.
There are times when you need to work alone — and now, because we can be complete at solving customer problems end to end, there will be more of them. Individual contributors will increasingly enjoy solo problem-solving: the whole person, close to the customer, the distance shrunk to zero. This is what Scrum and XP were reaching for all along.
But if the product is bigger than any one person's contribution, there will still be important moments when the team gets together — not to coordinate work or untangle dependencies (those barely exist anymore), but to address common concerns, discuss business, share what they've learned, work through the hard challenges, and arrive at a joint strategy.
**I claim that in the AI-era, we will start seeing stronger teamwork and better teams.**
When everyone is a complete craftsperson with a strong connection to the reality (users, market, feedback), the team becomes a home for group intelligence——the place of co-creation and learning.
*Missed the setup? Start with [The Super IC Trap and the Guild Hypothesis (1/2)](/post/super-ic-trap-guild-hypothesis).*
---
# Extracting and Scaling Intellectual Assets with AI
**Date:** 2026-06-17 · **Reading time:** 3 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/jun-ghosttown-intellectual-asset
**TL;DR:** You can't copy an expert's time. But you can copy the way they reason — and that part can be shared. That's the Intellectual Asset.

[Ghosttown](https://github.com/krivitsky/ghosttown) is an open-source project for extracting expert voices and reasoning patterns from public corpora — mailing lists, newsletters, LinkedIn posts. You open it in Claude Code, point it at an expert's writing, and get a Ghost you can talk to.
I just added John Cutler to the list of ghosts. Of course, it is nothing like John and his wisdom, just an echo of his tone. But what if we could go further and learn not only what experts say, but also how they reason about things? Would AI then be more helpful in making strategic decisions?
## The easy part — a demo
Copying how someone talks is the easy part. It makes a nice demo. Here is what that looks like in Ghosttown. You activate a ghost and ask it anything:
```
/ghost-me trump
explain me this repo https://github.com/openclaw/openclaw
```
**Trump:**
> *Look, I know repos. I know GitHub, okay? Some people don't know GitHub — I know GitHub very well. The best people tell me about it.*
>
> *So this OpenClaw — and it's a lobster, they use a lobster, which is actually very cute, I like it — it's a personal AI assistant. Runs on your own computer. Very smart, actually.*
>
> *And you know what's beautiful about it? It's YOUR assistant. Not Google's assistant. Not some RIGGED system where they read all your messages. Yours. On your device. That's America First thinking right there, okay?*
Funny. And it works. But it doesn't make a business. The real value is somewhere else.
## The real prize
An expert's judgment lives in one person's head. It can't go beyond what their calendar allows, and it's gone the day they quit. You can't copy their time. But you can copy the way they reason — and that part can be shared.
This connects to something I've written about before: AI [doesn't replace people, it replaces tasks](/post/ai-replaces-tasks-not-people) — but only when the organization is designed to let expertise flow. A Ghost is one way to make that happen.
## The Ghost
Picture the one engineer who understands the whole system. At 2am, or when ten people need them at once, they're not around. **The Ghost is.** It doesn't replace them. It covers the moments they can't be there.
The real question changes. Not "can it sound like me?" but "can it reason like me?" Show it an org chart or a tough decision. Does it see the problem the way the expert would? Does it spot what's broken, find where things get stuck, and say what to fix first?
## The Intellectual Asset
Those thinking patterns are the real prize. We call them the **Intellectual Asset** — IA for short.
An IA isn't a fact about the company; it's a rule the expert carries from one job to the next. "We have 500 employees" is just a fact. "Once you pass about 300 people, decisions slow down unless you do X, Y, Z" is an IA — a rule that works on any company, not just this one. The expert's methods, rules of thumb, and mental models are the asset. The Ghost is just how you reach it.
This is also where [routine and adaptive expertise diverge](/post/routine-vs-adaptive-expertise) — what makes an expert irreplaceable isn't their ability to repeat a process, it's the judgment they've developed across contexts.
Extracting an IA takes four passes over the expert's writing: first, their **rules of thumb** (if X then Y); then the **principles** behind those rules; then their consistent **biases** and stances; finally, **voice** — how they frame and deliver it. Strip those four layers out and you have something that holds up on new problems, not just the ones it was trained on.
The test is simple: a Ghost built from the IA should tackle problems the expert was never asked about — and still reason the way they would. If it can't do that, it's a quote machine, not a Ghost.
These are my thoughts behind Ghosttown.
## The ladder
There are four layers here, and most projects stop at one:
| Layer | What it copies | Status |
|---|---|---|
| 1 — Voice | How the person talks | ✅ This repo |
| 2 — Persona | How the person reasons | 🟠 This repo (MVP) |
| 3 — **Intellectual Asset (IA)** | Their methods, rules of thumb, mental models | Pipeline starts this |
| 4 — Institutional Ghost | The IA plus a company's own data | Future |
Ghosttown is the first step — a small, copyable example that shows the idea works. The four-step extraction process (rules of thumb → principles → biases → voice) is how we pull an expert's IA out of their writing.
The first sign it's working is how much it packs into an answer. If it says 2–4× more per word than plain Claude on the same question, it's really using the expert's judgment, not just copying the style. Craig Larman's ghost hits 3× in early evals — also available as a separate repository: [Craig as a Service](https://github.com/krivitsky/craig-as-a-service).
Toy with it, fork, add your content, expand: [ghosttown on GitHub](https://github.com/krivitsky/ghosttown).
Be my ghost.
---
# AI Impact = Fluency × Flow × Fit
**Date:** 2026-06-04 · **Reading time:** 3 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/fluency-flow-fit
**TL;DR:** Organization-wide AI impact isn't just AI fluency of the individuals. It's Fluency × Flow × Fit — a multiplication, where your weakest layer caps the result.

Many organizations right now are focused on getting individuals up to speed with AI — fluent with Copilot, prompts, agents, slash commands. For most of us, these tools are new, and we all need some help building fluency with them every day.
But to achieve organization-wide impact with AI, individual fluency usually is not enough.
**AI Impact = Fluency × Flow × Fit.**
Let me explain:
**Fluency** is personal: can you actually put AI to work in your own job, end to end? It's the layer everyone's on right now — and almost the whole training budget goes here.
**Flow** is about the system: can the work you produce reach 'done' without a human becoming the bottleneck? This is the layer of pipelines, reviews, tests, and handoffs — the path your work has to travel once you've made it. When it's weak, AI writes the code in minutes, then waits for hours or days in someone's review queue. Flow isn't a skill you can teach a person — it's a path you have to [redesign for](/post/two-wings-of-a-10x-bird).
**Fit** is the match between the organization's shape and the value it's meant to produce. Does its structure allow work to flow into real outcomes, and do people's jobs, as they are defined, aim at what the customer needs? When the shape fits the work, [local speed turns into organizational performance](https://10xorg.com). When it doesn't, you just make the wrong thing faster.
To make it simple: fluency is person-to-tool, flow is system-to-work, fit is organization-to-value.
**AI Impact = Fluency × Flow × Fit.**
That × is the whole point. Multiplication, not addition, so the weakest factor sets the ceiling, not your strongest. (I've mapped the same three layers as nested loops in [The Value Factory](/post/value-factory-nested-loops).)
Most of my client work starts at Fluency, then we move on to Flow and Fit — because that's where the real leverage lies, where individual speed either becomes [organizational performance](/post/ai-native-startups-100x) or quietly disappears.
So which of your three is lowest right now — and what's it capping?
---
# Agentic Factory: Which Level Are You Automating?
**Date:** 2026-06-02 · **Reading time:** 5 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/value-factory-nested-loops
**TL;DR:** Coding Loop, Feature Loop, Impact Loop — three nested agentic loops. Most agentic tools stop at the middle. The outer loop is the one that matters.
Yesterday I got a chance to participate in an insightful webinar by Benedikt Stemmildt, *"Don't build features, build factories."*
Benedikt was very clear in the very beginning that he didn't like the term **feature factory**. I agree it carries a weight, as it is used to contrast intelligent value-adding to mechanically factory-like outputting of stuff.
I agree. And that got me thinking, so I had to reconceptualize the factory thing. Below is my take.
Agentic AI systems operate through **nested work-and-learning loops**.
## 1) Coding Factory
The innermost loop is the **Coding Loop**, where agents (AI and in older times human programmers) optimize implementation quality through rapid feedback cycles such as Red → Green → Refactor. This loop is excellent at producing working tested code. Yet having only one loop, such a Coding Factory can optimize toward technically correct irrelevance, as more code doesn't mean more value.
This is the same trap I described in [The Ferrari Trap](/post/the-ferrari-trap) — a faster engine doesn't help if it's pointed at a wall.
## 2) Feature Factory
The next level system is the **Feature Factory**, which adds a Feature Loop (on top of a Coding Loop): Refine → Specify → Verify. This is where behaviors, workflows, and executable specifications emerge.
As of mid year 2026 all current "agentic product development" systems describe this level of AI automation. They become highly efficient factories capable of generating and validating functionality at scale. However, obviously feature optimization alone does not guarantee meaningful outcomes either, so here **humans are required to operate the factories**, directing and ensuring the value. It's the same gap I keep circling in [Pair Programming in the AI Era](/post/pair-programming-in-the-ai-era) and [AI-Native vs. AI-Augmented](/post/ai-native-vs-ai-augmented).
## 3) Impact Factory
Adding the outermost **Impact Loop**: Opportunity → Hypothesis → Impact turns the system into a real Impact Factory.
The external loop continuously learns from real-world effects and redirects the lower loops toward meaningful goals.
Imagine three concentric feedback systems in motion: at the center, code rapidly iterates toward correctness; around it, features evolve toward usability and coherence; and at the outer edge, real-world signals continuously reshape priorities based on measurable impact. Each loop feeds constraints and learning inward, while insights from the inner loops propagate outward, creating a **living adaptive system** rather than a linear production pipeline.
In this model, a common "Feature Factory" is not the final stage of agentic AI maturity — **it is only the middle layer.** The progression from Coding Factory to Feature Factory to Impact Factory reflects an expansion in what the system is capable of learning from: first implementation correctness, then behavioral usefulness, and finally real-world impact. (I've written before about how [AI amplifies whatever trajectory your org was already on](/post/ai-native-startups-100x) — a Feature Factory with no Impact Loop is that amplification made literal.)
Each outer loop constrains and guides the inner loops, ensuring that local optimization contributes to broader objectives rather than drifting into isolated efficiency.
Truly adaptive agentic systems require all three nested loops: code optimization, behavioral optimization, and outcome optimization.
To learn more about building these levels with an 8-tier model for mastering agentic product engineering, see the [Agentic Engineering Guide](https://agentic-engineering.guide/).
---
# Specialization, Generalization, and Who Gets to Be Complete
**Date:** 2026-06-02 · **Reading time:** 5 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/specialization-generalization-demand
**TL;DR:** Specialize when demand is infinite and stable. Generalize when it's dynamic. AI is washing away the stable narrow demand in software — but the org chart decides who's allowed to be complete.
**Specialization makes perfect sense when you have close to infinite demand for that skill. Generalization makes sense when you want to serve a dynamic, broader demand.** It is that simple.
Should doctors operating on knees also do hips? No. Why would they? There is an infinite demand of misplaced meniscus and torn ACLs. Should a neurosurgeon also set broken bones? No need — there's more than enough demand to fill a career ten times over.
Must a classical pianist also learn to play other instruments? Not required. There are more piano tunes than she can ever play in her lifetime.
What about a backend Java developer? The one that is on a payment team? Should she stay in that narrow niche?
Well, it depends. Depends on the stability of the demand. And historically perhaps it used to be more or less stable. Or we thought it was — and we covered the fluctuations by making up work. But that worked well for a while.
As a result the ultimately holistic discipline of **software engineering** got artificially split over time into dozens upon dozens of micro-specializations.
Now I see the pendulum is accelerating the other way.
In the age of AI / agentic engineering almost anyone can open almost any repository, prompt an architectural diagram, figure out how to run tests, build, deploy, add missing coverage — and eventually make necessary changes. The stable narrow demand that justified "I only do payments in Java" is collapsing. The **sand castles of narrow career paths** are being washed away. (It's the same shift I traced in [AI Replaces Tasks, Not People](/post/ai-replaces-tasks-not-people) and [Routine vs. Adaptive Expertise](/post/routine-vs-adaptive-expertise).)
But here's the thing that bothers me the most: **the individual can't generalize if the organization won't let them.** A developer ready to work end-to-end hits a wall when the org chart still carves work into component teams, hands it through queues, and measures people by role, not outcome. **The structure — not the tooling — determines who gets to be complete.** I keep running into this same wall in [The Super IC Trap](/post/super-ic-trap-guild-hypothesis) and in the [Multi-Learning org design pattern](/post/multi-learning-org-design-pattern-ai).
For those few domains with genuinely infinite demand — designing and training LLMs, perhaps — specialization holds. For the vast majority of software engineers, radical broadening is already necessary.
Perhaps, you don't like the term "generalist"? Call it **broad specialist**. The label doesn't matter. What matters is: does your organization allow it?
We're entering a world where makers can finally be complete. The question is whether your org will let them — or keep slicing the work into pieces no one person is allowed to finish. You can hear the same tension in [why roles built on artificial scarcity are getting squeezed](/post/why-scrum-masters-are-getting-fired).
---
# Vibing or AI Engineering? A Spectrum for Personal Growth
**Date:** 2026-05-30 · **Reading time:** 3 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/vibing-or-engineering-spectrum
**TL;DR:** Vibing feels like a slot machine — drop a prompt and hope. But it's a spectrum, not two camps. Used right, AI isn't a slot machine but a gym with a coach.

There seem to be two camps. On one side, **vibing**: you treat the AI like a slot machine. Drop a coin — a prompt — pull the lever, and hope for magic. Sometimes the cherries line up; often they don't, so you feed it another coin.
On the other side, **agentic engineering** as a serious craft: design, guardrails, lifecycles, tests — things you can maintain and extend.
Most people read these as opposites. Black or white. You're either gambling or engineering.
I prefer to think of it as a **spectrum**. You can sit closer to either end, and the right place depends on the task — its complexity, and the maintainability and extensibility you actually want. A throwaway script and a system you'll live with for years don't deserve the same spot on the line.
And here's the part I find exciting and human-centric: even if you start by vibing (which I often do), you can ask the AI to explain what it just generated. Name its assumptions. Explain the technology. Drill deeper into the terms you don't know. Prompt it to sketch you a diagram.
So the random process of finding luck turns into an **intentional learning process**. And each prompt is now a step toward engineering.
So maybe that "spectrum from vibing to engineering" is just another word for depth of skill. And skill isn't binary — it's something we grow over time. Which flips the metaphor on its head. Used this way, the AI isn't a slot machine at all. It's a **training machine — a gym**.
So perhaps the real question isn't where you are on the spectrum at the very start, but whether you're using the machine to gamble, hoping for a sudden breakthrough — or to grow strength one step at a time. And to build on the sport metaphor: AI can be a [great coach with infinite patience](/post/ai-augmented-multi-team-pbrs).
---
# AI-Native, AI-Augmented, AI-Sprinkled: The Three AI Strategies That Explain the Performance Gap
**Date:** 2026-05-28 · **Reading time:** 4 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/ai-native-vs-ai-augmented
**TL;DR:** Three AI strategies: 100X (AI-native, clean-slate), 10X (AI-augmented, deliberately restructured), 1X (AI-sprinkled, same structure + tools). Most companies think they're at 10X. The performance gap is striking.
These terms aren't absolutely defined. They get redefined daily — by analysts, vendors, whoever is presenting the slides. In my consulting work, I use all three as distinct levels, because I see real differences between the organizations they describe. This is a short article to lay down those three definitions — the kind that are useful when a conversation needs to go somewhere concrete.
## The Three Levels
**100X — AI-native.** Built from scratch with AI as a first-class assumption. No legacy structure, no mandate pinning, no coordination overhead inherited from a pre-AI era. Anthropic's release cadence in Q1 2026 — major model improvements and new capabilities shipped consecutively across weeks — is a visible data point. A company structured for AI from the start moves at a pace that restructured organizations can observe but rarely match. These organizations are the [new performance benchmark](/post/ai-native-startups-100x) — not a future threat, a present competitive fact.
**10X — AI-augmented.** A legacy organization that has been deliberately restructured for AI. Not because it swapped tools, but because it changed structure: broader mandates, fewer handoffs, people following value instead of defending their assigned lane. This is what compound gain looks like in practice — AI tools multiplying across an expanded mandate rather than accelerating a narrow one. Getting here requires structural work. The [subsidized token era masked who had done that work](/post/subsidized-tokens-are-ending).
**1X — AI-sprinkled.** Same structure, same team formation, same coordination habits — with AI tools added on top. Copilot on every machine. AI-assisted PR reviews. Ticket summarization. Individual developers move faster. The system-level performance difference between this and 10X is striking — AI amplifying the [Ferrari Effect](/post/the-ferrari-trap), not dissolving it.
## The Practical Goal
100X is the benchmark. 10X is the goal.
Getting there is a structural question: mandate width, not skill levels. The org that compounds AI owns outcomes end-to-end — it isn't the one where everyone has Copilot. [That distinction was supposed to be what agile transformation achieved](/post/agile-was-homework-ai-is-assignment). Most organizations didn't get there. The urgency to get there is higher now.
## The Diagnostic Question
Not "are you using AI?" but "has your structure changed?"
If your teams still form around the same specializations, own the same narrow component, and hand off to the same downstream queues — you're at 1X. The tools sit on top of a structure that was never designed for them. That's the [Ferrari Trap](/post/the-ferrari-trap): local speed that doesn't add up to system-level performance.
If you've deliberately redesigned for the agentic AI age — not just accelerating old habits within legacy structures — you're building toward 10X. AI tools start to compound instead of just accelerate.
---
# AI Replaces Tasks, Not People — Unless Your Org Is Designed That Way
**Date:** 2026-05-20 · **Reading time:** 7 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/ai-replaces-tasks-not-people
**TL;DR:** When your job equals the task you do, AI finishes the task and you sit idle. The fix is organizational, not technological — broaden mandates or watch displacement happen by design.
I talked to a CEO recently. He runs a 70-person company — deep learning for manufacturing quality control, video cameras on factory lines. His developers had been writing the code that trains and deploys those models. Then AI got good enough to do most of that work.
So he made them an offer: transition from developer to consultant. When AI handles the implementation, what's left for humans is understanding customer problems and driving solutions end to end.
Some developers took the offer. Some didn't.
The ones who didn't are now in an uncomfortable position. The CEO is hiring consultants externally and figuring out what to do with developers whose daily output AI can match in a fraction of the time.
This CEO is an exception. He didn't treat his developers as costs to be reduced — he saw them as potential to be developed. New titles, new mandates, a deliberately redesigned organization that offers people an elevated path when their current tasks get automated. Most companies don't do this. Most companies see the automation and reach for the headcount spreadsheet.
This is not an AI story. This is an org design story.
## The Task Trap
Think about the roles in your organization. A database designer who only touches databases. A frontend developer who only writes React. A QA engineer who only runs test suites. Each role is scoped to a single task type, and each person's identity is wrapped around that scope.
When AI arrives, it doesn't evaluate whether you're a good database designer. It evaluates whether the task "design a database schema" still requires a human at all. If your job equals the task you do, and AI can do that task, the math is straightforward.
I worked with a database designer at a company I'll call DBN. Individually brilliant. With AI, his productivity on database work went through the roof — 100X by any reasonable measure. But the organization only allowed him to do database work. He was mandated to stay in his lane. When I ran the numbers, he had roughly 297 idle days per year. There simply wasn't enough pure database work to fill a calendar, even before AI made it faster.
AI didn't create his problem. It exposed it. Narrow specialization was already a fragile arrangement. AI just removed the ambiguity.
## 100X Individuals, 1X Organizations
Peter Steinberger runs 20 AI agents in parallel. Individual developers are hitting productivity numbers that would have been career-defining five years ago. The individual AI moment is real.
But organizations are still on their old trajectory. No tests, no documentation, mountains of tech debt, the same handoffs and queues and approval chains. Gary Hamel calls this the "crack of history" — powerful new technology wielded inside organizational structures designed for a different era. The mismatch, not the technology, is the problem.
Most companies respond to AI the way they responded to agile: layer it on top of the existing structure and hope the structure doesn't notice. The paradigm stays the same; only the speed changes. More code, faster. More designs, faster. More of exactly what you were doing before, at higher velocity, on the same trajectory.
That's the paradigm trap. You need to change the paradigm first, then amplify with AI. When you amplify first and change never, you're accelerating in the wrong direction. [The Ferrari Trap](/post/the-ferrari-trap) applies perfectly here: a faster car on the wrong road just gets you to the wrong place sooner.
## The Displacement Map
This is where the Org Topologies Displacement Map becomes useful. It has two axes: Scope of Work Mandate (narrow to broad) on the vertical, and Scope of Skills Mandate (narrow to broad) on the horizontal.

The bottom-left corner — narrow work, narrow skills — is the black zone. "Space Disappearing." That's where the DBN database designer sits. That's where every role scoped to a single repeatable task sits. AI compresses that space first.
The arrows on the map point up and to the right: from Outputs to Outcomes, from Incomplete to Complete. People who move in that direction own broader work (not just "write code" but "solve customer problems") and broader skills (not just databases but the full stack of understanding needed to deliver value). The top-right quadrant is where humans remain irreplaceable — not because AI can't do individual tasks there, but because the judgment, context-switching, and problem-framing required don't decompose into automatable units.
The CEO's offer to his developers was exactly this move. He was pointing at the top-right quadrant and saying: go there. Some made the shift. Others stayed put.
## Elevation of Human Intelligence
What the CEO was describing — whether he used these words or not — is the elevation of human intelligence. You stop being an execution resource and start owning the bigger picture. On the Org Topologies map, that's the driving quadrant, where people figure out what to build, not just build what they're told.
This isn't about becoming a manager. It's about broadening what you're responsible for and what you're allowed to know. A developer who understands the customer domain, participates in discovery, owns deployment and monitoring, and can switch between value areas when demand shifts — that person doesn't have a task that AI replaces. They have a role that AI amplifies.
But here's the catch that most AI optimists skip over: the organization has to allow this move. And most don't.
## The Organizational Ceiling
Most organizations are designed to prevent exactly the kind of broadening that makes humans resilient to AI displacement. The structure keeps people in narrow task boxes. Job descriptions define boundaries. Reporting lines enforce lanes. Performance reviews measure output within a specialty, not impact across a value cycle.
When AI finishes the narrow task faster, the person sits idle, and management sees rising costs with no matching improvement. Eventually it becomes a cost-cutting conversation, and engineers get associated with costs, not value. Not because AI replaced them, but because the organization was already designed to treat them as interchangeable task-executors. AI just made the price comparison unfavorable.
This is the ceiling. Individual developers can be 100X productive, but if the organization pins them to narrow streams and measures them on task throughput, the system absorbs none of that potential. 100X individual, 1X organization. The [DORA 2026 report](/post/dora-2026-developers-faster-teams-messier) quantified this exact gap: individual developer effectiveness up, software delivery instability up right alongside it. The gains evaporate into idle time, overproduction of the wrong things, and queues that existed long before the first token was generated.
## Two Wings
The structural fix maps to two organizational capabilities — what we call the Two Wings in *10X ORG*.
**Wing 1: Full value cycle mandate.** Give people and teams ownership of the complete flow from idea to production. Not "the backend part" or "the QA step" — the whole thing. Fast-flow teams, not functional silos. When a team owns the entire cycle, AI accelerates the whole arc, not just one phase of it.
**Wing 2: The ability to switch between value areas.** As I explored in [*Two Wings of a 10X Bird*](/post/two-wings-of-a-10x-bird), Wing 1 without Wing 2 is local optimization. A search team that owns its full value cycle is great — until search demand drops and that capacity sits unused. The organization needs people who can move between value areas as demand shifts. Unpin from streams.
Management has two dials to turn: grow multi-expertise (help people broaden their skills) and unpin from streams (stop assigning people permanently to one value area). These aren't binary switches. They're dials. You turn them gradually. But the point is that management must turn them, not leave them at zero and wonder why AI investments aren't paying off.
## AI Broadens, Not Just Accelerates
Here's what gets lost in the "AI replaces jobs" narrative: AI is a broadening tool, not just a speed tool. Developers can open repositories they've never touched and navigate them with AI assistance. They can learn new domains faster, co-own systems they'd previously needed months of ramp-up to understand, and modify things they were never supposed to modify.
AI doesn't just make the database designer faster at databases. It makes the database designer capable of doing frontend work, infrastructure work, customer analysis. AI is a teacher as much as a doer. Organizations that recognize this and deliberately use AI to broaden their people's capabilities — rather than just to accelerate their existing narrow tasks — will find themselves in a completely different position.
The [multi-learning](/post/multi-learning-200-years-wrong-model) idea isn't new, by the way. It was described in HBR in the late 1980s and was actually the core idea behind Scrum before the industry buried it under ceremonies and certifications. People are the real learning machines. AI makes that learning faster and cheaper than it has ever been. The question is whether your organization allows it.
## AI Is a Threat, and a Savior?
AI can do more than accelerate your current work. It can help you broaden — acquire new skills, work across domains, own bigger problems. But only if your organization lets you. When it doesn't, you're not being replaced by AI. You're being replaced by a job description that was already too small for any human.
## Keep People, Elevate the Work
AI automates tasks. It does not automate judgment, curiosity, or the ability to sit with a customer and hear what they're actually saying.
Humans are good at talking to customers, finding problems worth solving, connecting insights across domains, navigating ambiguity, and making decisions when the data is incomplete. These are the things that create value — and they don't decompose into prompts.
The question for every company isn't whether AI will automate tasks. It will. The question is what happens to the people who used to do those tasks. Do you broaden their mandates, invest in their growth, redesign the organization so they can take on bigger work? Or do you wait until the math catches up and the conversation turns to headcount?
The CEO in our story chose elevation. Most organizations haven't made that choice yet. The ones that do will find that AI doesn't reduce the need for people — it raises the bar for what people do.
Change the company — or change the company.
---
# DORA 2026: Developers Faster, Teams Messier
**Date:** 2026-05-12 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/dora-2026-developers-faster-teams-messier
**TL;DR:** DORA's 2026 data confirms it: individual developers are measurably faster with AI, but team-level delivery is flat or worse. The 280x inference cost drop removed the technology barrier. What remains is organizational design — and that is where the ROI actually lives.

[DORA's 2026 AI study](https://dora.dev/ai/roi/report/) just dropped. It puts a dollar figure on what many of us have been feeling.
39% first-year ROI. $8.4M invested, $11.6M returned. Google Cloud customers report 727% over three years. The financial case for AI-assisted development is now officially closed.
Except for the chart on page 20.
Individual developer effectiveness is the strongest measured effect. Right next to it — software delivery instability. Second strongest. Moving in the wrong direction. Team performance barely registers. Burnout unchanged.
Developers are getting faster. Teams are getting messier.
DORA introduces the J-Curve to explain this: learning curve, verification tax, pipeline adaptation. When organizations adopt AI tools, they slow down before they speed up. The dip is real, it's measurable, and most organizations are still in it.
The greenfield/brownfield split makes the pattern concrete. 35-40% productivity gain on new code. 10% on legacy systems. Most organizations run mostly on legacy. The productivity headlines describe a world most companies don't actually live in.
This is the central argument of 10X ORG book we published in February. AI amplifies whatever trajectory your organization was already on. Cross-functional teams with clear ownership and short feedback loops see AI gains compound across the value stream. Siloed components with handoff queues see faster developers producing more code into the same bottlenecks — what I call [the Ferrari Trap](/post/the-ferrari-trap).
DORA's five organizational keys — trust, platform thinking, accessible data, user-centric focus, automated guardrails — are all structural decisions. None of them are tooling decisions.
The 280x inference cost drop since late 2022 tells us the technology barrier is gone. What remains is organizational design — [redesign first, then AI](/post/redesign-for-ai-why-transformation-requires-organization-design). That's where the ROI actually lives. The fix requires [both wings](/post/two-wings-of-a-10x-bird): full value cycle ownership and the ability to redirect capacity when demand shifts.
---
# Multi-Learning: 200 Years of the Wrong Model
**Date:** 2026-05-09 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/multi-learning-200-years-wrong-model
**TL;DR:** For six million years our brains evolved to learn across domains. Two hundred years of factory logic pinned people to single tasks. AI is automating the repetitive work that justified that pinning. What remains is exactly what our brains were built for: multi-learning.

For millions of years, our brains evolved in environments that demanded everything at once. We hunted, gathered, raised children, fought, explored territories, developed languages, and sketched on cave walls. The same brain, the same day.
This is called "multi-learning" in scientific journals, but simply put, this is how humans naturally operate.
Then, about 200 years ago, someone realized you could make more money by putting a person on a single task. Cheaper to train. Easier to replace. The industrial revolution redesigned human activity around a principle that had nothing to do with the nature of our cognition.
That was a temporary optimization. A local maximum that lasted two centuries. But these are just a blink compared to the 6 million years of evolution of our species.
Now it's ending. As I argue in [*Redesign, Then AI*](/post/redesign-for-ai-why-transformation-requires-organization-design), AI collapses the cost of learning — which erodes the very advantage that narrow specialization was built on.
AI is taking over the repetitive, routine work that justified pinning people to single tasks in the first place. And what's left is exactly what our brains were built for: learning across domains, directing, reasoning, envisioning, orchestrating, making judgment calls that no single-purpose agent can make.
Look at the best practitioners today. They're not narrower — they're broader. They sit at the center of their own organization of agents, directing work across boundaries that used to require separate departments.
In the photo on the right, it is not an AI-generated person; it is Peter Steinberger, the creator of the famous OpenClaw, carefully driving this stack of dozens (hundreds?) of AI agents working for him.
We spent 200 years suppressing our strongest capability to make the factory floor more efficient. The factory floor is automated now. And when people stay pinned to narrow tasks in this new reality, [AI doesn't replace them — the org design does](/post/ai-replaces-tasks-not-people).
Time to go back to our strength. To multi-learning at work, which we know so well from non-office hours. Organizations that embrace this shift need [both wings](/post/two-wings-of-a-10x-bird) — full ownership of the value cycle and the ability to switch when value shifts.
---
# Two Wings of a 10X Bird
**Date:** 2026-05-02 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/two-wings-of-a-10x-bird
**TL;DR:** A 10X organization needs two wings: near-zero transaction costs (no handoffs slowing the learning loop) and near-zero switching costs (redirect when value shifts). Most AI adoptions only address one wing. That is why 100X individual gains fail to compound into system performance.

A two-person startup just redesigned a live publishing platform with AI. One prompt builds a working online shop in thirty minutes. The 100X is real.
But why? What makes a tiny team 100X while your organization — with better engineers, deeper pockets, and more data — barely moves the needle?
Two things. Two wings.
Wing one: transaction costs are near zero. A small team runs the full cycle — discovery, delivery, observability, operations and back to discovery— without handing anything off to anyone. No tickets across team boundaries. No three-week intake process. They outlearn everyone because nothing slows the loop.
Wing two: switching costs are near zero. When the data says pivot, they pivot by Tuesday. No sunk-cost roadmap. No six teams committed to last quarter's plan. They don't just run fast — they run the right direction, and they change direction the moment it stops being right.
Running fast isn't enough if you're running the wrong way. Running the right way isn't enough if every course correction takes a quarter.
Now look at how most organizations adopt AI.
The resource model: give every specialist an AI license. The database designer finishes in three days. Then waits. Transaction costs? Through the roof — every handoff, every "wait for the other team." Switching costs? Impossible — people are pinned to their specialty. Neither wing works. This is [the Ferrari Trap](/post/the-ferrari-trap) — faster cars on a jammed highway.
The delivery model: cross-functional teams with AI. Better — the BML (Build-Measure-Learn) loop runs fast inside each lane. But teams can't repoint to where the real value is. They're locked to their stream. One wing flaps. The other is pinned.
The adaptive model: teams that co-own broad customer problems, acquire skills across boundaries, and redirect when value shifts. Both wings work. That's where 100X individual gains compound into 10X organizational performance — what [multi-learning](/post/multi-learning-200-years-wrong-model) makes possible when the org structure allows it.
Most AI adoption conversations start with tools. The better question is: which wings does your organization have? As the [DORA 2026 data confirms](/post/dora-2026-developers-faster-teams-messier), individual developers are measurably faster — but team-level delivery is flat or worse when the structure hasn't changed.
---
Material from the 10X ORG book tour leanpub.com/10xorg — Amsterdam next week (LeSS meetup May 7, DevWorld May 8).
---
# Agile Was Homework, AI Is the Assignment
**Date:** 2026-05-01 · **Reading time:** 9 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/agile-was-homework-ai-is-assignment
**TL;DR:** You could fake agile for a decade — rename roles, run ceremonies, call it transformation. AI-native startups shipping at 100X just made faking visible. The gap is public now, and the structure of your organization determines which side of it you land on.
This is a digest from the ideas explored in [10X ORG](https://www.10xorg.com/) by Alexey Krivitsky, Roland Flemm, and Craig Larman — a book about what happens when AI meets organizational structure, and why the structure usually wins.
**Listen as a podcast:**
## You could fake agile...
Many did. You could rename your project managers to Scrum Masters, your status meetings to standups, your milestones to sprints. You could buy SAFe licenses, certify 200 people, hang a Kanban board in the hallway, and call the whole thing a transformation.
And it worked — in the sense that nobody called you out. The board saw the slide deck, the consultants got paid, the teams did their retros. Everyone played along. Change theater, done well, can run for a decade.
Your Scrum Master would have told you that's fine. "Agile is an adjective," they'd say. "What matters is that we're more agile this year than last year." And that sounded reasonable, because slow change was tolerable. The market moved at a pace where incremental improvement felt like enough, and nobody was keeping a public scoreboard of how fast your competitors shipped.
But here's the thing about slow change: in most organizations, it was cover for no change at all. The language got better. The ceremonies got smoother. The underlying structure — who decides what, who learns what, who is allowed to work on what — stayed exactly where it was.
That was survivable. Until now.
## You Are Now Being Compared to 100X
[AI-native startups are building full products](/post/ai-native-startups-100x) with one CEO and five Mac Minis. They don't need your org chart, your review cycles, your handoff protocols. They started clean, with no legacy structure and no historical management system weighing them down.
From now on, your organization will be benchmarked against what they can do. Not by you — by your board, your investors, your competitors, your customers who notice that someone else ships in days what you deliver in quarters. One hundred times faster, and not as a metaphor. As a measurable gap.
So your leadership will ask — if they haven't already — why can't we move like that? And why do we see only costs increasing with no visible gains?
The answer is uncomfortable. Your organization didn't start from scratch when AI arrived. It was already on a path — a management system, team structures, habits built up over years. AI found all of that in place, and it is very likely your org is on the same trajectory as before, now with AI spread like fairy dust. Increasing costs, not necessarily gains.
With agile, you could hide in the theater. Fake a transformation, skip the hard parts, and nobody benchmarked you against a fundamentally different kind of organization. With AI, the 100X baseline is public. The gap is visible, and faking it gets expensive fast.
## The Part That's Already Happening
Here's what makes this different from every previous technology wave: your developers already know.
They go home in the evening, open Claude or Codex, and build something in a few hours that would have taken their team two sprints. They pair with an AI agent and ship a working prototype before midnight. Then they come to the office at nine in the morning and sit down in the same org structure, the same approval chains, the same narrowly defined role boundaries that were designed for a world where building software was slow.
They feel the gap every single day. And the ones who are good — the ones you most want to keep — are already thinking about where they could work without that friction. You're not just competing with other employers anymore. You're competing with the experience your own people have at home, where they already operate at ten times the speed your organization allows.
This isn't a theoretical risk. It's a retention clock that's already ticking.
## The Uncomfortable Part
AI doesn't just speed things up. It pushes people away from single-skilling and toward orchestration and outcomes.
Take a database designer — there's an entire section in 10X ORG called "Nobody Needs 1,000X More Databases" that unpacks this example. If AI allows other people to handle much of that work, and allows the designer to do their traditional load in a few days instead of a month, then the question becomes obvious: what will the organization do with this person? Producing more of the same thing is not the answer. There is no customer demand for a thousand times more databases. There won't be enough demand for what they do.
The same goes for UI specialists, business analysts, frontend developers, and a growing list of roles defined by a single skill performed within a fixed boundary.
AI doesn't fire anyone. It just makes certain roles easy to not refill. The people with the narrowest mandates and the least leverage to negotiate are the ones who leave first, and they don't get replaced. This is the displacement pattern — not by job title, but by mandate. In 10X ORG (Chapter 3: Org Topologies), we call this the Scope of Skills Mandate: how many skills an organizational unit possesses and is authorized to apply. When that scope is narrow, the unit depends on handoffs, coordination, and other people's calendars. AI makes narrow units faster at what they do — but it doesn't give them anything else to do.
And here's where diminishing returns hit. If that database designer is kept pinned to the same work — structurally mandated to keep designing databases because "that's what database designers do" — then the acceleration has nowhere to go. The designer finishes in three days what used to take a month, and then sits in a system that has no mechanism for deploying their freed-up capacity elsewhere. The local gain doesn't compound. It dissipates. That's 1X dynamics: faster parts, same system, no global improvement.
The same pattern applies at the team level. Consider a Search team or a Payments Integration team — what 10X ORG describes as Delivery Topology (Chapter 3): units that "ship rapid improvements within a bounded area but are neither expected nor designed to contribute to other, perhaps higher-value work beyond it." If AI makes them ten or a hundred times faster at their bounded work, will there be enough valuable search or payments work to fill their capacity? Almost certainly not. But if they're structurally mandated to keep working on that thing — because "it's faster if a search team works on search" — there won't be any system-level gain. The team is optimizing locally while the organization stays flat.
This is [the Ferrari Trap](/post/the-ferrari-trap) (10X ORG, Chapter 2): adding faster engines to a jammed highway doesn't fix congestion. As Principle 3 of the book puts it, "mandates determine the maximum complexity the organization can handle. If mandates are narrow, the organization can only solve narrow problems, and anything broader turns into dependencies, coordination meetings, and delayed decisions."
[Multi-learning](/post/multi-learning-200-years-wrong-model) — people and teams expanding beyond their primary craft, building capabilities across domains — is no longer a nice principle to put on a slide. It's what Principle 8 of 10X ORG calls "Embed Multi-Learning": a structural requirement, not a training initiative. Without it, AI augmentation gives you a local efficiency gain, not a compound, org-wide one. You get 1X, not 10X.
## The Part Nobody Tells You
Here's the twist: multi-learning is not new.
In 1986, Takeuchi and Nonaka published "The New New Product Development Game" in Harvard Business Review — the paper that later inspired Scrum. They studied Honda, NEC, Canon, and others. The teams that produced breakthrough products weren't narrow specialists. They were multi-learning teams, people with depth who also developed capabilities across domains. They followed value and they learned while delivering.
That was forty years ago.
Most organizations ignored it, or paid lip service. They took the Scrum part — the ceremonies, the roles, the cadence — and left the multi-learning part on the table. Too hard, too expensive, too disruptive to career ladders and HR policies that reward growth within a single funnel. As 10X ORG puts it: "learning has traditionally been treated as a cost to minimize, not a capability to grow."
The agile homework was never about standups and sprints. It was about building organizations where people can learn, follow value, and contribute beyond their job description. The companies that did this homework — that embedded multi-learning as a structural principle, not a training initiative — those companies know how to handle AI. They already have the muscle: broader mandates, cross-boundary work, people who are allowed and expected to grow beyond their current role.
They don't need to panic. They need to accelerate.
### Must-Shaping
M-shaped people. Not T-shaped — that was the polite version. Multiple strokes of depth, connected by the ability to learn across boundaries and contribute wherever the value sits. This is not optional anymore. This is must-shaping.
AI democratizes knowledge and skills, making it easier for people to go beyond their primary craft. As Aiden — the AI character in 10X ORG — explains: "tutors, copilots, and research agents make multi-learning practical in weeks and days, not years. We are entering the new era of flattened learning curves."
But the organization has to allow it. Traditional HR policies and career paths still reward growth within a single clearly defined funnel, and that system is becoming outdated fast. The technology is ready. The structural permission is not.
So leaders need a sense of direction, and the direction is clear: broaden the definition of expertise. Allow people to learn, follow value, and use AI in ways that are still emerging. Not replacing people with AI — amplifying human intelligence with AI. 10X ORG calls this the move toward Adaptive Topology: "a network of interdependent units where adaptation doesn't require a reorganization — it is built into how these units work."
The organizations that did the agile homework know this direction. They've been walking it, slowly, for years. AI doesn't change the direction. It removes the excuses for not moving faster.
And the ones that faked it? They're about to discover that the AI assignment doesn't grade on a curve. The [DORA 2026 data](/post/dora-2026-developers-faster-teams-messier) already shows it: individual developers faster, team-level delivery flat or worse.
The ideas in this digest come from [10X ORG](https://www.10xorg.com/) — available now. If this resonated, the book goes deeper: nice principles, real case studies, and a diagnostic map to see where your organization actually sits.
---
# The Subsidized Tokens Are Ending
**Date:** 2026-04-28 · **Reading time:** 3 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/subsidized-tokens-are-ending
**TL;DR:** Cheap AI tokens masked the difference between real restructuring and AI theater. When prices rise, companies that wove AI into their delivery lifecycle will justify the budget. Companies that sprinkled it on unchanged structures will face a CFO asking what they got.
## The Subsidized Tokens Are Ending. Did You Seize It — Or Just Sprinkle AI on a Dysfunctional Org?
Two things happened this week. GitHub Copilot — used by 4 million people weekly — moved to usage-based billing and paused new signups. Separately, Anthropic tested removing Claude Code from their $20/month plan. They reversed it within hours after backlash, but the signal was loud: flat-rate AI is becoming unsustainable.
The all-you-can-eat buffet can be closing soon.
If this trend holds over the next 3–6 months, it will expose a split that cheap tokens have been masking.
Some companies used the cheap-token window to actually restructure. Not just hand out Copilot seats — but rethink product development end to end. Discovery, delivery, observability, operations. AI woven into the lifecycle. These teams learned, measured, and got faster at building the right stuff rightly. They have the numbers to prove it.
Other companies sprinkled AI on top of what was already there. Same org chart, same handoffs, same processes — [the Ferrari Trap](/post/the-ferrari-trap) in action. A chatbot here, a coding assistant there. When leadership asks "what did we get for the AI spend?" — everyone speaks of local improvements without a clear compound effect.
Now imagine the price doubles.
The company that restructured goes to the CFO. Talk about the budget and the opportunities. Budget approved. They keep on learning and accelerating.
The company that sprinkled goes to the CFO: "We need more AI budget." The CFO asks: "What did the last one produce?" Here, AI became a cost center to be minimized. Not a value generator.
**Cheap tokens masked the difference between real transformation and AI theater. Expensive tokens will expose it.**
The gap between the best and rest will only grow. [AI-native startups are already moving at 100X](/post/ai-native-startups-100x) — your organization will be benchmarked against that baseline.
The subsidy window was your chance to [redesign, then AI](/post/redesign-for-ai-why-transformation-requires-organization-design). It is still there. So seize it. Spawn experiments. Allow the product engineering teams to do what they believe is right. Break some old rules here and there. Learn. Ship. Adapt.
There has never been and won't be a better time to try new things.
---
# AI-Native Startups Are Moving at 100X
**Date:** 2026-04-28 · **Reading time:** 3 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/ai-native-startups-100x
**TL;DR:** AI-native startups move at 100X with no legacy structure. Your organization will be benchmarked against that baseline. The org design choices of the last two decades — handoffs, queues, narrow mandates — now determine how much of that potential actually lands.
AI-native startups are moving at 100X. One CEO, five Mac Minis, a full product. They don't need org design consulting. They started clean, no legacy, no inherited structure. Good for them.
From now on, your organization will be benchmarked against what's now possible. And the question your leadership will face, if they haven't already, is: why can't we move like that? And why do we see only costs increasing (tokens and subscriptions) with no visible gains?
Your organization did not start from scratch when AI arrived. It was already on a path — a management system, team structures, habits built up over the years. AI found all of that already in place. And it is very likely your org is on the same trajectory as before, now with AI spread like fairy dust, increasing costs but not necessarily gains.
Your "Search" stream-aligned team is shipping features in its lane at a record pace. Your "Payment" component team produces more integrations than ever — but still depends on the same queues and hand-offs. Your DB designer outputs 100X more DB designs — [then sits idle for most of the year](/post/ai-replaces-tasks-not-people). Everyone now works according to an "AI SDLC". But has anything really changed? Is there real demand for this much of the same stuff? Are the old dependencies still in place?
**What if [agile was the homework, and AI adoption is the real assignment](/post/agile-was-homework-ai-is-assignment) now?**
The org design choices made (or not made) over the last two decades now determine how much of that 100X potential actually lands as system-wide improvement. 100X? 1X? 10X?
For agile practitioners, this is familiar ground but with new urgency. Broad co-ownership, cross-component work, [multi-learning](/post/multi-learning-200-years-wrong-model). AI is not just pushing harder in those directions, but it can also be used to challenge the historical beliefs about why that was never possible. When applied strategically, it can make the learning itself more feasible, and it can help change the historical organizational trajectory. Finally.
---
# Pair Programming in the AI Era
**Date:** 2026-04-16 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/pair-programming-in-the-ai-era
**TL;DR:** Pair programming is not dead in the AI era. The navigator's job was never reading code line-by-line — it was holding the broader frame: what test is missing, what feature next, do we need this at all. Treat AI-generated code like compiled binary and pair on high-level BDD tests instead.
Pair programming and AI-augmented engineering.
I hear people saying that the practice of pair programming is now dead because no human can read the code at the generation speed.
I agree. With the fact that one can’t read and understand code so fast.
But let me offer you a reframing.
First. The practice of pair programming assumes two distinct roles: navigator and driver. While the driver holds the keyboard and types, the navigator is welcome to read. But mainly the value from the addition pair of eyes and the navigator’s intelligence comes from holding a broader frame.
What is a missing test?
Which feature do we build next?
Do we need this at all?
These are navigator’s challenges.
In the AI age? Can still be (and I claim must be) performed by the human. As I explored in [*Agile in the Age of AI*](/post/agile-in-the-age-of-ai), developers are becoming mini-Product Owners — deciding what code needs to be written, not writing it.
And now for the more important reframing. Imagine the old-times pair programming with two humans. One clicks to compile. A binary is produced. The tests are run. Feedback is generated.
Will the programmers bother to read the binary code?..
Likely not. So why don’t we look at the code that is AI-generated at the speed of light as the binary code and instead focus on high-level tests (like BDD level) that still can be discussed and paired on. This shift from [routine to adaptive expertise](/post/routine-vs-adaptive-expertise) — from executing known procedures to navigating novelty — is exactly where human pairs add value that AI alone cannot.
---
# I Hired a Scrum Master AI
**Date:** 2026-03-21 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/hired-a-scrum-master-ai
**TL;DR:** An AI agent now coaches my team by reading session memories and surfacing recurring dysfunctions — approval gate violations, destructive ops without confirmation, plan-mode confusion. It catches patterns across sessions that humans forget. The role works because it observes relentlessly and never tires of pointing out drift.
While [Scrum Masters are getting fired](/post/why-scrum-masters-are-getting-fired) across the industry, I have just hired a Scrum Master!
In the interview, I asked:
What other issues have you observed in my recent sessions?
Then she replied without hesitation:
Here are the recurring issues I can see from the memories + today's session:
Issues observed
And she continued with a great level of detail:
1. Approval gate violation (repeated offense) — Memory says "NEVER jump to implementation without approval." Has its own memory file.
Still happened 3+ times today. The memory/CLAUDE.md approach isn't working — needs a structural fix, not another reminder.
2. Destructive data operations without confirmation — Cache version bump wiped 3.6MB of WA history. No warning, no backup, no confirmation
asked. This pattern (making irreversible changes silently) is the most dangerous.
3. Plan mode confusion — Plan mode's auto-"approved" message gets treated as user approval. This has happened before (it's explicitly in
the memory file) and happened again today.
4. Spec/plan location drift — Specs kept ending up in plan files instead of /specs. User had to say "MAKE A SPEC" and "follow OUR
WORKFLOW." The memory file for this exists too.
5. Testing against live resources — Previous incident with git e2e tests against working repo. Today: cache flush overwrote real data
file. Pattern: not isolating test/dev operations from production data.
6. Over-eagerness / not listening — When user says "stop", I often do one more thing before stopping. When user asks a question, I
sometimes start implementing instead of just answering.
-----
That's awesome, I said. You are hired! This is [AI as a teacher, not just a doer](/post/ai-augmented-multi-team-pbrs) — observing patterns humans miss and surfacing them relentlessly.
Welcome to the team of:
- product manager (me, for now)
- expert UX researcher + user interviewer
- elite BDD (Behavior-Driven Development) specialist
- and a good coder (Opus 4.6) — a setup that maps directly to how [agile teams work in the AI era](/post/agile-in-the-age-of-ai)
---
# The Gigantic Shift
**Date:** 2026-03-19 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/the-gigantic-shift
**TL;DR:** Companies are using AI as an excuse to cut headcount while single-person unicorns loom. Old recipes are expiring. Organizations cannot learn fast enough for you — install a coding agent, build something, play. 2026 is your window. Waiting for permission is the surest way to become irrelevant.
We are witnessing a gigantic shift in what is technically possible.
We are also witnessing companies using that as an excuse to cut its overstaffed organization loose.
These two things are appreciated by the stakeholders.
This affects many of us. All of us.
This is a very personal technological change.
I am committing myself to understanding how we can keep people relevant in these changing and challenging and exciting and scary times.
I see posts of Jeff Sutherland spawning an agentic Scrum team. And how this is the new new new game.
I hear Jensen Huang promoting agentic operating system. And first single-person unicorns are around the corner.
I read product managers of advanced organizations like Anthropic claiming that when their engineers turn to becoming real product developers, what remains is packaging and pricing. This is the shift from [routine to adaptive expertise](/post/routine-vs-adaptive-expertise) — and organizations that don't allow it will [displace people by design](/post/ai-replaces-tasks-not-people).
I hear many signals. This is the time to listen and absorb, do and try.
This is the time when old proven recipes might stop making sense. When new practices and skills emerge with an unprecedented speed.
I am committed to learn and try things first-hand. I encourage everyone to do the same.
Learning is a personal journey.
Most organizations won’t cope up with this speed of learning. And if you sit there and wait to be given permissions to try new things you will lose your precious time.
Don’t wait. Don’t stay in the past.
Go install your coding agent. Build a simple app. No matter what. Find a pet project to play with. As [Shopify's CEO put it](/post/shopify-ceo-reflexive-ai-usage), reflexive AI usage is now a baseline expectation.
2026 is your playing time. Our time.
---
# Redesign, Then AI: Why AI Transformation Requires a Multi-Learning Organization
**Date:** 2026-03-12 · **Reading time:** 3 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/redesign-for-ai-why-transformation-requires-organization-design
**TL;DR:** AI tools without org redesign just amplify existing silos. AI collapses the cost of learning, which erodes the advantage of narrow specialization. The real unlock is broader skill mandates and cross-boundary work — multi-learning organizations. Redesign first, deploy AI second.

## The missing piece is organizational design
Organizations around the world are investing heavily in generative AI. Leaders are deploying copilots, automation tools, and AI agents across functions in the hope of dramatically improving productivity and innovation. Yet many executives are discovering that introducing AI tools does not automatically lead to meaningful transformation. Individual employees may become more efficient, but the organization itself often changes very little — the [DORA 2026 data](/post/dora-2026-developers-faster-teams-messier) confirms this exact pattern at scale.
The missing piece is organizational design.
Most organizations today are still structured around narrow roles and specialization. Teams are defined by functional expertise, ownership of components, or tightly bounded responsibilities. These structures were effective in an era when learning across domains was slow and costly. If acquiring new expertise required years of training, it made sense to organize work around specialized skills.
## AI lowers the cost of learning
Generative AI changes this assumption. With AI tutors, copilots, and agents, individuals can acquire new capabilities much faster than before. Developers can explore unfamiliar technologies, product managers can analyze complex data sets, and designers can prototype solutions beyond their traditional domains. In other words, AI dramatically lowers the cost of learning.
When learning becomes faster and cheaper, the advantage of narrow specialization begins to erode. What increasingly matters is the ability of people and teams to expand beyond their primary craft and recombine skills as work evolves. This capability can be described as **multi-learning**.
However, most organizations are not designed to support it. Rigid role definitions, siloed ownership of systems, and tightly bounded team responsibilities often discourage people from expanding their capabilities or contributing beyond their immediate domain. In such environments, AI simply amplifies productivity inside existing silos rather than transforming how the organization solves complex problems. This is [the Ferrari Trap](/post/the-ferrari-trap) — faster cars on a jammed highway.
## Redesign first, then deploy
To unlock the full potential of AI, leaders must therefore rethink how their organizations are structured. Instead of designing organizations primarily around specialization, they need to enable broader skill mandates, cross-boundary collaboration, and continuous learning across teams.
This shift also changes how AI itself should be applied. Rather than using AI primarily for task automation, organizations should integrate it into learning and capability development. In this sense, AI becomes a strategic amplifier of human adaptability.
> The most successful AI transformations may therefore begin not with technology deployment but with organizational redesign.
By creating environments where people and teams can continuously expand their skills and collaborate across domains — what requires [both wings of a 10X organization](/post/two-wings-of-a-10x-bird) — leaders can build organizations that are capable not only of adopting AI but of evolving with it.
## Further reading
These ideas are explored in more detail in the book [10X Org](https://www.10xorg.com/), which examines how organizations can elevate performance in the age of AI through intentional organizational design.
The book introduces the concept of multi-learning organizations and presents the Org Topologies approach for diagnosing and redesigning structures that limit adaptability and collaboration.
Since its release, *10X Org* has become a #1 Amazon bestseller in several strategic management and business categories. Leaders interested in understanding how organizational design can unlock the full potential of AI can explore these ideas further in the book.
---
# The Ferrari Trap
**Date:** 2026-02-20 · **Reading time:** 9 min · **Category:** AI X OD
**URL:** https://krivitsky.com/post/the-ferrari-trap
**TL;DR:** AI is an accelerator — but it accelerates whatever is. Developers expected 24% speedup from AI — actual result: 19% slower. The Ferrari Trap: faster cars on a jammed highway. Fix the road first.

[METR](https://metr.org/blog/2025-07-10-early-2025-ai-experienced-os-dev-study/) — a respected AI evaluation organization — ran a randomized controlled trial with sixteen experienced open-source developers across 246 real issues. Developers expected a 24% speedup from AI assistance. Actual result: 19% slower. And even after experiencing the slowdown, they still believed AI sped them up by 20%.
That perception gap is the Ferrari Trap in one sentence. The feeling of speed without the reality of progress.
Everyone's engine is revving louder. The cars are still stuck.
In [*10X ORG*](https://www.10xorg.com/), we call this the Ferrari Effect. But I've started calling it the Ferrari Trap, because "effect" sounds like something that happens to you. A trap is something you walk into — and most organizations are walking into it with their eyes open and their wallets out.
## The Metaphor
Aiden, the AI advisor in [*10X ORG*](https://www.10xorg.com/), explains it to Hanna, the Head of HR, after she asks why the roadmap is still slipping even though every developer is moving faster:
*"Think about car traffic. The goal is for cars to move fast and get where they're going. But what we often get are traffic jams. Now imagine swapping every car for a Ferrari. Although each one could now go much faster, that alone doesn't fix congestion."*
Hanna tries to absorb this. "So... if we've got AI super-specialists revving their engines... this is not helping?"
*"We're just flooding a blocked highway with faster cars. And more cars mean more traffic, more traffic means less flow."*
After a pause: *"Perhaps we should fix the road first — and only then let the AI-powered Ferraris fly."*
The metaphor lands because everyone has felt it. Your database designer finishes the month's workload in three days. Then waits. Your frontend team triples their output. Then waits — for the backend team, for the architect review, for the product manager who owns the intake queue. Individually, they're Ferrari-fast. Organizationally, the roads haven't changed since 2003.
## The Data
[Faros AI's research](https://www.faros.ai/ai-productivity-paradox) found the same pattern in delivery metrics: developers completed 21% more tasks and merged 98% more pull requests. But PR review time increased by 91%, and AI-generated code produced 1.7 times more issues than human-written code. Net organizational throughput: flat.
Meanwhile, an [NBER study](https://www.nber.org/papers/w34836) of six thousand CEOs and CFOs across the US, UK, Germany, and Australia found that 90% said AI has had no impact on productivity or employment — even though 70% actively use it. The modern Solow paradox. Executives average 1.5 hours per week of AI use. The cars are faster. The highway is still blocked.
## The Ferrari Trap in Siloed Specialists
The Ferrari Trap isn't a failure of intelligence. It's a failure of paradigm.

In [the book](https://www.10xorg.com/), Eric — the Director of Engineering — takes Paula, the newly hired Head of Product, on a tour of the development floor. Paula owns the roadmap. She sees execution performance across all teams — not one team's velocity, but whether the whole system delivers on its commitments. Devi, a frontend developer, is tripling her output with GenAI. Eric can barely contain himself: "What used to take days now takes hours. Sometimes minutes." Paula watches, then says quietly: "Everyone seems faster individually. But the whole? It's not getting any better."
Paula had spotted the jam. Eric was still admiring the Ferraris.
Eric isn't wrong about the individual gains. He's wrong about what they add up to. And that's the trap: the local evidence is overwhelmingly positive. Dashboards light up. Sprint velocity doubles. Every team demo is impressive. The data says faster. The roadmap says stuck.
The problem is structural. When specialists in silos all accelerate, they produce more work-in-progress that jams organizational queues. Dependencies between teams create bottlenecks that local speed can't resolve. Handoffs, waiting, and coordination overhead dominate total cycle time. You're not speeding up the constraint. You're speeding up everything except the constraint — which is the organizational structure itself.
Amdahl's Law, from computing, formalizes this: the speedup of a system is limited by the fraction of the system that can't be improved. If 80% of your end-to-end delivery time is spent in queues, handoffs, and coordination, then making the remaining 20% infinitely fast still only gives you a 25% improvement. AI tools can't fix the 80%. Only redesign can.
## The Ferrari Trap in Fast-Flow Teams
But what if your organization already did the transformation? What if you built autonomous, cross-functional teams — each owning their full value stream from idea to production?
You're still vulnerable.
Consider a typical post-transformation setup: a search team, a payments team, a recommendations team. Each cross-functional. Each empowered. Each fast inside its lane. They've got what [*10X ORG*](https://www.10xorg.com/) calls Wing One — [full ownership of the value cycle](/post/two-wings-of-a-10x-bird). No handoffs, no waiting, no review queues.
Now add AI. The search team accelerates search. The payments team accelerates payments. But demand for search stabilizes — the product doesn't need more search improvements. Meanwhile, a new AI-powered capability needs building urgently, and the people best suited for it are pinned to a payments lane that's already saturated.
These teams can't switch. They're autonomous inside their lanes but locked to them by design. When value shifts — and with AI, it shifts fast — they can't follow it. They hit what we call the demand ceiling: speed without scope.
This is the one-winged bird. [Wing One without Wing Two](/post/two-wings-of-a-10x-bird) — ownership without flexibility. AI hits the demand ceiling in each lane, and the organization has no mechanism to redirect capacity where it matters most. The Ferrari is fast on its road. But when the road ends, it can't change lanes.
## The Accelerator Problem
AI is an accelerator. But it accelerates whatever is. If you had a traffic jam before AI, you're going to have a faster one now — burning tokens, revving engines, but not moving value.
If your organization was building the wrong thing, it now builds the wrong thing faster. If your teams were producing untested code, they now produce more untested code. If your culture rewarded output over outcomes, AI turns that reward function into overdrive. If your org was into crap coding, it's now faster at crap coding.
This is what makes the Ferrari Trap especially dangerous: AI doesn't just amplify speed — it amplifies trajectory. Gary Hamel observed that we're running 21st-century technology on 19th-century management principles. AI walked into most organizations and found exactly that arrangement. It didn't disrupt the structure. It accelerated the structure. And an accelerated misfit is worse than a slow one, because it burns resources faster, creates more waste, and the gap between the organization's self-image ("We're an AI-powered company!") and its actual performance widens with every token purchased.
Sooner or later, leaders notice. "We rolled out copilots and GenAI licenses," they say, "but we saw no meaningful performance gain." What they do see is higher running costs — AI licenses, training budgets, consultants. These are symptoms of non-strategic AI adoption: naive, sporadic, ad hoc — spreading AI across existing silos and hoping it will do the trick.
## Fix the Road
Paula's line in [*10X ORG*](https://www.10xorg.com/) lands hard because it reverses the instinct: "First design, then AI."
Most organizations do the opposite. They buy the tool first, distribute it widely, measure individual adoption, and then wonder why the organizational needle didn't move. They're trying to solve a structural problem with a technology purchase.
The structural problem has a name in Org Topologies: narrow mandates. When a database designer is mandated to touch only databases, AI makes her finish the work in three days — then she sits idle for twenty-seven. Nobody needs a thousand times more databases. When a search team is mandated to own only search, AI makes them ship search improvements at record speed — then they hit what we call the demand ceiling. Speed without scope. The lane becomes the constraint, not the pace within it. The question isn't whether [AI replaces people](/post/ai-replaces-tasks-not-people) — it's whether your org structure turns displacement into elevation or just idle time.
The fix maps to two organizational capabilities — the Two Wings in [*10X ORG*](https://www.10xorg.com/). Wing One: give people and teams ownership of the full value cycle, from idea to production. Not "the backend part" or "the QA step" — the whole thing. Wing Two: enable switching between value areas. A team that can redirect its capacity when demand shifts, instead of sitting idle inside a lane that doesn't need more work.
Management has two dials to turn: grow multi-expertise (help people broaden their skills — AI makes this faster than ever) and unpin from streams (stop assigning people permanently to one value area).

These aren't binary switches. They're dials you turn gradually. But someone has to turn them. Leaving them at zero and distributing AI licenses is how you buy more Ferraris for the same jammed highway.
## Recognizing the Trap
You're in the Ferrari Trap if:
Your developers report feeling significantly faster while your roadmap timelines haven't meaningfully improved. Your AI spend is climbing but customer-facing outcomes are flat. Your teams are producing more pull requests, more code, more artifacts — and your cross-cutting initiatives still take quarters. Your sprint demos are impressive, and your annual planning conversation sounds the same as last year.
The uncomfortable question from [*10X ORG*](https://www.10xorg.com/) that I now ask in every workshop: "Where are you seeing local speed improvements that still don't show up in roadmap-level progress?"
Every hand goes up.
## Escaping
The sequence matters. Redesign, then AI. Not the other way around.
That doesn't mean stopping AI adoption. Try it everywhere — that's fine and necessary. Learn what it does to your system. Watch where the Ferrari Trap appears, where the demand ceiling hits, where faster workers produce longer queues. Use the evidence to diagnose where the structure, not the tooling, is the constraint.
AI is an accelerator. It will accelerate whatever is. So point it at the right thing. Use it to accelerate [improving your organizational design](/post/redesign-for-ai-why-transformation-requires-organization-design) — broadening mandates, compressing the [multi-learning](/post/routine-vs-adaptive-expertise) curve, dissolving the silos — instead of revving harder inside a jammed highway.
---
# Routine vs. Adaptive Expertise
**Date:** 2026-01-28 · **Reading time:** 3 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/routine-vs-adaptive-expertise
**TL;DR:** Routine expertise executes known procedures well in stable conditions. Adaptive expertise handles novelty without freezing. Post-COVID research confirmed they are different capabilities — seniority alone offers no protection from disruption. Adaptive expertise must be deliberately built through broader mandates and continuous exposure to variation.
For decades, we have rewarded **deep specialization**.
A radiologist reads scans. A frontend developer writes UI code. A paralegal prepares contracts. These roles were seen as focused, professional, and trustworthy. We encouraged our kids to get an education that makes them experts—the go-to person for one well-defined kind of work.
The times are changing. As AI [takes over the repetitive work](/post/ai-replaces-tasks-not-people) that justified narrow specialization, success depends on more than executing well-learned domain and well-practiced tasks. Professionals are increasingly expected to learn as they go, apply knowledge in unfamiliar contexts, and respond when standard solutions no longer fit.
This is new in practice for most of us, but the theoretical distinction is not. In the 1980s, cognitive researchers Giyoo Hatano and Kayoko Inagaki introduced a useful concept to describe this phenomenon: **routine expertise**versus **adaptive expertise**.
_Routine_ expertise is the ability to perform known tasks efficiently and accurately by applying established procedures. Routine experts excel in stable conditions. They produce reliable, high-quality outcomes—as long as the situation remains familiar.
_Adaptive_ expertise goes further. Adaptive experts can extend, recombine, or reinvent their skills when conditions change. They handle novelty without freezing. They learn while acting.
The COVID-19 pandemic made this distinction painfully visible. Health professions educators around the world were forced to abandon standard training models almost overnight. One post-pandemic study showed that adaptive expertise did not correlate with age or years of experience. Instead, it emerged as a distinct capability that had to be deliberately developed. Those scoring higher in adaptive expertise also performed better during periods of disruption, while seniority alone offered little protection from disruption.
As it turns out, work experience does not automatically result in adaptive expertise.
Adaptive expertise is a different kind of mastery—one built through continuous learning, exposure to variation, and the embrace of new challenges. In other words: purposefully and with broader mandates. This is the foundation of [multi-learning](/post/multi-learning-200-years-wrong-model) — the organizing principle that makes teams genuinely versatile.
After the pandemic, the professionals who had demonstrated their surprising adaptive expertise were able to return to business as usual. But are there domains where such behavior is not a crisis response, but the daily norm? Organizations moving toward [AI-supported org design](/post/ai-supported-org-design) are making adaptive expertise the operating default, not the exception.
---
# Craig Larman on 10X and The Future of Jobs
**Date:** 2025-11-20 · **Reading time:** 4 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/craig-larman-10x-future-of-jobs
**TL;DR:** Craig Larman's thesis: within years, AI will meaningfully replace entire job categories. A 10% improvement pitch won't save humans when AI is cheap, tireless, and good enough. The answer is 10X — dramatic business impact through adaptive organizations. The Org Topologies upper-right quadrant is our children's fighting chance.
> I am here to save jobs for our children.
Transcript of Craig Larman's keynote at LeSS Conference 2025. The ideas below became the foundation of [*Agile Was Homework, AI Is the Assignment*](/post/agile-was-homework-ai-is-assignment).
"This is my new professional mission for perhaps the next 10 or 20 years. And you can, those of you who have been at the previous conferences with me understand my motivation for this and our grandchildren. I have grandchildren. So my thesis is I've shared each year in these keynotes since 2020.
That within a few years, maybe by the, maybe by October, 2027, we'll see news of the first job category that's been meaningfully replaced by an AI. I think that could be possible within two years. I've got a sister and a daughter who work in the film industry and you should see what's happening there.
Things that currently take 1000 - 2000 people to do a production it's just, dramatically dropping and on. Of course, these are very early days, so I understand that it sounds like I am crying wolf or describing a situation that isn't going to happen. But I think this could be a boiling frog dynamic over the next 10 years.
And of course, these things are gonna be cheap as dirt. They work 24/7. They don't ask for vacation. They don't ask for time off. So the labor economics incentives to replace humans by AIs will be compelling, I suggest. And we humans won't compete. If the only thing that we can suggest is, please hire me, I'll make you 10% better.
It's just not gonna cut it. I suggest, because these AIs are going to be so economically desirable. Cheap as dirt, good enough, no vacations, that if humans want to be attractive in the future labor market, I suggest that 10% isn't gonna do it anymore. Now, if you've read the Book of "Secrets of Consulting" by Gerry Weinberg, what do you know?
One of Jerry's chapters is "never recommend more than a 10% improvement in business". And there's a whole bunch of interesting reasons for that. And I suggest that at this, what's going to be coming milestone or disruption in intelligence-as-a-service that we're going to have to suggest something more ambitious.
And I call this "10X Org". So the idea is, as in LeSS, one of the guides is more outcomes, less outputs, the focus is on some business impact or some meaningful impact, not just on creating outputs. And so when we say "10X Org", what I'm trying to suggest is 10 times the amount of business impact, 10 times the market share, 10 times the revenue.
Or whatever the business impact is. And I think that although before the age of AI, it would've been ludicrous to have these kinds of messages or suggestions, as a consultant. I think we're gonna be entering an age where aspirationally we need to make that pitch. And aspirationally, we humans will have to step up our game if we want to compete to actually achieve this goal.
And so I think we're at a point in the industry where actually we can be bold and suggest a much deeper improvement than would've seen ludicrous before.
And so with Roland and Alexey. Roland and Alexey! Over the last year, I've been starting to explore how to do this and the three of us are working on a book together, which we're gonna be releasing in not too long. And the basic idea, if you think of this from an Org Topologies point of view, this is Org Topologies as a 2x2, and quite simply where the scope of skills mandate is high and the scope of work mandate is high, that's the quadrant that is adaptive.
And this has always of course been the message of LeSS. But what we're trying to do with Roland and Alexey with the "10X Org" message is expand this to a far broader audience to all the different markets that are gonna be affected by AI. And I suggest that in many of these, moving to this quadrant — through [multi-learning](/post/multi-learning-200-years-wrong-model) and [broader mandates](/post/teams-and-scope-of-skills-mandate) — is the fighting chance for our children to have good jobs.
The adaptive quadrant. And it's also, I would suggest the perfection vision of where LeSS gets to as well. Thank you."
---
# Copenhagen: Flat Danish Management
**Date:** 2025-09-30 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/copenhagen-flat-danish-management
**TL;DR:** A memoir of joining a Danish company in 2004 — flat culture where sales and developers sat in a circle each morning without ceremony. Introduced CI, unit testing, incremental refactoring. The pattern repeating across assignments: arrive, revamp, make impact, move on when the adventure turns into business as usual.
Today watching the clouds as I am flying in to København, I remembered my first flight to Denmark 🇩🇰… year 2004.
I was just hired to lead an to-be development office of a Danish digital assets management software company. Pre-cloud era.
As a life-time skier, guess what was the first thing I did when learning about my assignment in this country? Right, go and check the map. The country appeared to be completely flat …
… as its management culture. Next morning in a small city of Odense, full of overrated H.C.Anderson’s portraits, I saw the first all-company meeting in my life. There were not doing Scrum yet (it would take me another 7-8 months to seed that idea), but in a style of a super-flat org, they just sat and talked each morning about their business.
What really shocked me is that they didn’t greet each other with their favorite “hej” before they got mugs with coffee and sat in that circle. In comparison to my previous assignment in Alcatel, en Bretagne, where you would literally need to go through the multi-level office building and kiss each other cheek to cheek before you open up your laptop. And then it is already time for lunch. And if Friday with wine.
Ok, so the Danish did say “hej” eventually to sit and talk about the business: sales people, developers, founders, and me…
And me? On my second day in the office, I was granted code access and dag into it. I wanted to quit right away…
But instead, ended up spending next a couple of years with great folks like Mykola Gurov on refactoring it.
That taught me a powerful lesson: you cannot (and should not) refactor everything. So we did it bit after bit. Smartly and safely. The kind of [adaptive expertise](/post/routine-vs-adaptive-expertise) that comes from doing, not from reading about it.
Trying to remember those times, 20 something years ago, I almost remember writing the first unit test and configuring the first build server with CI on it… I did that many times in other companies too during my employment career. Is there a pattern?
I quit ~3 years later (embarking on my Zurich journey) when my org revamping impact was declining and the wonderful adventure was slowly turning into a steady business as usual.
I ain’t no do usual. I do impact and move on. That’s probably a pattern too — a kind of [agile transformation that won’t be televised](/post/agile-transformation-televised), because it happens through doing, not through slide decks.
Happy to bring back to this country what I have been learning since then — the pain and pride, the ups and dows and the privilege
that goes with helping the orgs to improve.
Cheers to all my old friends from that era.
(The old Kastrup airport hasn’t changed a bit since then. That is an unfortunate find.)
---
# Why Scrum Masters Are Getting Fired
**Date:** 2025-09-27 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/why-scrum-masters-are-getting-fired
**TL;DR:** Scrum Masters get fired because org design locked them into team-level influence where they couldn't show real value. A vicious cycle: narrow mandate prevents impact, lack of impact prevents trust, lack of trust prevents broader mandate. Never stay where you are not allowed to perform. Your relevance is in your hands.
Another large company in my circle just fired a bunch of scrum masters and agile coaches.
That has been coming for almost a year with very strong signals, but now, that this happened, it came down as a “big surprise”.
This had nothing to do with the financial picture of the enterprise. (That was pure a managerial decision, weighted, strategic, and all that.)
So if you think your company is doing all right, and because of that you will be safe – you can be mistaken.
Most of the fired folks are skillful people, loving what they do and trying to get better at it. Others have given up over time but not because they wanted to.
In my analysis, there has been a very painful vicious cycle in motion (and I know it from other similar cases, so it is a generalization):
- the existing org design was made in a way that it limited the scope of influence of these people — what Org Topologies calls a narrow [scope of skills mandate](/post/teams-and-scope-of-skills-mandate)
- so the only thing they were mandated to do is making local improvements (eg at team level)
- but exactly because of that, they could not show real benefit over time or gain trust based on value delivered
- organizational performance improvements stagnated
- and because of the lack of trust and acceptance as significant party, these coaches could not influence the org design and get a broader mandate
Can you see how this reinforcing loop is making things only worse over time? Imagine it running for like 2 or 5 years.
My personal take from this: never allow yourself staying in a place where you are not allowed to show your true potential and make real impact.
Your relevance as valuable workforce is in your hands. And only in yours. No HR partner will save you when you have not been allowed to perform and just decided to hang in the comfortable limbo for years. The same pattern applies to developers — when [AI replaces the task and your mandate is narrow](/post/ai-replaces-tasks-not-people), you are exposed.
Get yourself going! (Or you will be gone.) The path forward is [multi-learning](/post/multi-learning-200-years-wrong-model) — broadening beyond a single craft so you have something to offer when the current task no longer needs a human.
(Sorry for this harsh truth. And all the best to the people who find themselves in a similar situation. There are companies that need your expertise and would be happy having you in.)
---
# Reactive to Creative Leadership
**Date:** 2025-09-02 · **Reading time:** 11 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/reactive-to-creative-leadership
**TL;DR:** Leadership style and organizational structure are inseparable. Reactive leaders — fear-driven, controlling — lock organizations into rigid designs. Creative leaders — purpose-driven, trusting — enable adaptive structures. You cannot shift your org topology without shifting your leadership first.

## TL;DR
In modern organizations, leadership style and organizational design are deeply interconnected.
When we talk about _Org Topologies_(Resource, Delivery, Adaptive), we usually think of structure. However, structure doesn’t shift without leadership shifting as well.
**The Leadership Circle gives us a useful lens here:**
* **Reactive** leadership is fear-driven. It leans on control, compliance, and protecting one’s image. It stabilizes, but it stifles learning.
* **Creative** leadership is purpose-driven. It emphasizes vision, trust, collaboration, and systemic improvement. It unlocks adaptability and innovation.
**Org Topologies show us the organizational side:**
* **Resource** Topology is siloed and efficiency-focused.
* **Delivery** Topology is cross-functional and output-focused.
* **Adaptive** Topology is versatile, outcome- and learning-focused.
**Now put them together:**
* Resource Topology runs on Reactive leadership– command, compliance, and tight control.
* Delivery Topology needs a blend– Creative “achieving” combined with just enough Reactive discipline to keep flow predictable.
* Adaptive Topology thrives only under Creative leadership– visionary, empowering, learning-oriented.
This article examines two frameworks – **The Leadership Circle**(which differentiates leadership styles, notably _Creative_ vs _Reactive_ orientations) and the **Org Topologies**model that describes different organizational design archetypes. We first summarize each framework’s core components, then map how various leadership styles align with each type of organizational topology.
Finally, we discuss how leadership development needs to evolve as an organization shifts from one topology to another.
## The Leadership Circle Framework: Creative vs. Reactive Leadership
The Leadership Circle framework (often delivered via a 360° Profile assessment) divides leadership behaviors into two primary categories: **Creative Competencies**and **Reactive Tendencies**.
The Leadership Circle is a model that maps leadership behaviors and mindsets into two overarching orientations – **Reactive**and **Creative**– each of which represents a distinct way of leading organizations and people. Like Org Topologies, it offers a map of different archetypal patterns.
Each half contains specific dimensions that capture a leader’s internal assumptions and outward behaviors:
* **Creative leadership**is characterized by effective, growth-oriented behaviors. Leaders high in Creative Competencies **“achieve results, bring out the best in others, lead with vision, act with integrity and courage, and improve organizational systems”**. For example, creative dimensions include _Relating_(building teams, developing others) and _Achieving_(setting vision and accomplishing strategic goals) . These competencies stem from inner confidence and a focus on purpose rather than fear. Notably, leaders who score high on the creative scale tend to be far more effective. High Creative leadership correlates strongly with better leadership performance and business outcomes.
* **Reactive leadership**is associated with self-limiting or fear-driven behaviors that can constrain effectiveness. The Reactive Tendencies reflect inner beliefs that **limit a leader’s authentic expression and impact**. Examples include _Controlling_(a tendency to micromanage, push for perfection, and derive self-worth from being in charge or “on top”) and _Complying_(a tendency to seek others’ approval and follow others’ expectations to feel secure). Such leaders often emphasize caution, control, or defending their image over innovation and engagement. In the Leadership Circle Profile, high reactive scores are **inversely correlated**with leadership effectiveness (often coinciding with low creative scores). In short, a predominantly reactive “command and control” style may undermine a leader’s impact, whereas a creative, empowering style enhances it.
**In summary:**
* _Reactive leadership_ optimizes for safety and control.
* _Creative leadership_ optimizes for trust, learning, and purpose.
## The Org Topologies Framework: Organizational Design Archetypes
Org Topologies is a framework for strategic organizational design that maps out archetypal ways to structure an organization. It introduces a **visual mapping technique**using two key dimensions of org design and defines multiple archetypal unit types.
Sixteen base archetypes (team or department patterns) are categorized into four groups, and, importantly, these are distilled into **three distinctive organizational “topologies”**– common overarching patterns of how work and authority are organized . Each topology represents a fundamentally different organizational ecosystem with particular characteristics and fit-for-purpose use cases . The three topologies are summarized below:
* **Resource Topology:**A siloed, efficiency-oriented design with frozen functional roles and high specialization. Here, work is divided among specialized units (e.g., separate functional departments), and _resources_ are managed to be 100% utilized. Leadership in this topology relies on **top-down coordination**– managers (or project management offices) plan work, allocate tasks, and monitor utilization across narrow skill silos. Because each group only performs a fragment of the process, extensive handoffs are needed for end-to-end delivery. Learning and innovation are limited; improvement tends to occur only within one’s specialization rather than through new discovery . _Use case:_ Resource Topology fits stable environments where maximizing resource efficiency and specialization is the primary goal (e.g., a project-based organization hiring specialists for defined tasks).
* **Delivery Topology:**A fast-flow, output-focused design that **upgrades to cross-functional teams**delivering value with fewer dependencies. Compared to Resource Topology, work in Delivery Topology is organized into independent _delivery units_(e.g., feature teams) that can produce “completely done” increments with minimal handoffs. This is often likened to a _“feature factory”_– teams churning out a steady stream of features for a product. There is a strong focus on **outputs and local efficiency**(throughput of features), and teams are kept **narrow in scope**so they can deliver quickly and predictably. High-level analysis or product decisions are still handled by “directing” roles or upstream units (product managers, analysts), meaning _discovery_ of _what_ to build remains somewhat separate from _delivery_. This topology excels when the challenge is not figuring out what to build (the requirements are known and of proven value) but rather delivering it rapidly at scale. _Use case:_ Delivery Topology is well-suited for environments where **predictable, speedy delivery**of features is critical and the market/problem is well-understood (for example, a software company rolling out frequent minor enhancements or a restaurant kitchen executing a set menu) .
* **Adaptive Topology:**A highly **adaptive and innovative**design that merges directing, doing, and delivering into unified, empowered teams. In Adaptive Topology, traditional functional boundaries are dissolved; instead of silos, the organization might form a _“team-of-teams”_ or network of multi-skilled teams that **work in unison across the entire value stream**. The goal of this topology is to maximize _adaptiveness_– enabling easy, continuous change based on learning, and true customer-centric innovation . Teams (and individuals) in an adaptive org are expected to collectively **discover**what customers need and **deliver**solutions rapidly, adjusting course as necessary. This requires a culture of continuous learning, high autonomy, and synchronous collaboration (often supported by real-time data and AI tools to inform decisions). The design makes it “cheap and easy” to pivot strategy because teams are broadly skilled and tightly aligned with the overall purpose, not confined to narrow tasks. _Use case:_ Adaptive Topology is fit for dynamic, uncertain environments where **innovation and agility**are paramount – for example, product R&D groups, startups, or market disruptors that must rapidly experiment, learn, and respond to change. It promotes long-term business resilience by enabling higher-impact outcomes and continuous adaptation.
**In summary**, each topology serves a different strategic goal and entails a distinct organizational structure: Resource topology optimizes for **resource utilization and specialization**, Delivery topology for **fast flow of outputs**, and Adaptive topology for **rapid learning and innovation (outcomes)**. These differences in structure and goal create different demands on leadership style, as we explore next.
## Mapping Leadership Styles to Organizational Topologies
The effectiveness of a leadership style is often context-dependent. A leadership approach that succeeds in a tightly controlled, efficiency-driven organization may falter in a fast-changing, innovative company, and vice versa. The Leadership Circle’s distinction between Reactive and Creative orientations provides a useful lens to map leadership styles onto the needs of each Org Topology.
Broadly, as an organization’s design shifts from **Resource**→ **Delivery**→ **Adaptive**, the leadership culture must shift from predominantly **Reactive**(command-and-control, cautious, task-focused) to increasingly **Creative**(visionary, empowering, collaborative) to support the organization’s purpose.
The table below summarizes this alignment:
**Organizational Topology****Best-Suited Leadership Style (Leadership Circle)****Organizational Needs & Rationale**
**Resource Topology**_Goal: maximize efficiency & specialization_**Predominantly Reactive**– directive, controlling style focused on stability and compliance.This topology’s siloed, plan-driven structure requires leaders who tightly coordinate and **enforce standard processes**. Reactive leadership tendencies (e.g., emphasizing control and risk-aversion) align with the need for predictability and utilization in a Resource topology, ensuring everyone follows the plan and stays “100% busy.” However, this can limit flexibility and innovation.
**Delivery Topology**_Goal: fast, predictable delivery of outputs_**Balanced/Transitional**– leaning Creative (achievement-oriented) but with some Reactive discipline.Delivery topology introduces **cross-functional teams and faster flow**, so leaders must **empower teams**to own delivery while still maintaining focus on output targets . A _Creative_ leadership approach that drives results and continuous improvement (high on the **“Achieving”**competency) suits this environment. Leaders foster collaboration and adaptiveness within teams, yet may retain **Reactive**elements like process control to ensure reliability and alignment with product requirements.
**Adaptive Topology**_Goal: continuous adaptation & innovation_**Predominantly Creative**– visionary, empowering, and facilitative style.An adaptive organization needs **leaders who inspire purpose, trust, and innovation**. Creative leaders excel here by providing vision and strategy while **empowering teams**to experiment, learn, and self-organize towards outcomes. In this high-change ecosystem, **reactive, control-oriented management would be counterproductive**– as research notes, truly adaptive/agile cultures _“require Creative Leadership”_, and reactive leadership cannot easily usher in the needed innovation and engagement. Leaders must cultivate a culture of trust, agility, and learning, embodying competencies like _Relating_, _Self-awareness_, and _Systems Thinking_ to enable the organization to thrive in uncertainty. At its core, [agile frameworks don't make you agile](/post/agile-frameworks-not-what-makes-you-agile) — treating people like adults does.
As the table illustrates, **leadership style and organizational topology need to be in sync**. A mismatch can create friction – for example, a purely reactive, micro-managing leader will likely stifle an Adaptive topology that demands empowerment and quick learning, while a purely visionary, hands-off leader may struggle in a Resource-focused bureaucracy that expects tight control. In practice, organizations often evolve through these topologies, and leadership mindsets must evolve in tandem.
## Evolving Leadership Development as Topologies Shift
Shifting an organization’s topology (e.g., moving from a Resource model to a more Adaptive model) is not just a structural change – it is a cultural and leadership transformation. Leaders must **develop new skills and mindsets**to support the new way of working. Below are some insights on how leadership development needs to evolve when an organization transitions from one topology to another:
* **From Resource to Delivery Topology:**Leaders need to **shift from micro-management to empowerment**as the organization moves toward cross-functional teams and faster delivery cycles. In a Resource topology, leaders were accustomed to detailed upfront planning, strict role boundaries, and ensuring compliance with plans. To succeed in a Delivery topology, they must _unlearn_ the overreliance on rigid plans and resource control. This means developing more Creative behaviors: trusting teams to self-organize within their scope, encouraging collaboration across functions, and focusing on outputs/outcomes rather than hours worked. Leaders should practice delegating decision-making to teams and fostering a culture of continuous improvement. In short, they transition from being task masters to being **enablers**– providing clarity and removing obstacles, while allowing teams more autonomy. This can be challenging, as it requires overcoming reactive impulses (e.g., the need to control every detail), but it is crucial for faster flow. By _“supporting testing of new approaches and learning from quick adjustments, instead of sticking strictly to preset plans,”_ leaders create an environment of trust and motivation in the Delivery context.
* **From Delivery to Adaptive Topology:**This shift demands an even deeper leadership transformation – from a results-oriented agile mindset to a truly **innovative and learning-focused**mindset. In moving to an Adaptive topology, leaders must fully embrace Creative leadership. They need to cultivate qualities like **visionary thinking, humility, curiosity, and systemic awareness**. Practically, this involves encouraging experimentation and accepting the risks of failure as opportunities to learn. Leaders must focus on _outcomes_ and customer impact over output, which means guiding teams with a compelling vision and then giving them freedom to discover solutions. Developing a **culture of empowerment and trust is paramount**: agile/adaptive leaders _“cultivate a culture of trust and empowerment, encouraging team members to take initiative and innovate,”_ which fosters an environment where experimentation thrives. Many traditional management habits (e.g., top-down decision making, extensive upfront analysis) must be shed in favor of facilitative leadership, coaching, and adaptation. According to Anderson and Adams (creators of the Leadership Circle), the _“innovative, agile, adaptive”_ organizational cultures of the future **require Creative leadership**– reactive, compliance-driven leadership **cannot**generate the level of engagement and innovation these organizations need. Thus, leadership development efforts should focus on building creative competencies (such as relationship building, strategic foresight, and self-awareness) and transforming leaders’ mindsets from controlling to **inspiring**. This often involves personal development work, coaching, and hands-on experience in agile ways of working. As leaders grow into this new mindset, they enable their organizations to fully realize the benefits of an Adaptive topology.
## Conclusion
Aligning leadership style with organizational topology isn’t optional — it’s decisive for performance.
Shifting from **Resource → Delivery → Adaptive**is never just about moving boxes on a chart. It also demands a parallel shift in leadership: **Reactive → Creative**. The two evolutions are inseparable.
Organizations that chase adaptability without Creative leadership will stall — this is exactly the [vicious cycle that gets Scrum Masters fired](/post/why-scrum-masters-are-getting-fired). Leaders who try to operate creatively inside a rigid Resource structure will suffocate. Both maps — the Leadership Circle and Org Topologies — point to the same truth: **you can’t elevate the system without elevating how you lead.**
The takeaway is clear: as companies push toward greater agility and innovation, they must invest in Creative, growth-oriented leadership at every level. Leaders who learn to act from **purpose and vision, not fear and control**, create the conditions for truly Adaptive organizations — ones capable of sustaining high performance in a world of constant change.
## Sources
* [The Leadership Circle –](https://leadershipcircle.com/leadership-assessment-tools/leadership-circle-profile/)[_Overview of Creative Competencies vs. Reactive Tendencies_](https://leadershipcircle.com/leadership-assessment-tools/leadership-circle-profile/)
* [Kestria Insights –](https://kestria.com/insights/adaptable-leaders-embracing-agility-and-lifelong-l/)[_“Adaptable leaders: Embracing agility and lifelong learning”_](https://kestria.com/insights/adaptable-leaders-embracing-agility-and-lifelong-l/)[(on empowering leadership in agile transformations)](https://kestria.com/insights/adaptable-leaders-embracing-agility-and-lifelong-l/)
---
# Remote Work: Synthesizing the Studies
**Date:** 2025-08-08 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/remote-work-synthesizing-the-studies
**TL;DR:** A synthesis of remote work studies reveals consistent themes: loss of spontaneous interaction weakens cohesion, informal learning collapses, onboarding suffers, and trust requires active effort. The hallway conversations we dismissed as waste actually drove both team bonding and cross-pollination of skills.
Working on synthesising multiple studies related to remote work and co-locations. More coming about that in the future — see also my earlier piece [*Agile Teams Working From Home, WTF?*](/post/agile-teams-working-from-home-wtf) for practical principles on building virtual offices. I did a ChatGPT 5 research on it so far and asked for the impact on teamwork and learning. The result:
Synthesis of Key Patterns Across Studies
Consistent Themes in Teamwork and Learning
Several clear patterns emerge regarding teamwork under remote work. Almost every study noted the loss of spontaneous, informal interactions, which in normal offices serve to build camaraderie, share quick updates, and solve problems on the fly. This led to weaker team cohesion and social connection in many cases, as people felt more isolated or siloed from their colleagues. Communication had to become more deliberate and structured, usually via digital tools and scheduled meetings, which kept work moving but often at the expense of creativity, agility, and the richness of face-to-face dialogue. A related theme is diminished trust and team spirit – without regular in-person contact, teams had to work harder to maintain a sense of trust and shared purpose.
On the learning front, many studies highlighted reduced informal learning opportunities. Mentoring, coaching, and on-the-spot feedback were harder to come by in remote settings, impacting newcomers and junior staff the most. Onboarding new employees became a notable challenge in several cases, as it’s tough to integrate someone into the team and culture purely over video calls. Likewise, knowledge sharing often suffered – without hallway conversations or overheard discussions, employees had fewer chances to pick up insights outside of formal meetings. Over and over, the research underscores that casual “water-cooler” exchanges play a big role in both team cohesion and learning; when those vanished, organizations saw hits to collaboration quality and the ease of skill transfer. This is especially damaging for [multi-learning](/post/multi-learning-org-design-pattern-ai) — the cross-boundary skill growth that organizations increasingly need to stay adaptive. Social isolation and a weaker sense of belonging were repeatedly mentioned, which not only hurts teamwork but also deprives people of the confidence and networking that fuel professional growth.
---
# Multi-Learning in the Age of AI
**Date:** 2025-05-16 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/multi-learning-org-design-pattern-ai
**TL;DR:** Three patterns for matching skills to work: Static Matching locks people in place, Dynamic Reteaming shuffles them reactively, Multi-Learning grows them continuously. AI changes the economics — it acts as teacher and mentor, making multi-learning viable where it was previously too expensive.

An essential part of organizational design is aligning demand (work) with skills (resources) effectively. What does the Age of AI change?
Let's study three patterns of skill-to-work matching first.
## STATIC MATCHING
Static Matching is the most popular approach within IT and R&D organizations. It establishes a fixed, pre-planned mapping of usually single-skilled parties to roles through clear team boundaries and responsibilities. Here, organizations set up teams with specific, narrowly defined roles. This approach is prevalent in Resource Topologies, where predictability and deep specialization drive efficiency.
Static Matching reduces uncertainty and minimizes cognitive overload by ensuring every team member knows exactly what is expected.
Static Matching tends to be inflexible. When market conditions or technology requirements change, these rigid structures can become bottlenecks, forcing the organization to suffer delays while teams struggle to adapt. This inflexibility is what produces [the Ferrari Trap](/post/the-ferrari-trap) — everyone is faster individually, but the system doesn't improve.
## DYNAMIC RETEAMING
The common answer to these drawbacks? Dynamic Reteaming is a reactive strategy wherein teams are reorganized on an as‑needed basis to address emerging gaps or mismatches between work and skills.
When a gap is detected—such as a critical skill deficiency or a new technology challenge—leaders may temporarily reassign or shuffle team members to patch the problem. The benefits are clear -- a short‑term quick fix that enables the organization to meet immediate demands, potentially speeding up problem resolution.
Dynamic reteaming comes at a significant cost. It disrupts team cohesion, creates knowledge discontinuity, and introduces coordination overhead.
Are there more strategic? Yes, thanks for asking!
## MULTI-LEARNING
Unlike Dynamic Reteaming, which can be seen as a quick fix, Multi-Learning (ML) is a continuous, cross-disciplinary learning culture where individuals and teams regularly expand their skills and knowledge across functional boundaries.
In this paradigm, teams are encouraged to go beyond narrow roles—integrating tasks like client onboarding, support, and cross‑departmental collaboration into their core responsibilities. This may involve stretching the team’s Definition of Done to incorporate outcomes that previously lay outside their remit.
Advantages? ML fosters true adaptability. By building broader skill sets, teams become more resilient and capable of addressing unforeseen challenges without the need for constant reconfiguration.
Limitations? Also known as ML requires a significant investment in training, cultural change, and often a rethinking of performance metrics. Without sufficient support, the burden of multi‑learning can lead to overload.
## AGE OF AI
But in the Age of AI, these limitations are quickly softening as AI can be used as a teacher, mentor, and advisor — making [routine expertise give way to adaptive expertise](/post/routine-vs-adaptive-expertise). A multi-learning, versatile team can open a code repository they have never yet worked in and ask their AI coding assistance to describe the architecture, explain conventions, run tests, generate missing ones, and then eventually, bit by bit, build new functionality. For a deeper look at how 200 years of narrow specialization led us here, see [*Multi-Learning: 200 Years of the Wrong Model*](/post/multi-learning-200-years-wrong-model).
---
# Learning Modes of Adaptive Topology
**Date:** 2025-05-02 · **Reading time:** 4 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/learning-modes
**TL;DR:** Four deliberate learning patterns for adaptive teams: Scouting (sense early), Mirroring (build empathy), Weaving (integrate across teams), Synthesizing (codify insights). These are operating patterns, not transformation tools. AI makes each mode cheaper and faster — multi-learning becomes ambient rather than expensive.

> _How work units learn inside an Adaptive Topology._
### **What Are Learning Modes?**
**Learning Modes**are lightweight, deliberate patterns that help individuals and teams continuously learn across boundaries—**without reorganizing**.
They are to learning what interaction modes (from Team Topologies) are to coordination: **repeatable, intentional behaviors**that make learning systemic.
In an Adaptive Topology, learning is not a side activity—it’s the primary flow. **Learning Modes describe how that learning happens inside the structure.**
### **How They Differ from Elevating Katas**
* [**Elevating Katas**](/post/elevating-katas-structured-routines)are structured practices that help an organization **move from a Resource or Delivery Topology toward an Adaptive Topology**. They drive transformation—by shifting roles, rituals, responsibilities, or mindsets.
* **Learning Modes**describe **how work units operate once they’re inside an Adaptive Topology**, where **continuous learning is part of the work itself**.
Think of Elevating Katas as _change agents_, and Learning Modes as _operating patterns_ for evolved teams.
### **Why Learning Modes Matter**
Learning Modes offer a better alternative: **practices that support**[**multi-learning**](https://www.linkedin.com/posts/alexeykrivitsky_i-think-by-now-everyone-read-the-letter-from-activity-7316739319560388609-qzn2?utm_source=share&utm_medium=member_desktop&rcm=ACoAAACU2WIBRxv-fzfhRRzp_TnWRfGcaiV3tk0)**within long-lived teams**, enabling them to evolve from within.
### **The Four Learning Modes**
1. **Scouting**
2. **Mirroring**
3. **Weaving**
4. **Synthesizing**
Each mode enables learning across different dimensions: individuals, teams, roles, and systems.
#### **1.Scouting**
> _Explore the unknown. Sense early._
Small groups or individuals go outside their team to gather insight from other domains, users, or markets. Scouting brings early awareness of friction, trends, and ideas.
**Example:**
A backend developer joins customer support sessions to learn common complaints.
An AI agent might suggest, “Team X solved a similar problem—want a summary?”
#### **2.Mirroring**
> _Build empathy. Transfer tacit knowledge._
One person shadows another in a different role to understand their challenges, decision points, and context—not to replace them, but to see through their lens.
**Example:**
Developers sit with real users to observe how they work—learning what to improve or automate based on actual behavior and struggles.
#### **3.Weaving**
> _Learn across teams. Integrate perspectives._
Multiple teams work together—temporarily or regularly—on a shared challenge. This mode breaks silos and builds cross-team coherence.
**Example:**
Several teams collaborate to solve a major customer problem, combining technical, business, and support perspectives.
#### **4.Synthesizing**
> _Institutionalize the learning._
Insights from other modes are codified into shared tools, practices, or standards. This mode ensures learning sticks and scales.
**Example:**
After repeated Mirroring between QA and Dev, teams co-develop a shared onboarding template and update their Definition of Done.
### **What Learning Modes Enable**
* Cross-role learning without reteaming
* Capability growth inside stable teams
* Resilience without overload
* Continuous adaptability in a fast-moving context
### **What Learning Modes Are Not**
* **Not Elevating Katas**– which change the structure or culture to help reach an Adaptive state
* **Not interaction modes**– which focus on delivery coordination (like X-as-a-Service or Facilitation)
* **Not team reshuffling**– which breaks trust and momentum
### **How AI Accelerates Learning Modes**
Learning has always required time, trust, and exposure. But with AI agents now embedded in everyday tools, **learning can happen faster, just-in-time, and context-aware**.
Here’s how AI augments each learning mode:
#### **Scouting + AI**
* Agents can proactively surface relevant examples, documents, or team artifacts.
* AI copilots can “scout” across internal tools, Slack, Confluence, or code to find prior solutions.
**→ “This pattern was used in a similar case—want to see the code or talk to the team?”**
#### **Mirroring + AI**
* AI agents can track sessions, summarize insights, or suggest questions to deepen learning during a mirroring experience.
**→ “While observing the user workflow, notice how they hesitate on this step. Want to explore why?”**
#### **Weaving + AI**
* During cross-team problem-solving, AI tools can surface common dependencies, conflicting priorities, or shared risks.
* Agents can document shared learnings across teams automatically.
**→ “These 3 teams use different auth flows—would you like a synthesis report?”**
#### **Synthesizing + AI**
* AI can generate first drafts of shared artifacts—onboarding guides, updated playbooks, or code documentation—based on conversation logs and patterns.
**→ “Here’s a suggested update to the team’s Definition of Done based on what was discussed.”**
Without AI, learning across teams is expensive and slow. This is why [multi-learning has been misunderstood for 200 years](/post/multi-learning-200-years-wrong-model) — it was seen as prohibitively costly.
With AI, it becomes ambient and constant—**multi-learning becomes a background capability.** And as [strategic AI adoption](/post/elevate-org-with-strategic-ai-adoption) shows, the investment should target the specific archetype bottlenecks in your organization.
Learning Modes don’t change. But AI makes them **cheaper, faster, and easier to sustain and with manageable levels of cognitive load.**
### **In Summary**
> In an Adaptive Topology, learning is the work.
They help teams stretch, connect, and grow—**without needing to be rebuilt.**
Used consistently, they reduce the need for structural change and make adaptability scalable — the same adaptability that distinguishes [routine from adaptive expertise](/post/routine-vs-adaptive-expertise).
---
# AI-Augmented Multi-Team PBRs
**Date:** 2025-04-28 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/ai-augmented-multi-team-pbrs
**TL;DR:** Multi-team PBRs are where teams learn together. AI applied during refinement — not before or after — lets teams interrogate knowledge directly, reducing dependency on expert preparation. The cognitive load criticism of LeSS dissolves when AI delivers information just-in-time in digestible chunks. AI is not just a doer; it is a teacher.
LeSS—an org design system for large-scale product development—describes Multi-Team Product Backlog Refinement as one of the key enablers of organization-wide adaptability.
Multi-team PBRs are where teams learn from customers, stakeholders, and each other. This is where all the involved teams dive into the problem space to come up with innovative and effective product experiments.

## Forward-Looking Orgs with AI-Augmentation
Today, AI augmentation offers a powerful and complementary capability: accelerating deep, multi-directional learning during PBRs without compromising the core LeSS design principle of simplicity.
We can think of many AI applications that can streamline the learning process, especially in product backlog refinement events.
Using my recent post on Never Read Alone, I explained how AI can enable teams to interrogate vast datasets, including user feedback, legal regulations, and competitor analysis, with just-in-time learning via AI-powered dialogs over any given corpus of knowledge. This amazing innovation must also be used during refinement.
And not before or after—a critical aspect.
A typical dysfunction of a PBR event is overpreparation by product managers and other expert roles who act as knowledge providers, turning the teams into students. Though it is essential for teams to learn, minimizing the associated process waste of knowledge transfer would be beneficial.
Namely, applying AI right in the PBRs to learn and structure knowledge, by the teams directly, can dramatically reduce the need for an expert or a special role to prepare for these meetings.
I predict that this will become increasingly common now, in the age of AI. For the broader organizational pattern, see [*Multi-Learning in the Age of AI*](/post/multi-learning-org-design-pattern-ai).
AIs (even before the hypothetical emergence of AGI) are already more knowledgeable than any average subject-matter expert and can easily cross-pollinate between domains. Teams that find ways to learn from AIs will no longer need to rely on and wait for part-time human experts. Thus, streamlining the learning process makes it way leaner than imaginable.
The main criticism of LeSS-inspired org design is the high cognitive load in teams, potentially caused by the constant need to learn and switch context — the same concern raised in discussions about [the scope of skills mandate](/post/teams-and-scope-of-skills-mandate). AI, when applied systemically and methodically, can reduce the burden of absorbing complexity by providing information in a clear structure, in smaller chunks, just in time, with runnable examples, etc.
These a few examples I'm bringing above are very different from how most people currently see and use AI.
Somehow, the whole narrative revolves around using AI agents as free labor. Although this is probably where many innovations will be made due to obvious economic reasons, AI is not limited to doing things. The broader story is [AI-supported org design](/post/ai-supported-org-design) — using AI strategically to evolve how organizations are structured and how people learn.
> AI is not (just) a doer, it is a great teacher.
---
# Shopify CEO: Reflexive AI Usage
**Date:** 2025-04-12 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/shopify-ceo-reflexive-ai-usage
**TL;DR:** Shopify's reflexive AI mandate is bold but insufficient. Amplifying a single skill with AI won't save you — single-skill jobs are the first to be automated away. The real move is becoming an M-shaped multi-learner with several deep specialisms. AI makes that feasible for the first time in history.
I think by now everyone read the letter from Shopify CEO on “Reflexive AI Usage as a Baseline”?
This reads like a mega-bold statement and very timely. We can now expect a wave of CEO letters to follow. Good. Everyone agrees that AI is something that cannot be ignored if your business aims to keep the market relevancy.
And I want to take this one level higher. Let me explain.
Yesterday I did a talk for our Org Topologies members titled “Versatile”. There I shared a premise that it is not just enough to amplify your current primary skill with AI.
Example: visual design, frontend coding, or alike. Such single-skill jobs will be the first ones to be taken away from humans by AI agents; already starting in 2025. When [AI replaces the task and your job equals the task](/post/ai-replaces-tasks-not-people), the math is straightforward.
If we want to stay relevant (a repeated keyword) we need to multi-learn. In other words: become M-shaped professionals with several deep specialisms. Scary? Difficult? Impossible?
[Multi-learning](/post/multi-learning-200-years-wrong-model) is not a new topic. For example it was referred to in HBR already in 1986. But it had been vastly seen as a myth and a trait of very rare high-IQ individuals. And fairly so.
But that was before 2025.
Now—is when the history branches off. Embrace versatile multi-learners.
Most who tried AI augmentation at work, realize that the AI facilitates and accelerated learning like nothing else. And the technological progress is still accelerating.
We are entering not just the era of AI and AI augmentation of work.
We are about to witness the rise of multi-learners that are 100x in value they can produce (that’s not some marginal step process improvement).
And on the personal level? What does it mean for all of us?
Our claim: m-shaping is an ultimate solution for staying relevant, preserving our jobs, and on top of that do amazing things for our customers, communities, and the whole world. The organizational structure must support this — as [*Tailwind Career Paths*](/post/tailwind-career-paths) explores, traditional career ladders reward narrow specialization and punish exactly the breadth that makes people resilient.
---
# AI-Supported Org Design
**Date:** 2025-04-10 · **Reading time:** 4 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/ai-supported-org-design
**TL;DR:** AI OD is the strategic use of AI to evolve how organizations are structured and how people learn. Two anchoring principles: AI makes versatile teams viable by collapsing the cost of learning adjacent skills, and multi-learning becomes the engine of continuous adaptation. This is not a productivity story — it is an org design story.

## A larger landscape than individual productivity
AI, of course, can be used to improve the performance of individual single-skilled specialists, and this is what we see as of 2025 — but as [the Ferrari Trap](/post/the-ferrari-trap) shows, faster individuals in unchanged structures produce no system-level gain. There is a much larger landscape. Let me share.
AI-Supported Org Design — *AI OD* for short — will become a hugely impactful topic affecting all of us and all the organizations in which we work.
AI OD is the strategic practice of applying AI (agents and other upcoming innovations) to continuously inform, accelerate, and personalize how an organization is structured, how it evolves, and how its people learn.
It is not about replacing managers or employees. It is about empowering us to design adaptable, resilient orgs with fewer structural overhauls and more intelligence baked into the day-to-day.
Two principles anchor it:
- **The core organizing principle:** AI makes versatile teams viable.
- **The core operating principle:** With multi-learning as the engine.
How do these principles differ from applying AI for individual performance gains? Let me unpack.
## Organizing principle: AI makes versatile teams viable
Most organizations are still designed around narrow specialization — single-skill roles, component ownership, hand-offs between functions. That design made sense for [200 years of factory logic](/post/multi-learning-200-years-wrong-model), when learning a new craft was slow and expensive.
AI changes the economics of learning. When an AI agent can teach a backend developer the basics of customer support flow, or walk a support agent through writing a Python script, the cost of acquiring adjacent skills collapses. What used to require a re-org now becomes a learning act inside the team.
That is what unlocks *versatile teams* — teams broad enough to follow the work end-to-end, with AI as the always-available teacher and accelerator.
## Operating principle: with multi-learning as the engine
If we unpack this principle, it is all about applying AI to support the organization's development direction and accelerate its evolution to gain high performance and other competitive advantages.
That is strategic AI application.
Three sub-principles guide it:
### #1 — Multi-learning enables adaptivity
Especially in Adaptive Topologies (see the *Org Topologies* primer for details), learning — not just delivery — is the primary currency. AI enables this by making the unknown known and the unlearnable learnable, with ease.
Sample scenarios:
- A backend developer shadows a customer support session and begins contributing to onboarding scripts.
- A frontline support agent learns enough Python to automate common diagnostic steps, reducing ticket escalations and easing the load on developers.
- An end-to-end team includes privacy review and data protection steps in their regular sprint workflow — not because they were forced to, but because someone on the team got curious, shadowed legal, and brought that knowledge back in.
- A delivery manager starts using AI tools like Cursor or GitHub Copilot — not to replace anyone, but to better understand how her teams are using it, what it is good at, and the current limits.
### #2 — Matching work to skill in real time
Rather than static org charts or disruptive reshuffles, AI supports the continuous alignment of skills to work based on live data and evolving interests. When multi-learning is too expensive, AIs will suggest *micro-reteaming* without major upheaval as a temporary, quick-fix solution.
- **Static matching:** pre-analyze and pre-plan work.
- **Dynamic reteaming:** reallocate people when needed.
- **Multi-learning:** give people the mandate to learn.
When multi-learning is a part of work, managers do not need to waste time and energy preplanning or reteaming. People can follow the work and learn what is necessary to achieve the expected outcomes. This is the organizational capability that makes [both wings of a 10X organization](/post/two-wings-of-a-10x-bird) work.
### #3 — Learning becomes the flow
AI agents will surface relevant prior work and recommend five-minute learning prompts when patterns emerge.
> "Team X solved this two sprints ago."
>
> "Want to see how testing was solved in a similar sprint?"
That is learning embedded in the flow of work, not pulled out into a separate training program.
## Strategic AI in org design
AI-powered org design harnesses AI to make teams inherently versatile and learning deeply integrated — driving adaptable, resilient organizations without the need for constant structural upheaval.
This requires practicing a new mindset: seeing AI not as a tool to output more, but as a strategic lever that enables humans with easier multi-learning and higher outcomes.
> AI OD is not a productivity story. It is an organizational design story — with AI as the amplifier of human adaptability.
That is what [Org Topologies](https://orgtopologies.com/) offers as a field guide for leaders in this disruptive era of AI we all happen to live in, in collaboration with Roland Flemm and Craig Larman.
---
# Org Topologies meets EBM
**Date:** 2025-02-24 · **Reading time:** 10 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/org-topologies-with-evidence-based-management
**TL;DR:** OT tells you what to change in the structure; EBM tells you whether it worked. Together they close the loop: EBM identifies symptoms, OT treats root causes, EBM measures treatment effectiveness. Each structural change becomes a testable experiment with measurable outcomes — scientific org evolution.

This article starts by laying down the key principles of EBM applied within an OT-inspired org change. It opens with a crisp description of both methods and then dives into how they work together to reinforce a systemic org change with a strong focus on measuring value.
Org Topologies recognizes **Measure and Improve Value with EBM (for Enhanced Performance and Agility)** as one of the [Elevating Katas](https://www.orgtopologies.com/elevating-katas) — a set of principles, methods, and guides for moving an org design closer to the upper right on the Org Topologies map.
If you know both methods, jump to the later section where they are compared, contrasted, and integrated. For a complete guide on Evidence-Based Management, refer to the [Scrum.org EBM page](https://www.scrum.org/resources/evidence-based-management).
In this article, we claim the following to be true:
> OT provides the actionable changes and EBM provides the measure of success, enabling a *scientific approach* to organizational evolution.
> EBM identifies the symptoms, OT treats the *root cause*, and EBM then measures the treatment's *effectiveness*.
> EBM measures act as a *compass* ensuring Org Topologies changes truly lead to *agility*.
## Org Topologies: Principles and Methodology
**Org Topologies (OT)** is a framework for strategic organizational design and change. It is described as the first *"human-centric plus AI-friendly"* approach to organizational change. This means it emphasizes the human side of change (people need to *own* their change and find it engaging) while anticipating the integration of AI into the workforce.
Key principles and components of Org Topologies include:
- **Psychology of Change:** OT recognizes that lasting change occurs when people across the organization participate and take ownership, rather than having changes imposed top-down. It provides a *visual and collaborative mapping* process so everyone can *"visualize, discuss, understand, and shape the change"* together. This shared understanding creates a common language for organization design and engages everyone in the transformation.
- **Fit-for-Purpose Design:** Org Topologies aligns organizational structure with the organization's strategic goals or "North Star." Different business goals (e.g. rapid delivery, adaptability, resource efficiency, innovation) *require different tailored org designs*. OT helps leaders define the right target design to achieve their specific objectives and keep the organization *"fit for purpose"* as those objectives evolve. It works at any scale — entire enterprise or subdivisions — to ensure structure, strategy, and change process are all aligned.
- **Organization Mapping and Archetypes:** A core methodology in OT is mapping the current organization into **archetypes** on a two-dimensional grid. The two axes represent fundamental dimensions of org design, such as the growing **scope of skills mandate** (depth of cross-functional skills) and **scope of work mandate** (breadth of product/customer scope). OT defines a set of common patterns (archetypes) for how teams or units are structured and operate — a deeper look at how these archetypes emerge is in [*Determining Archetypes*](/post/determining-archetypes). In the latest version, there are 16 archetypes organized into four groups and positioned along the two axes. This **Org Topologies Map** is a visual tool to assess where the organization is today and identify mismatches between the current design and the capabilities needed to meet business objectives.
- **Topologies and Organizational Patterns:** The archetypes are further grouped into three broad **topologies** — often described as **Resource**, **Delivery**, and **Adaptive** topologies. Each topology represents a distinctive way the organization coordinates work:
1. *Resource Topology* (traditional model): characterized by specialized, siloed teams managed via centralized coordination (emphasis on resource utilization). *Directing* units (like PMOs or managers) decide work, and *Doing* units execute, often leading to hand-offs and dependencies. This can maximize local efficiency but often sacrifices adaptability and speed.
2. *Delivery Topology:* focuses on the fast flow of outputs by using cross-functional teams and removing inter-team dependencies. Teams are structured as "complete" delivery units (often called feature teams or *"feature factory"* style) that can produce a steady stream of features with short lead times. However, work definition (the *"what to build"*) is usually still driven by separate planning or analysis roles (discovery is handled apart from the delivery teams). This topology excels when the main challenge is **predictable, rapid delivery** of known features rather than exploring unknown market needs.
3. *Adaptive Topology:* aims for maximum *adaptiveness and innovation*. It **merges directing, doing, and delivering into one** unified unit. In this model, teams (or *"team-of-teams"* networks) are empowered to both discover and deliver value continuously, often working with a broad product scope and high synchrony across the organization. Humans, AI agents, and even robots collaborate in these *"Driving"* units to solve complex problems, learn, and adapt on the fly. The Adaptive topology's goal is to enable quick, cheap responses to change and to *"discover and deliver higher-impact customer outcomes"*, supporting long-term business resilience. This design is fit for organizations where growth, learning, and customer-centric innovation are paramount.
### Intended Application of OT
Org Topologies is intended for any industry or domain seeking to improve organizational agility and performance — from software product companies to farms or construction firms. It is especially useful in agile and digital transformations, where existing structures hinder fast delivery, adaptability, or innovation. By using OT, leaders gain a "critical managerial tool" to drive performance via org design. For example, OT can be overlaid with frameworks like SAFe, LeSS, or even non-tech models like Haier's Rendanheyi to map and enhance an Agile Release Train or a networked organization. (For a real-world case of this in action, see [*Studying Org Designs: Haier, RDHY, Bayer, DSO*](/post/studying-org-designs-haier-rdhy-bayer-dso).) Overall, Org Topologies helps organizations "align all the moving pieces" — structure, strategy, and change efforts — to achieve strategic goals in a sustainable way.
## Evidence-Based Management (EBM): Principles and Methodology
**Evidence-Based Management (EBM)** is a framework developed by Ken Schwaber and [Scrum.org](https://www.scrum.org/resources/evidence-based-management) to help organizations continuously improve by making decisions based on evidence and measurable outcomes. EBM is built on three core pillars: clearly defined **Goals**, targeted **Measures**, and the discipline of **Empiricism**. These pillars work together — our goals set the strategic direction, the measures (including KVAs) provide evidence, and empiricism drives continuous learning and adaptation. The method provides a disciplined, empirical approach for management and teams to achieve strategic goals in the face of uncertainty.
Key principles and components of EBM include:
- **Empiricism and Experimentation:** EBM advocates that organizations tackle complex, uncertain challenges through *intentional experimentation and frequent feedback*. Rather than making big up-front plans, teams and leaders set *incremental goals*, run experiments, and use data to decide the next steps. In practice, this means forming a hypothesis about how an improvement or change might move the organization closer to its goals, implementing that change on a small scale, and measuring the results against expected outcomes. Based on the evidence gathered, the organization adapts its tactics or even revises its goals. This iterative loop mirrors Scrum's empiricism at a management level, ensuring that *decisions are grounded in real-world data* rather than assumptions.
- **Value-Focused Goals:** In EBM, all efforts are oriented toward improving *outcomes* (value delivered), not just outputs. Organizations are encouraged to express their aspirations at multiple levels — a Vision (the ultimate change they seek to make in the world), a Mission (why they are uniquely positioned to achieve that vision), and concrete Goals that lead toward fulfilling them. However, EBM notes that many organizations struggle to create effective goals that drive real progress toward their mission and vision. EBM addresses this by helping organizations set **Strategic Goals** (long-term objectives connected to mission), break them into nearer-term **Intermediate Goals**, and then into very short-term **Immediate Goals** that teams can act on now. Crucially, each goal should have *measurable criteria* so the organization can inspect whether changes are actually moving the needle. This keeps goals outcome-oriented (e.g. improving customer satisfaction) rather than activity-oriented, and it ensures every level of goal is aligned with delivering real value.

- **Key Value Areas (KVAs):** A cornerstone of EBM is measuring value and capabilities in a **balanced way**. EBM defines four broad **Key Value Areas** which act as lenses on different aspects of organizational performance. These KVAs help teams and managers focus on what to improve and avoid blind spots.

The four KVAs are:
1. **Current Value (CV):** How much value the product or service delivers to customers *today* (e.g. customer satisfaction, revenue, market share).
2. **Unrealized Value (UV):** The potential future value that could be unlocked if the organization better met all possible customer or user needs — essentially the gap between current value and what *could* be achieved (e.g. untapped market segments, additional features that could attract new customers).
3. **Ability to Innovate (A2I):** How effectively the organization can deliver new capabilities or improvements (e.g. innovation rate, technical excellence, experiment frequency). This reflects the organization's capacity to adapt and innovate in response to market needs.
4. **Time to Market (T2M):** How quickly the organization can deliver a new idea or change and gather feedback on it (e.g. release frequency, lead time for changes).
### Intended Application of EBM
EBM was initially formulated in the context of software and product delivery organizations adopting Scrum, but it is broadly applicable to any enterprise seeking to improve its results under uncertainty. It is especially useful when an organization has adopted Agile practices but wants to ensure those translate into real business value. For example, a company might use Scrum for development; EBM provides the *management framework* to measure whether Scrum is delivering the expected improvements in customer value, time to market, etc., and to guide further changes. Typical applications of EBM include setting organizational OKRs or targets in terms of KVAs, assessing the impact of transformations (e.g., "Are we actually reducing time-to-market with this new process?"), and steering investments toward initiatives with evidence of high impact. Because it is framework-agnostic, EBM can overlay any process or structure, providing a way to *"measure, manage, and increase the value [an organization] derive[s] from their product delivery"*. Ultimately, it helps organizations *"improve outcomes, reduce risks, and optimize investments"* by empirically guiding decisions at all levels.
## How OT and EBM Complement and Contrast Each Other
Because Org Topologies and EBM operate in different yet related domains (structure vs. measurement), they can be used together in a complementary fashion.
### Complementary Use Cases
In an organizational transformation, one can use Org Topologies to *design the change* and EBM to *drive and verify the change*. For example, if a company's strategic goal is to improve innovation and adaptability, Org Topologies might suggest moving toward an Adaptive Topology — merging discovery and delivery functions into autonomous product units.
EBM would complement this by tracking **Ability to Innovate** and **Unrealized Value** metrics to see if the structural change actually increases innovation output or unlocks new market value. In fact, Scrum.org notes that their EBM framework is a good way to ensure *"rigorous experimentation and a balance between value indicators"* during change efforts.
Meanwhile, Org Topologies *"offers a powerful tool for assessing the [current] situation and outlining the changes needed"* to reach those objectives. Together, OT can tell you *what* to change in your org design, and EBM can tell you *whether those changes are producing the desired results*.
This closes the loop between design and outcome:
- **Strategy Alignment:** Org Topologies helps translate strategic objectives into an appropriate organization design (e.g. choose a topology that fits a strategy of rapid delivery or one that fits a strategy of innovation). EBM ensures that those strategic objectives are clearly articulated as measurable goals and provides feedback on progress toward them. The two together ensure that structure and strategy are continually aligned and validated. If strategy shifts, EBM will catch changes in outcomes, and OT provides a mechanism to adjust structure accordingly.
- **Navigating Change Safely:** Both frameworks stress incremental change, so used together they encourage a safe-to-fail approach. Org Topologies might implement a pilot re-organization in one product line (Elevate step with experiments), and EBM would measure the pilot's impact in terms of value (did customer outcomes improve? did time to market improve?). If the metrics show positive evidence, the new design can be rolled out wider; if not, the organization can iterate on the design. This complementary approach reduces the risk of large-scale changes — you're not "flying blind" with a new org structure because EBM is instrumenting the change with data.
- **Balancing People and Performance:** Org Topologies brings in the human element — making sure people understand the why of changes, and that roles and team boundaries are set up for collaboration rather than confusion. EBM brings in the performance focus — making sure the changes actually deliver business results, not just feel good. In some transformations, there's a risk of over-focusing on org charts and forgetting to measure outcomes (which EBM prevents), or conversely over-focusing on metrics and ignoring morale or clarity (which OT prevents by involving people in design). Together, they provide a more holistic transformation: *structural, cultural, and outcome-based* considerations are all addressed.
### Contrasting Considerations
On the other hand, using both requires understanding their different mindsets. Org Topologies might identify a **structural problem** (say, too many narrow-component teams causing slow integration). EBM might identify a **value problem** (say, low customer satisfaction). These may or may not point to the same solution initially — it takes skilled interpretation to connect the two.
For instance, EBM could reveal a problem (low Current Value) that is due to factors outside org structure (maybe a poor product-market fit or outdated technology). Org Topologies might propose structural changes that need careful justification via evidence (to avoid reorgs that don't pay off). In some cases, one framework might challenge the other: EBM's data might suggest that a recent structural change (inspired by OT) is not yielding results, which could mean re-thinking the change or giving it more time.
Conversely, an OT practitioner might caution that certain performance drops are expected short-term during re-structuring and that patience is needed. Therefore, while they complement each other, it's important to synchronize **cadence** and **perspective** — using EBM's evidence to inform Org Topologies decisions, but also using Org Topologies wisdom to interpret EBM data in context.
Another contrast is in **scope of impact**: Org Topologies changes can have far-reaching consequences on people's roles, team identity, and day-to-day work (which can be disruptive even if ultimately beneficial). EBM's introduction (measuring things, setting new goals) is usually less structurally disruptive but can change mindsets and accountability. An organization needs to manage both the structural change management and the cultural shift to evidence-driven management. Leaders might choose to introduce EBM practices first (to identify where change is needed and build a culture of empiricism), or introduce Org Topologies first (to fix glaring structural bottlenecks), or do both in tandem. There's no one right sequence, but it's wise to communicate how they interrelate so teams don't feel like "yet another initiative" piled on.
## Elevating Kata: Measure and Improve Value with EBM
When integrated thoughtfully, Org Topologies and Evidence-Based Management can reinforce each other to significantly enhance organizational performance and agility. Here are some ways an organization might combine the two frameworks:
- **Data-Driven Org Design:** Use EBM **metrics as diagnostics** to drive Org Topologies interventions. For example, suppose EBM reveals that *Time to Market* is too slow and *Current Value* is stagnating. This quantitative evidence can trigger a closer look at org structure: perhaps teams are organized in a Resource Topology with many dependencies causing delays. Org Topologies would then provide a method to redesign toward a Delivery or Adaptive Topology (e.g. introduce more cross-functional teams, reduce hand-offs) to address the problem. After making structural changes, the organization continues to track the relevant KVA metrics. If Time to Market improves and Current Value starts rising, it validates the structural approach; if not, further adjustments are made. In this way, **EBM identifies the symptoms, OT treats the root cause**, and EBM then measures the treatment's effectiveness.
- **Continuous Feedback into Structure:** Apply an **EBM loop within the OT "Elevate" phase**. As Org Topologies changes are implemented incrementally, each change can be treated as an EBM experiment. Define an expected outcome (e.g. "by merging Team A and B into a single value-stream team, we expect deployment frequency to double in that product line"), implement the change, and measure the outcome (deployment frequency is a proxy for Time to Market KVI). This creates a tight feedback loop: structural change → metric outcome → learn → next structural change. It prevents the organization from over-correcting or making broad changes without evidence. Essentially, OT provides the *actionable changes* and EBM provides the *measure of success*, enabling a **scientific approach to organizational evolution**.
- **Strategic Goal Alignment Workshops:** An integrated practice could be running a workshop where leadership uses EBM to set or refine strategic goals/KVAs, and simultaneously uses Org Topologies mapping to evaluate if the current org can meet those goals. For instance, leadership might set a goal to increase **Unrealized Value** (capturing a new market segment). In the same session, using Org Topologies maps, they might discover that the current structure has no dedicated product team exploring that new market (perhaps all teams are tied up delivering current features). This insight leads to an Org Topologies design solution (e.g. create a new "Explore" team archetype or reassign an existing team's mandate to include the new segment). They would then implement that and use EBM to monitor if Unrealized Value (e.g. percentage of market captured or new customer adoption) starts to go down, indicating value is being realized. This illustrates how strategy → structure → metric integration can happen in a seamless flow.
- **Combining Language and Measures:** Org Topologies provides a **common language** for org structure (with terms like CAPS, WHOLE, topologies, etc.), and EBM provides a common language for value and improvement (CV, UV, etc.). Together, they can help different parts of the organization communicate. For example, an agile coach might say *"We need to elevate from a CAPS-1 to a CAPS-3 team to reduce dependencies,"* and a product manager might add *"Yes, that should improve our Time to Market."* When both the structural change and the expected outcome are clearly expressed, it creates alignment between organizational development efforts and business results. This integration of lexicon — structural terms coupled with value metrics — ensures everyone understands not just *what* change is happening, but *why* (what outcome is expected). It ties the abstract concepts of org design to concrete business metrics that people care about.
- **Ensuring Balanced Change:** EBM's four KVAs ensure that while pursuing one improvement, you don't hurt another. An organization integrating OT and EBM will use those metrics to check that a structural change aimed at one dimension doesn't inadvertently damage another. For example, moving to a Delivery Topology might speed up delivery (better T2M) but, if done in isolation, could lead to feature factory syndrome where lots of output doesn't increase customer value (CV). By keeping an eye on Current Value and Unrealized Value, leaders can detect if they are churning out features with no outcome — and then course-correct by incorporating more "Adaptive" elements (e.g. ensure teams also have discovery capability, not just output focus). Thus, the **EBM measures act as a compass** ensuring Org Topologies changes truly lead to agility (ability to respond) *and* real value creation, not one without the other.
- **Scaling and Sustaining Gains:** Over time, as an organization iterates between OT-driven changes and EBM-driven measurements, it can develop a capability for **self-tuning**. The structural changes (OT) solve immediate bottlenecks, and the measurement (EBM) ensures new bottlenecks or opportunities are quickly identified. This synergy can accelerate an agile transformation or any continuous improvement initiative. Org Topologies changes might happen at a slower cadence (since structural moves take planning), while EBM cycles can happen very frequently. An integrated approach might use EBM continuously (say, quarterly outcome reviews, monthly metric check-ups) and use Org Topologies periodically (say, an annual structural review or on-demand when EBM indicates a plateau). When both are embedded into the management practices, the organization is equipped to *adapt both its strategy execution and its structure in concert*. This leads to what we might call **organizational agility** in the truest sense: the organization can reconfigure itself (structure, teams, processes) and redirect itself (goals, investments) with relative ease, based on evidence, to seize opportunities or avoid threats.
## Key Metrics Aligned to Organizational Topologies
The **Evidence-Based Management (EBM) Guide (2024)** Appendix provides example Key Value Measures (KVMs) that organizations can use to gauge value and improvements. Each organizational topology — **Resource**, **Delivery**, and **Adaptive** — emphasizes different goals, so certain metrics from the EBM examples will be more suited to each.
Below are three exemplary key metrics fit for each topology, along with explanations of how each metric aligns with that topology's characteristics and goals.
### Resource Topology
*Org Goal: maximizing resource utilization and specialization*
| Metric (Key Value Area) | Alignment with Resource Topology |
|---|---|
| **Product Cost Ratio** *(Current Value)* | Measures total product expenses relative to revenue. A lower cost-to-revenue ratio reflects greater efficiency in resource utilization, supporting a Resource-focused organization's aim to optimize costs and maximize the output from each resource. |
| **Revenue per Employee** *(Current Value)* | Indicates how efficiently each employee (resource) generates value. A higher revenue per employee means the organization gets more output per resource, aligning with the Resource Topology's goal of maximizing resource use and efficiency. |
| **On-Product Index** *(Ability to Innovate)* | The percentage of time teams spend working directly on product value (vs. overhead). A high on-product index means most of the workforce's time is spent on productive, value-adding work, which aligns with maximizing resource productivity in a Resource Topology (minimizing idle time or context-switching). |
### Delivery Topology
*Org Goal: maximizing output and predictability of delivery*
| Metric (Key Value Area) | Alignment with Delivery Topology |
|---|---|
| **Release Frequency** *(Time to Market)* | Measures how often the product is released (e.g. daily, weekly, etc.). Frequent releases indicate a high throughput of features to customers, matching the Delivery Topology's emphasis on steady output and regular delivery of value. This metric shows the capability to deliver predictably and often. |
| **Lead Time (to Value)** *(Time to Market)* | The time from an idea or requirement being proposed to it being delivered and benefiting the customer. Short lead times demonstrate fast turn-around from concept to delivery, reflecting the Delivery Topology's goal of rapid, predictable delivery of proven value. |
| **Change Failure Rate** *(Ability to Innovate)* | The percentage of releases that result in failures (e.g. require hotfixes or rollbacks). A low change failure rate means releases are generally stable and successful, supporting the Delivery Topology's focus on predictability and quality in output. This ensures that increasing release speed doesn't come at the cost of reliability. |
### Adaptive Topology
*Org Goal: maximizing outcomes and innovation through fast adaptation*
| Metric (Key Value Area) | Alignment with Adaptive Topology |
|---|---|
| **Customer Satisfaction** *(Current Value)* | Gauges how happy customers/users are with the product (e.g. via surveys or NPS). High customer satisfaction indicates the organization is delivering valuable outcomes, not just outputs. This aligns with the Adaptive Topology's goal of maximizing customer-centric outcomes (delighting customers through continual learning and adaptation). |
| **Time To Pivot** *(Time to Market)* | Measures how quickly the organization can change direction in response to feedback or market changes. A short time to pivot reflects true business agility — the hallmark of an Adaptive Topology — demonstrating easy, cheap change based on learning and a capacity to rapidly adapt strategy. |
| **Innovation Rate** *(Ability to Innovate)* | The percentage of effort spent on developing new product capabilities (versus maintenance). A higher innovation rate means the organization dedicates more of its resources to creating new value. This supports the Adaptive Topology's focus on innovation and exploration, ensuring the organization can continuously evolve and deliver novel solutions. |
## Summary
In summary, Org Topologies and Evidence-Based Management are distinct but highly complementary frameworks. **Org Topologies** provides the *"where and how to change"* from a structural perspective, ensuring the organization's form enables agility and aligns with its purpose. **EBM** provides the *"whether and why to change"* from a value perspective, ensuring the organization's operations remain focused on delivering measurable value and that any change is justified by evidence.
Their key principles differ — one is about *designing the system*, the other about *measuring and steering the system* — yet they share a foundation in agile, empirical thinking and can mutually reinforce success. By integrating the two, organizations can avoid the pitfalls of structure-blind improvement or improvement-blind structure. Instead, they gain a powerful combined approach to become both well-organized and continuously learning — ultimately enhancing performance, adaptability, and agility in a sustainable way.
For a broader look at what "adaptive" means in practice, see [*In Search of Adaptivity and Fit*](/post/in-search-of-adaptivity-fit). This article is a part of a series on [Org Topologies](https://www.orgtopologies.com/) — a map to make your agile transformational journeys thoughtful and continuous.
---
# Strategic AI Adoption
**Date:** 2025-02-15 · **Reading time:** 3 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/elevate-org-with-strategic-ai-adoption
**TL;DR:** AI makes specialization cheap — broader skill mandates and higher archetypes become feasible. Don't spray AI generically. Three strategic questions: Where are you elevating? What archetype bottlenecks can AI break? Do the AIs need human monitoring? Focus investment where it unblocks the specific move you're making on the OT map.

> **Any management approach that doesn’t include AI as a central part of the future workforce is of the past. We are rapidly entering a world of AI agents and humanoid robots playing a role at work and home.**Org Topologies Primer 2025
A key insight when designing with OT: _Specialization and expertise are vanishing as limited resources, due to intelligence as a service_. This is the practical consequence of what I describe in [*Multi-Learning: 200 Years of the Wrong Model*](/post/multi-learning-200-years-wrong-model). That makes it _much_ easier to elevate an organization! So when you are deciding on new teams requiring new expert knowledge, shed the old assumptions, “We don’t have enough experts, therefore…”. Spin up another 10,000 agents.
Evolving rightward on the horizontal axis to broader skills mandate will become ever easier due to AI. And likewise upward on the vertical axis to a broader work mandate. So, top-right _Driving_ archetypes will become more feasible.
Obviously, “adopt AI everywhere you can” will be the general guidance — but as [the Ferrari Trap](/post/the-ferrari-trap) shows, generic AI adoption without structural change produces no system-level gain. Given the limited resources of money, time, and attention, in strategic org design with OT we recommend that you ask and answer these questions:
> 1. What parts of the organization are the focus of development with OT?
Focus your AI investment in the area you are elevating, where competitive advantage may come from early _adoption of new technology._
> 2. What archetypes are part of your target, and what are the major bottlenecks or constraints limiting their rapid adoption?
Find the early points where AI can make an outsized impact.
> 3. Do the AIs need monitoring by humans?
That implies new responsibilities and processes in your organization. We predict that _monitoring_ will become an important responsibility for human workers.
For example, a pet-supply company creates e-commerce software in a Resource topology. It’s a mature, uncomplicated market. Competition has delivered a better website and app that customers love. Leadership has decided on a business objective of retaining customers, with an org goal of fast flow to parity, by targeting a Delivery topology with CAPS-3 teams.
Now let's evaluate this set-up with the three questions:
_Q> What parts of the company are the focus of org development?_ The Product Management and R&D departments, so focus on AI investment there.
_Q> What archetypes are part of the target? What’s a dominant constraint from one to the other?_
The R&D department has mostly TASKS-1 individuals, and the target is CAPS-3 teams. On investigation, it’s a lack of front-end design and coding skilled people. Focus time, money, and management attention on AIs, especially on that big bottleneck, over a generic “adopt AI.”
_Q> Do the AIs need monitoring by humans?_
Yes, because people have decided on AI agents that autonomously design and code front ends, independently creating and iterating on variations that they deploy and measure. The small number of existing front-end designers and developers joining the new CAPS-3 teams will be trained in agent monitoring and take on that responsibility.
As a part of the Org Topologies Primer 2025 — a table of how AI adoption can be strategized in each of the four archetype groups:

## More on AI Implications on Org Design
---
# Haier's RDHY vs. Bayer's DSO
**Date:** 2025-02-04 · **Reading time:** 10 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/studying-org-designs-haier-rdhy-bayer-dso
**TL;DR:** Haier and Bayer both dismantled hierarchies but took different paths. Haier's micro-enterprises are independent P&L centers with digital contracting; Bayer's squads are cross-functional but still lean on centralized coordination. Mapped on Org Topologies, Haier reaches higher on both axes. Both prove decentralization works — the question is how far you push autonomy.

## What This Article Covers
Two of the most ambitious organizational redesigns in modern industry — Haier's **Rendanheyi (RDHY)** and Bayer's **Dynamic Shared Ownership (DSO)** — share a common ambition: dismantle the traditional pyramid and push decisions to the frontline. They also differ in almost every respect that matters: origin, structure, age, cultural drivers.
This piece walks through both models, maps their work units on the [Org Topologies](https://www.orgtopologies.com/) two-axis grid, and shows what each gets right — and where each is, in different ways, still incomplete.
Sections, in order:
1. Haier's transformation
2. Bayer's transformation
3. Similarities and differences: RDHY and DSO
4. Studying org designs of RDHY
5. Studying org designs of DSO
6. Comparing and contrasting the two models
7. Putting it all together
## 1. Haier's Transformation
The Haier **Rendanheyi** model (**RDHY**) is a management philosophy developed under the leadership of Haier's founder, Zhang Ruimin. It is a radical departure from traditional hierarchical structures — built on the idea that every employee's effort should align directly with customer (or user) value creation.
Haier's journey toward a decentralized, customer-centric organization began in earnest around **2005** — a sharp break from conventional hierarchy. Over the following years, and especially around **2012**, Haier refined the approach by breaking its operations into thousands of micro-enterprises that interact directly with users, institutionalizing entrepreneurial autonomy and customer-focused value creation.
Reported outcomes include: hierarchical layers reduced from 12 to 3 across subsidiaries, a 67% faster decision-making cycle compared to 2021 benchmarks, and a target — by 2025 — to derive 60% of revenue from ecosystem services through AI integration and cross-industry partnerships.

## 2. Bayer's Transformation
Bayer's **Dynamic Shared Ownership** (**DSO**) is a sweeping transformation of a traditional hierarchical structure into a more agile, decentralized system — one that shifts decision-making and ownership closer to the frontline. Much like Haier's RDHY, DSO is designed to empower employees and create a more responsive, customer-centric organization. But it emerges from a very different corporate context and set of challenges.
Bayer began restructuring its traditional pyramid-shaped organization into small, empowered squads around **2018–2019**. The initiative accelerated significantly around **2020** in response to performance challenges and the need for faster, market-responsive decision-making. The creation of agile, cross-functional squads is a more recent development of the model. The goal: shift power to frontline teams while maintaining interdependent coordination through digital platforms and agile processes.
It is still early to judge the success of the DSO implementation — Bayer is only a few years into the change (compared to Haier, who started almost two decades ago). As of February 2025, Bayer's CEO Bill Anderson, who was appointed in 2023, continues to lead Bayer through a major restructuring program aimed at reducing hierarchy and cutting costs by €2 billion by 2026. Bayer's recovery toward a shinier future is likely still ahead.

## 3. Similarities and Differences: RDHY and DSO
Both models share similar ambitions — decentralize decision-making, empower frontline employees, focus on customer value. The contexts and drivers, however, differ:
- **Origin.** Haier's model was born out of the need to transform a manufacturing company in a rapidly evolving Chinese market. Bayer's DSO is a response to internal performance challenges and the demands of a global pharmaceutical and life sciences conglomerate.
- **Structure.** Haier's approach breaks the organization into thousands of micro-enterprises and ecosystem micro-communities. Bayer is reconfiguring its structure into autonomous, cross-functional squads within a "flat army."
- **Cultural drivers.** Both require a significant cultural shift. Haier's journey is about aligning every employee's value with customer value. Bayer's DSO is similarly designed to transform mindsets from hierarchical control to shared, mission-driven ownership.
In summary:
- **Haier.** Most employees are reorganized into micro-enterprises (and aggregated into ecosystem micro-communities), but some functions — especially centralized support — remain outside the direct micro-enterprise structure.
- **Bayer.** A significant portion of the workforce is restructured into agile, cross-functional squads, yet certain central functions and corporate support roles are not organized this way.
## 4. Studying Org Designs of RDHY
### Core Principles of RDHY
**1. Human-centric value creation.** At its heart, the model is built on the idea that "Ren" (人, meaning "people" or "employees") and "Dan" (单, "orders" or customer demands) should be "HeYi" (合一, "integrated"). In other words, the personal value of every employee is directly tied to the value they create for users. This "win-win" concept drives a culture where **every individual is seen as an entrepreneur**, with incentives and rewards linked to how well they serve customer needs.
**2. Decentralization and self-organization.** Traditional middle management and rigid bureaucracies are replaced with a **network of micro-enterprises (MEs)** — autonomous units. Each small unit (often around 10 people) operates almost like an independent startup within the larger organization. This decentralization enables rapid decision-making and agile responses to customer feedback — what Haier calls "zero distance" between the employee and the end-user.
**3. Entrepreneurial autonomy.** Rather than a top-down, command-and-control system, the Rendanheyi model delegates authority to the lowest levels. Employees are given decision-making power and a share in the success of their projects. The entrepreneurial spirit is encouraged through systems that reward innovation and accountability, making every micro-enterprise **responsible for its own profit and loss**.
### Work Units of RDHY
Haier's RDHY isn't limited to autonomous micro-enterprises (MEs). Over time, the model has evolved to include several complementary unit types:
1. **Micro-enterprises (MEs).** Small, autonomous business units — typically 10 to 15 employees — that operate as independent profit-and-loss centers within the larger corporate structure. They are empowered to make critical decisions, hire and manage talent, and directly engage with customers to identify and meet their needs, fostering an entrepreneurial culture where every employee acts as a mini-entrepreneur. MEs are the foundational building blocks of Haier's decentralized organization, and they often collaborate and interconnect through ecosystem micro-communities (EMCs) to share resources and co-create value.
2. **Ecosystem Micro-Communities (EMCs).** MEs are not isolated; they are designed to interconnect. Groups of MEs come together to form EMCs — clusters or communities that collaborate to address more complex user scenarios. In practice, EMCs are often divided into subtypes (for example, "solution EMCs" and "experience EMCs"), with one set focusing on developing solutions (R&D or manufacturing) and the other on user engagement and experience. The grouping helps the organization tackle larger market challenges while still maintaining the agility of small entrepreneurial units.
3. **Supporting shared services and platforms.** In addition to MEs and EMCs, Haier has built internal service platforms that function as support units. These manage essential services — HR, procurement, logistics — reducing the need for traditional middle management and allowing the MEs to focus on value creation and customer engagement. Platforms like COSMOPlat serve as internal marketplaces where units can interact, bid for services, or share resources in a transparent, market-based manner.
Together, these three layers create a dynamic ecosystem in which individual entrepreneurial units drive rapid innovation and customer-centricity, while centralized platforms and inter-unit communities ensure coordination and resource sharing across the whole enterprise.
### Disclaimer
Below are publicly available real-life examples. These are probably some of Haier's most advanced and successful cases — that's why they have been promoted. They are great for illustrating the power of the model.
When we later map these teams with Org Topologies, it is worth remembering that those assessments are likely the outliers — in the positive direction. We predict that not all teams at Haier are this advanced and would probably be assessed lower on the map. The same applies to Bayer's example teams further below.
Our intention is not to create a statistically correct assessment — we simply lack the data for such a study. Our goal is to show the qualitative (not quantitative) potential of these two very different models. Our mission is to inspire other organizations to *get the change going*. (For another case study using Org Topologies mapping, see [*LeSS Adoption at Poster POS*](/post/less-adoption-at-poster-pos).)
### Real-Life Examples of MEs
**Mask Supply Microenterprise.** During the COVID-19 pandemic, a small group of Haier employees recognized a critical shortage of protective masks. They quickly formed an ME to source raw materials, organize production, and distribute masks at scale. While it emerged to solve a specific crisis, it evolved to manage the entire supply chain for the product line, leveraging external suppliers and digital tools for smart contracting.
**Smart Home Appliance Microenterprise.** One of Haier's flagship MEs focuses on the development of integrated smart home solutions. This unit designs, produces, and continuously refines products like refrigerators, washing machines, and air conditioners by directly engaging with customers. Its work spans the entire value chain — from R&D and manufacturing to marketing and service — and it often collaborates with other MEs within an EMC to address complex user scenarios.
**GE Appliances Microenterprise (global adaptation example).** Following Haier's acquisition of GE Appliances, parts of the U.S. business were reorganized into autonomous micro-enterprises. Each ME targets a distinct product line (for example, air conditioners or washing machines) and is empowered to handle everything from product innovation to market launch, tailoring solutions to local customer needs. The structure has allowed the unit to operate with startup-like agility while contributing to overall brand performance.
### Mapping Haier's Org Design with Org Topologies
The Org Topologies map offers a visual aid to make sense of org design, beyond frameworks and ambiguous terminology.
The horizontal axis represents the **[Scope of Skills Mandate](/post/teams-and-scope-of-skills-mandate)**: the levels of skill composition that work units are allowed to apply doing certain work — from Functional, to End-to-End, and even Expanding beyond that.
The vertical axis represents the **Scope of Work Mandate**: the levels of work that units are expected to perform — from the lowest Task level, to Partial, and even Whole Business.
**Below are the assessments of the sample value-creating units of Haier's RDHY model.**
**Mask Supply Microenterprise**
- **Horizontal:** Expanding — although this unit initially formed with a functional/multi-skill base to address a crisis, it rapidly integrated external partners and digital contracting, continuously acquiring new capabilities.
- **Vertical:** The unit is responsible for a specific product line (protective masks) and manages a substantial portion of the supply chain without covering a fully diversified business — Partial-Business Focus.
**Smart Home Appliance Microenterprise**
- **Horizontal:** This flagship unit covers the entire value chain (from R&D and manufacturing to marketing and service), operating independently to deliver complete End-to-End smart home solutions.
- **Vertical:** It functions as an independent profit-and-loss center with Partial-Business Focus, managing a complete business segment that delivers end-to-end value to customers within Haier's broader product landscape.
**GE Appliances Microenterprise**
- **Horizontal:** Following Haier's acquisition, this unit was reorganized to handle an entire product line with full End-to-End autonomy, mirroring a startup-like approach.
- **Vertical:** Structured as a standalone profit center responsible for delivering a complete business solution in its segment — Partial-Business. Each unit is dedicated to a distinct product line (for example, air conditioners or washing machines) and is empowered to manage everything from product innovation to market launch.
The visual representation of the assessment:

**Now let's assess the supporting shared services and platforms.**
- **Horizontal:** Typically mapped between the Multi-Skill and Expanding levels — they are capable of building internal service platforms. We don't have the exact details of their composition or dependencies on other units, so we assume they are mostly complete units.
- **Vertical:** Positioned in the Task Focus to Capabilities Focus range. Their responsibility is narrowly defined — manage critical support tasks and provide operational capabilities. They do not handle complete business outcomes; they ensure that processes and resources are in place for the MEs and EMCs to function efficiently.
On the map:

We did not assess Ecosystem Micro-Communities (as clusters of MEs) because our focus is on fine-grained work units. Evaluating larger groups, such as ecosystems or business divisions, does not accurately reflect workers' mandates and usually creates a misleading picture.
## 5. Studying Org Designs of DSO
### Core Principles of DSO
**1. Mission-driven value creation.** Bayer is shifting the focus from traditional quarterly KPIs to **outcomes aligned with its long-term mission** — "Health for all, Hunger for none." Decisions and rewards are now tied directly to how well teams create real, tangible value for customers.
**2. Network of autonomous, cross-functional teams.** Instead of a rigid, top-down hierarchy, Bayer is restructuring into a "flat army" of **multidisciplinary, self-governing teams** (often called "squads"). These teams are empowered to make decisions independently, drawing on diverse skills that span functions such as R&D, marketing, and supply chain management. The decentralized model encourages faster, more informed decisions at the point of customer contact.
**3. Shared ownership and empowerment.** DSO replaces conventional management control with shared ownership. Frontline employees — from field sales reps to technical advisors — are given real **decision-making authority and held accountable for outcomes**. Their performance and compensation become directly linked to the value they deliver to customers, fostering a strong entrepreneurial spirit across the organization.
### Work Units of DSO
Bayer's DSO reconfigures the organization into several types of work units that work both autonomously and collaboratively. Although detailed internal information is not fully disclosed publicly, industry reports and management insights suggest the new structure includes the following key units:
1. **Agile squads.** Small, cross-functional teams (typically 5–15 members) composed of employees from various disciplines — R&D, marketing, sales, supply chain — who are empowered to make quick, autonomous decisions. Squads execute on specific projects or market opportunities and are oriented toward rapid innovation and customer responsiveness.
2. **Cross-functional cells.** In certain strategic areas, Bayer has set up specialized cells that bring together experts from multiple functions to tackle complex, integrated challenges. These cells often work on end-to-end value creation projects, such as new product development or digital transformation initiatives, ensuring every aspect from conception to market delivery is coordinated.
3. **Centralized support platforms.** Although the aim is decentralization, Bayer maintains certain central service units that provide standardized functions and services (IT, HR, procurement, finance) underpinning the agile squads. These platforms support the squads by delivering standardized tools, resources, and process frameworks that enable faster decision-making and smoother inter-team collaboration. Rather than engaging directly in market-facing innovation, they streamline operations, reduce overhead, and enable faster decisions by automating routine tasks and ensuring consistent processes across the organization.
4. **Integration and coordination forums.** These forums — regular "scrum-of-scrums" meetings, digital collaboration platforms, designated liaison roles — exist to synchronize the work of Bayer's agile squads. They facilitate the sharing of progress, resolution of inter-squad dependencies, and alignment of outputs with overall corporate strategy. They are the glue connecting autonomous teams while ensuring collective efforts drive toward shared business outcomes.
Each of these work units contributes to the overall DSO approach by combining decentralized autonomy with the mechanisms for coordination and shared value creation. This blend of independence and interdependence is central to Bayer's effort to transform into a more responsive and innovative organization in today's fast-paced market environment.
### Disclaimer
There is much less information publicly available on DSO compared to RDHY. For one, DSO is much younger. Secondly, its power is yet to be seen. Lastly, all the information we are basing our assessment on has been pushed out by Bayer's marketing itself, which is likely the best-case scenario plus some early, hard wins.
So, we hardly know anything about the model's downsides or how broadly the model has been adopted in the enterprise.
Yet, even without quantitative accuracy, we believe our analysis can be useful to see the potential of the DSO model — not its particular implementation at Bayer, which is yet to be studied thoroughly in the years to come.
In any case, DSO is by far the boldest change model that we know of in the pharma and chemical industry. If it proves successful, we will see it spread across the industry. Then we will get more data and insights to perform a more thorough study.
### Real-Life Examples of Squads
**Bayer Crop Science Squad (Southern Iowa).** Led by Barry Jacobson in Bayer Crop Science, this squad is composed of field sales representatives, technical agronomists, and customer business advisors. The team rapidly develops proposals based on direct interactions with farmers and local ag retailers. They identify specific challenges in the field, collaboratively design solutions, and implement them without the delays of traditional approval hierarchies. Their work has led to faster decision-making and improved responsiveness to market needs, directly aligning with Bayer's push for frontline empowerment.
**Bayer Italian Innovation Squad (healthcare/pharma).** In Bayer's European operations, an agile squad was formed to address a pressing healthcare challenge. The team — drawing talent from R&D, design, and operations — collaborated to develop a tool designed to make injections easier for hemophiliac patients. By rapidly iterating their solution over a period of just 2–3 months, the squad demonstrated high responsiveness and creativity. Their cross-functional collaboration allowed them to innovate swiftly while directly addressing user pain points — a critical aspect of Bayer's transformation.
**Bayer Global Design Teams.** Bayer has instituted around 70 design teams globally, which operate as agile work units responsible for redesigning key corporate processes — from supply chain management to digital transformation initiatives. These teams work cross-functionally to reengineer and optimize processes across the organization. Their efforts are critical for aligning disparate parts of the business under the new DSO model, ensuring that innovation and efficiency improvements are integrated throughout Bayer's operations.
### Mapping Bayer's Org Design with Org Topologies
**Similar to Haier's assessments above, below are the Org Topologies mappings for Bayer's sample value-creating units.**
**Bayer Crop Science Squad**
- **Horizontal:** This cross-functional Multi-Skill squad (field sales reps, technical agronomists, customer advisors) combines diverse expertise to develop and execute market-specific solutions.
- **Vertical:** Focused on a specific segment within the crop science division (Partial-Business Focus), delivering targeted outcomes rather than managing an entire business.
**Bayer Italian Innovation Squad**
- **Horizontal:** This agile squad — drawing talent from R&D, design, and operations — was able to take a healthcare innovation (a tool for easier injections) from concept to market in 2–3 months, delivering a complete End-to-End solution.
- **Vertical:** The mandate is centered on a specific innovation project within the healthcare/pharma segment (Partial-Business) rather than an entire business vertical.
**Bayer Global Design Teams**
- **Horizontal:** Composed of multidisciplinary experts, these teams work on comprehensive process redesign and digital transformation, integrating a wide array of skills to deliver full solutions (End-to-End).
- **Vertical:** Their primary focus is on enhancing and optimizing operational processes (e.g., supply chain, digital workflows) rather than managing a complete business line — assessed as Capabilities Focus.
The visual representation:

**Below is the Org Topologies mapping of the sample supporting units of Bayer.**
**Centralized support platforms**
- **Horizontal:** These platforms support the agile squads by delivering standardized tools, resources, and process frameworks that enable faster decision-making and smoother inter-team collaboration. That spans the whole range from Functional to End-to-End.
- **Vertical:** Placed in the Task Focus to Capabilities Focus range. Their work mandate is narrowly defined — they are responsible for specific support tasks or developing certain operational capabilities, not for managing a complete business or customer value chain.
**Integration and coordination forums**
- These are merely events and virtual teams, so we won't assess them.
And on the map:

## 6. Comparing and Contrasting the Two Models
Both Haier's micro-enterprises (MEs) and Bayer's agile squads are advanced work units — but they excel in different dimensions of organizational transformation.
**Haier's micro-enterprises (MEs).** These units are highly advanced in terms of decentralization and entrepreneurial empowerment. Each ME functions as an independent profit-and-loss center with full decision-making authority and direct customer engagement. Their structure not only dissolves traditional hierarchical boundaries but also integrates deeply into larger Ecosystem Micro-Communities (EMCs), enabling a near-seamless alignment between employee incentives and user value creation. This radical shift — where nearly all operating staff are treated as mini-entrepreneurs — is a breakthrough in dismantling bureaucracy and fostering sustained innovation.
**Bayer's agile squads.** Bayer's squads are advanced in adopting agile, cross-functional collaboration within a traditionally hierarchical, large multinational context. These squads (typically 5–15 members) are empowered to work rapidly and iteratively, leveraging digital collaboration tools to shorten decision cycles and respond to market demands quickly. Although they enjoy significant autonomy on project-specific tasks, they still operate within a framework that includes centralized support functions for strategic alignment and resource sharing. This approach excels in creating rapid, flexible responses but may not be as radically decentralized as Haier's MEs.
Both models rely on **shared supporting units** that enable the work units by offering standardized commodity services and platforms.
### Managing Interdependency with Digital Contracting and Agile Coordination
MEs and squads can do a lot independently, yet they are interdependent and should not function as broader silos. They have to find ways to collaborate with each other. Here, Haier and Bayer apply different strategies.
**Digital contracting** is a cornerstone of Haier's RDHY, enabling its vast network of MEs to function as an integrated, agile ecosystem. Rather than relying on traditional, paper-based agreements, Haier employs digital contracting through platforms like COSMOPlat and the Workbench. These systems utilize **smart contracts and blockchain** technology to automate and secure agreements between MEs and their external partners.
When an ME issues a **digital tender** for a service or resource, competing units bid for the work; once agreed upon, the contract is automatically executed and recorded on a blockchain. This streamlines negotiations, minimizes errors, and ensures payment is directly linked to the value created for customers — embodying Haier's "paid by users" principle. In essence, while each ME operates with significant autonomy, digital contracting ensures they remain interdependent, sharing resources and expertise across EMCs.
In contrast, Bayer's DSO — which effectively operates as a [Delivery Topology pushing toward Adaptive](/post/three-ecosystems) — addresses alignment and coordination among its agile squads through a set of complementary **digital and procedural tools**.
To manage dependencies across squads, Bayer employs **agile ceremonies** such as "scrum-of-scrums," where representatives from different squads meet regularly to synchronize efforts, resolve conflicts, and ensure alignment with the company's broader strategy.
Additionally, Bayer relies on **digital collaboration platforms** that provide real-time transparency through shared dashboards, performance metrics, and project updates. Dedicated liaison roles further facilitate coordination by managing inter-squad dependencies, ensuring overlapping resources and joint initiatives are effectively integrated.
In summary: Haier's digital contracting transforms micro-enterprises into semi-independent, entrepreneurial nodes that operate through automated, transparent agreements — ensuring that autonomy is balanced with ecosystem collaboration. Bayer's DSO emphasizes agile alignment among its squads through structured coordination mechanisms, digital tools, and dedicated liaison roles. Both approaches aim to dismantle traditional hierarchies, yet Haier's model focuses on creating a tightly integrated digital marketplace for value exchange, while Bayer's strategy is centered on aligning and coordinating autonomous teams within a larger corporate framework.
## 7. Putting It All Together
> Haier's Rendanheyi, initiated around 2005 and refined by 2012, dismantles traditional hierarchies by reorganizing most employees into small, autonomous micro-enterprises that operate within an interconnected ecosystem. It decentralizes the organization into MEs that are integrated into a broader ecosystem through digital contracting and Ecosystem Micro-Communities.
On the horizontal axis (scope of skills mandate), these units are positioned as End-to-End to Expanding — they begin as end-to-end units but continuously acquire new skills and external capabilities via digital tools.
Vertically (scope of work mandate), some MEs (e.g., Smart Home Appliance or GE Appliances units) are mapped as Partial-Business because they manage the full value chain for a given product line, while others — like the Mask Supply Microenterprise — operate at a Partial-Business level, focusing on a specific product segment with some dependency on shared services.

> In contrast, Bayer's Dynamic Shared Ownership — an ongoing roll-out started in 2018 — restructures the organization into agile, cross-functional squads that work rapidly on specific projects. Bayer's squads, supported by centralized platforms and coordination forums, are generally positioned as Multi-Skill units with a Partial-Business mandate.
On the horizontal axis, these squads generally fall within the Multi-Skill to End-to-End range, reflecting their integration of diverse expertise to rapidly deliver innovations and adapt to market feedback.
Vertically, the squads are mostly positioned in the Capabilities to Partial-Business zone, as they are tasked with delivering specific projects or capabilities rather than running an entire, standalone business. Bayer reinforces alignment and coordination through centralized support platforms and integration forums that help manage interdependencies among squads.

This article is a part of a series on [Org Topologies](https://www.orgtopologies.com/) — a map to make your agile transformational journeys thoughtful and continuous.
---
# Teams and Scope of Skills Mandate
**Date:** 2025-01-15 · **Reading time:** 7 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/teams-and-scope-of-skills-mandate
**TL;DR:** The difference between functional and multi-function teams is not individual skills — it is the team's organizational mandate. What scope of customer problems is the team authorized to solve end-to-end, without handoffs? That mandate is an org design decision, not a staffing one.

The key question this article addresses is:
> How do we tell if a team is truly multi-function or just functional, and why does it matter for delivering end-to-end value?
There has been a high-volume discussion exploring this and skill-related questions in our [Slack community](https://www.orgtopologies.com/community) with great input from Aimé Flemm, Steve Alexander, Sven Müller, and Zoltán Dósa. I decided to summarize key discoveries in this article.
**TL;DR**: Functional teams specialize in one domain—even if they have multiple subskills—while multi-function teams span multiple domains, letting them deliver end-to-end value without handoffs. The big difference is the _team's mandate_ (an org design decision), which shapes how quickly and efficiently they can respond to customer needs.
## Embracing the Spectrum: From Functional to Multi-Function Teams (Updated)
Organizations often struggle to explain the difference between **functional**(“single-function”) and **multi-function**(or “multi-skilled”) teams. On the surface, one might assume “functional” means a person can only do a narrow set of tasks, whereas “multi-function” means having a broad skill set. But what if individuals in a so-called “functional” team already use multiple subskills—like an Ops engineer proficient in networking, security, and disk management?
The crux is not whether a person can do multiple things. Rather, **Org Topologies**emphasizes the **organizational mandate**: what scope of customer problems is the team authorized and expected to solve, _end to end_, without formal handoffs?
## Functional vs. Multi-Function: The Scope of Mandate
In **functional**teams, members share a single overarching role or domain—e.g., front-end development, Ops, product management, or marketing.
* Yes, they might each have “subskills” in that domain (a front-end developer who knows React, Angular, CSS, etc.), but they remain in _one function_.
* To deliver new features involving other domains, they typically coordinate with separate teams (e.g., a back-end or product design group).
A **multi-function**team, by contrast, includes roles spanning multiple domains under one shared purpose—e.g., front-end, back-end, product management, UX design, marketing, and sometimes operations (DevOps).
* They can handle various tasks, from discovering customer needs to coding, testing, and promoting a feature.
* They reduce external handoffs because they already have the necessary expertise in-house.
**Why use “functional” instead of “single-skilled”?**Because “single-skilled” suggests someone only knows one tool or framework, which is rarely true. In reality, it’s about how the organization structures the team’s mandate, not the total number of frameworks each individual can handle.
## Why This Matters
Below is a quick summary illustrating why the difference between **functional**and **multi-function**matters for delivering value:
* **If a functional unit tries to build a truly new product feature and ensure customer adoption,**it typically lacks the product management, design, and marketing expertise to guarantee it’s desirable, user-friendly, and effectively promoted. They must hand off tasks to other functional teams or departments.
* **On the other hand, a multi-function team**includes (or has access to) those complementary skills—so they can easily iterate, test with real users, market, and refine solutions without waiting in line for another team. This often leads to faster feedback loops and more holistic product outcomes.
When the time to market and adaptation to change is critical, these distinctions can become make-or-break. The [whole product focus team](/post/whole-product-focus-team) — capable of working on any feature end-to-end — is the natural endpoint of this evolution. A purely functional structure can bottleneck innovation if teams struggle to collaborate across organizational silos. By contrast, a well-supported multi-function team can operate like a mini-startup within the enterprise: they discover, design, develop, and launch features under one roof.
## An “Outside-In” Example
One simple way to explain this concept to leadership is to focus on **what the customer can expect**from a team rather than the internal skill sets:
* **Functional Team**: If the team can solve only one type of problem—for instance, handling front-end UI—then it’s functional (or single-function). Even though each member might know multiple frameworks, all of those subskills remain under “front-end work.” If the customer also needs changes to the back-end or advanced user research, that functional team has to reach outside for help.
* **Multi-Function Team**: If the team can solve a wide variety of problems across the stack—front-end, back-end, testing, infrastructure, UX—then it’s multi-function. They have the authority and ability to manage all key tasks end to end, meaning fewer handoffs and faster delivery.
From an **executive viewpoint**, this outside-in framing underscores how quickly and effectively a team can satisfy customers. A multi-function team can deliver a “one-stop shop” experience, improving responsiveness and overall accountability.
## It’s About Organizational Design—Not Just Skills
A major misconception arises when a functional team argues: “We’re already multi-skilled because we combine various tasks within our domain.” For instance, a front-end specialist might also do design tweaks and user testing. In reality, if the team’s **formal organizational mandate**remains the front-end, they’re still considered “functional.” They have multiple subskills within one primary function but must hand off anything beyond that function.
This distinction highlights an **environmental**aspect: even if individuals possess overlapping abilities, does the **organization**encourage them to apply those abilities collaboratively, or does it enforce silos through strict role definitions? Multi-function teams need **organizational support**—clear goals, decision-making authority, and a culture that fosters collaboration.
## Less Handoff, More Ownership
Imagine you have:
* **Team A**: front-end
* **Team B**: back-end
* **Team C**: design and user research
In a functional setup, a new feature request might bounce between these specialized teams, each handling their part. This can work if requirements are stable but slow iteration and discovery if the feature’s final shape is uncertain.
In a **multi-function setup**, a cross-domain team includes front-end, back-end, and design expertise. They can talk to the customer, sketch a design, code it, and test reactions without waiting for separate teams. They have **end-to-end ownership**, boosting adaptability and speed of learning.
## Addressing Executive Concerns
When explaining Org Topologies to executives, focus on:
1. **Reduced coordination overhead**: Multi-function teams minimize handoffs by integrating key roles in one group.
2. **Faster innovation**: They can swiftly adapt to user feedback because discovery, design, and delivery happen together.
3. **Contextual choices**: Functional teams still excel in stable or compliance-heavy environments where deep specialization is needed. If rapid learning is crucial, multi-function teams often thrive.
Forming multi-function teams requires a supportive environment: leadership support, psychologically safe collaboration, and well-defined missions unifying diverse roles. It’s not enough to place cross-domain experts in the same Slack channel—there must be a shared commitment to work as a single unit. Career structures matter here too — [tailwind career paths](/post/tailwind-career-paths) reward breadth rather than punishing it.
## Evolution and “Scope of Skills Mandate”
Teams can **expand**their scope over time, gradually incorporating product discovery, UX, or marketing capabilities. A front-end team might learn how to validate user needs. An infrastructure group might add DevOps or QA tasks to reduce external dependencies. As they grow their **scope of skills mandate**, they move along the spectrum toward multi-functionality.
This is why **functional vs. multi-function**isn’t strictly binary. It’s a continuum anchored by how many domains a single team is empowered to address. Org Topologies helps visualize these evolutions and clarifies how structural decisions align with organizational goals.
## My Key Takeaways
* **Functional (single-function) teams**specialize in one domain. Members often have multiple subskills, but their **mandate**is still narrow; they rely on handoffs to cover other domains.
* **Multi-function (multi-skilled) teams**span multiple domains—front-end, back-end, design, product, and marketing—so they can build and deliver end-to-end solutions in-house.
**Why This Matters**:
* When tasked with new features and adoption, functional teams may lack product, design, or marketing expertise. They must coordinate externally.
* Multi-function teams have these skills under one roof, enabling quicker iteration, testing, marketing, and refinement.
**An “Outside-In” Example**:
* A team that can solve only one category of problems (e.g., front-end UI) is functional.
* A team that can tackle multiple parts of the stack (front-end, back-end, infra, etc.) is multi-function.
* Organizational **culture**and **authority**matter. Even if individuals have overlapping skill sets, they need an environment and mandate that allows them to perform cross-functional work seamlessly.
Ultimately, choosing between functional and multi-function structures depends on your **strategic goals**and related **market context**.
Functional teams can be ideal in stable, specialized settings, while multi-function teams shine in fast-evolving markets where quick learning and customer responsiveness are essential. In the age of AI, the economics tip further toward broad mandates — [multi-learning](/post/multi-learning-org-design-pattern-ai) becomes viable when AI collapses the cost of acquiring adjacent skills. Understanding the difference—focusing on what the team can deliver _end to end_—is key to designing modern, adaptive organizations.
---
# Tailwind Career Paths
**Date:** 2024-12-17 · **Reading time:** 5 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/tailwind-career-paths
**TL;DR:** Traditional career ladders reward narrow specialization and punish breadth. Tailwind career paths flip this: broad roles like Product Developer, peer-driven promotions, back-me-up skill tables, and mentorship baked into the structure. Y Soft's manager-less R&D shows the model works — simplicity and transparency over HR theater.

In today's rapidly evolving technological landscape, organizations face increasing pressure to build adaptive, multi-skilled teams.
Traditional career paths, however, often act as barriers rather than enablers, rewarding narrow specialization and promoting hierarchical roles as the only path to success. In the age of AI, this rigidity is especially dangerous — [narrow-mandate roles are the first to be displaced](/post/ai-replaces-tasks-not-people). For those attempting to adopt frameworks like [**Large-Scale Scrum (LeSS)**](https://less.works/) or operate in dynamic environments, these outdated systems quickly become obstacles. Instead, organizations need **"tailwind career paths"** — career models that align individual growth with organizational needs, fostering flexibility, technical excellence, and mentorship without sacrificing clarity or fairness.
Tailwind career paths reject the outdated notion that advancement requires climbing a managerial ladder. Instead, they create open landscapes for growth — where individuals deepen their expertise, broaden their contributions, and help others succeed. Organizations can foster cultures where technical excellence, collaboration, and mentorship thrive by focusing on multi-skilling, shared goals, and flexible structures. Real-world examples like Y Soft show that simplicity and transparency are key to success. Whether through peer-driven promotions, skill-mapping tools, or continuous mentorship, tailwind career paths create environments where employees feel empowered, valued, and inspired to grow.
> At the heart of a tailwind career path lies simplicity. Rather than fragmenting roles into granular job titles — front-end developer, back-end specialist, or UX expert — organizations can adopt broad, flexible roles.
For instance, Y Soft offers a compelling example of a streamlined and empowering career path within a [**manager-less R&D environment**](https://www.ysoft.com/careers/blog/managerless-rnd-promoting-people). Roles are kept simple, progressing through clear levels — *Junior → Intermediate → Senior → Principal* — while promotions are employee-driven, transparent, and feedback-oriented. This eliminates artificial managerial hierarchies and empowers individuals to take ownership of their growth.
## Core principles
For a tailwind career path to succeed, [multi-learning](/post/multi-learning-200-years-wrong-model) must be at its core. Teams that embrace skill mobility — where employees develop expertise in multiple areas — are far more resilient and adaptable. Implementing such frameworks may seem daunting, but organizations can follow core principles to design effective tailwind career paths:
- **Communicate the Vision Continuously**: Leadership must clearly articulate multi-skilling as a priority. Regularly reinforce this message through team events, company updates, and sprint reviews to create alignment and enthusiasm.
- **Simplify Roles and Levels**: Replace fragmented job titles with a broad role like *Product Developer*. Establish clear progression levels that emphasize skill depth, breadth, and influence — moving from team-level contributions to organizational leadership.
- **Make Promotions Transparent and Peer-Driven**: Implement a process where employees initiate promotions through self-evaluation and peer feedback, with reviews conducted by structured committees. At Y Soft, this ensures fairness while keeping employees accountable for their growth.
- **Encourage Multi-Skilling Through Mentorship**: Use tools like the *back-me-up table* to identify gaps in skills coverage. Every specialty should aim for a specialist, a backup, and an apprentice. Pairing specialists with apprentices fosters mentorship while broadening organizational knowledge.
- **Prioritize Team-Based Goals Over Individual Metrics**: Shift focus from individual targets to team-based goals. Shared performance objectives promote collaboration and reduce unhealthy competition. Celebrate achievements in retrospectives and sprint reviews to reinforce this approach.
- **Support Learning with Tools and Enablers**: Provide access to resources like AI tools (e.g., Cursor) to help employees navigate new codebases and reduce the friction of learning unfamiliar domains.
- **Facilitate Peer Learning and External Exposure**: Encourage employees to connect with peers from companies like Y Soft, where innovative approaches are already in place. These exchanges can provide invaluable insights and inspire solutions tailored to the organization's needs.
- **Separate Compensation from Career Levels Initially**: Avoid tying promotions to salary changes too early. Allow employees to experiment with the new model for at least a year before aligning it with formal HR compensation structures.
- **Try Gamification and Avoid Over-Gamifying**: Gamification can bring playfulness and ease when trying new ideas. It can help incentivize learning. So, it is a good idea to try some simple gamification techniques. It is important not to do more than necessary as gamification comes with risks, such as employees "gaming the system" rather than focusing on meaningful progress and intrinsic rewards — growth, mentorship, and collaboration.
These principles create a framework that aligns personal growth with team and organizational success. By prioritizing simplicity, transparency, and adaptability, companies can replace headwinds with systems that propel individuals forward.
## Encouraging experimentation
Encouraging experimentation during the early stages of implementing a career framework is equally important. By initially decoupling promotions from salary adjustments, organizations can allow employees to explore and adapt without fear of immediate consequences. Celebrating progress becomes a cultural cornerstone: sprint reviews, retrospectives, and peer recognition provide opportunities to highlight individuals who step outside their comfort zones. Over time, these celebrations reinforce the value of multi-skilling and cross-team contributions.
[Allan Cyment](https://www.linkedin.com/in/acyment/) shared an experiment with a "back-me-up" table used at one of his clients: a simple yet powerful tool for facilitating this growth. It allows teams to map out their skills, identify gaps, and ensure each area has a specialist, a backup, and an apprentice. Over time, employees broaden their expertise naturally, often through pairing or mob programming. Such practices encourage knowledge-sharing and mentorship, ensuring the team remains robust and flexible even as demands change.
Companies like [Y Soft](https://www.ysoft.com/) demonstrate that effective career paths need not be complicated. Their transparent promotion process removes barriers, while a clear structure enables individuals to understand expectations and chart their growth. Promotions are not dictated by managers but driven by employees themselves through peer-reviewed evaluations. Salaries are adjusted based on value and contributions rather than rigid timelines or hierarchies. This approach builds trust while aligning individual motivation with organizational goals.
The long-term success of tailwind career paths depends on clear communication and leadership commitment. Leaders must articulate the importance of multi-skilling as an organizational priority, ensuring employees understand how it benefits their personal growth and the company's goals.
For companies ready to embrace this model, the payoff is clear: resilient, innovative, and adaptable teams capable of navigating challenges and driving sustained success. The structural logic maps directly to the [scope of skills mandate](/post/teams-and-scope-of-skills-mandate) — the broader the mandate a team is authorized to hold, the less it depends on handoffs, coordination, and other people's calendars.
---
# Elevating Katas™ for Organizational Agility
**Date:** 2024-12-17 · **Reading time:** 9 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/elevating-katas-structured-routines
**TL;DR:** Elevating Katas are repeatable routines that shift an organization toward higher adaptivity — not one-off workshops or transformation programs. Each kata targets a specific element: governance, roles, events, artifacts. Practiced consistently, they turn strategic intent into behavioral change and make culture evolve from action, not mandates.

“Kata” was popularized in management via Toyota, implying a disciplined and repeating pattern for improving. Each Elevating Kata is a repeatable, structured pattern or routine introduced into an organization’s ways of working that help teams and leaders build new capabilities, improve system-level performance, and “elevate” their overall approach to value delivery. Each Kata targets a specific org design element (structure, policy, process, …) and aims to shift in ways that provide incremental and scalable improvements.
> When we speak of Elevating Katas we mean specific interventions or methods that guide an organization from its current level of maturity and flow towards more effective, systemic, and higher-order modes of working.
Each kata focuses on a particular area (such as governance, practices, roles, events, or artifacts) and is designed to shift mindsets, structures, or processes in a way that provides incremental, scalable benefits over time. By repeatedly practicing an Elevating Kata, organizations internalize more adaptive behaviors, enhance their management capabilities, and ultimately create a more responsive and learning-oriented culture.
**Key characteristics of Elevating Katas include:**
* **Purposeful Routine:**They are not one-off changes but ongoing practices that teams perform regularly.
* **Incremental Improvement:**Each iteration builds on the last, gradually increasing proficiency and confidence.
* **Systems-Level Focus:**They often address underlying organizational design elements—like governance models, role definitions, and multi-team events—to improve end-to-end product delivery.
* **Empowering Teams and Leaders:**By embedding these katas, organizations empower members at all levels to take ownership, adapt quickly, and focus on value.
* **Cultural Shift:**Over time, Elevating Katas influence not just processes, but also the culture, encouraging transparency, continuous learning, and a broader understanding of “product” and customer outcomes.
In short, Elevating Katas are deliberate, repeatable, systemic, and _strategic_ improvement routines that help organizations lift their practices to a higher, more impactful level.
## "STRATEGIC" IS THE KEY HERE
Below is the [method](https://www.orgtopologies.com/made-method) we've crystallized over the year that leads the way to **strategic org design**:

"Change MADE Real" method
You can[learn about the Change MADE Real](https://www.orgtopologies.com/made-method)method and its four steps, as it is essential to understand the MADE method to see the place of Elevating Katas in the landscape of Org Topologies.
Elevating Katas are principles, guidelines, and practices for systemic change. They are vehicles for the MADE method as they drive the _elevation_ of an org ecosystem towards the top right archetype group of the map:

Elevating Katas in the MADE method
Here's how to make sure that the application of Elevating Katas is systemic:
1. **Holistic Focus**The Star Model suggests that changes must work at the system level, not just tweak one element. Elevating Katas, by their nature, aren’t isolated improvements; they target multiple facets—governance, roles, events, practices, and artifacts—ensuring shifts in behavior permeate through structures, processes, and ultimately how people collaborate.
2. **Aligning Structures and Processes With Strategy**For an organization’s strategy to truly drive capabilities, the operational design must support it. Elevating Katas introduce routines (such as multi-team Product Backlog Refinement or vertical slicing of work) that bring strategic goals into daily practice. This ongoing, repeated alignment of work routines with strategic direction ensures that structure and processes consistently support the desired capabilities and outcomes.
3. **Enabling People and Role Evolution**
The Star Model emphasizes that people and their roles must be in sync with overall organizational design. Elevating Katas like “Elevate Product Ownership” push beyond conventional role definitions, helping individuals expand their influence and understanding. Over time, these repeated learning loops shape new competencies, reinforce role clarity, and ensure that teams operate in harmony with new structures and strategic objectives.
4. **Reinforcing Desired Behaviors and Culture**“Culture programs” on their own often fail because they focus on abstract values rather than tangible changes in working patterns. Elevating Katas bridge the gap between desired cultural traits (like collaboration, customer-centricity, or continuous improvement) and everyday actions. By practicing these Katas systemically, the organization hardwires new behaviors into its fabric, leading to a naturally evolving culture—rather than attempting top-down cultural mandates.
5. **Rewarding Continuous Improvement**
Because Katas are iterative and repeatable, they create a continuous feedback loop. Over time, as these new practices become second nature, the organization inherently “rewards” them through improved outcomes—faster cycle times, better product-market fit, and more engaged teams. This closes the loop between the “Rewards” element of the Star Model and the actual behaviors that drive performance and cultural evolution.
Elevating Katas serve as the micro-level routines that continuously align the various elements of organizational design. They turn strategic intent into actionable steps, align structures and processes, enhance roles and competencies, and reinforce behaviors—thereby making the entire system function cohesively, just as the Star Model prescribes.
## EXAMPLES OF ELEVATING KATAS
Elevating Katas are not one-off workshops or temporary campaigns. Instead, they are ongoing, disciplined practices that embed a new way of thinking and acting into the organization’s fabric. Each kata focuses on a particular dimension of how work is done—governance, roles, events, practices, or artifacts—offering a continuous improvement loop. By systematically revisiting and refining these routines, teams learn incrementally and develop deeper capabilities.
Below are some examples to give you a taste of what the Katas are.
### Kata: **Expand the “Product” Definition**
Teams regularly revisit and broaden their view of the “product” to include not just a single application or service, but the entire ecosystem of customer experience, business processes, and complementary offerings.
### Kata: **Elevate Product Ownership**
Product owners move beyond backlog management to become strategic influencers, actively connecting business goals with delivery teams. By consistently engaging in strategic alignment sessions and working closely with customers and stakeholders, product owners gradually learn to prioritize work that delivers the highest impact. [Read more](/post/elevate-product-management-for-business-agility).
#### Kata: **Hold Multi-Team Product Backlog Refinement (PBR)**
Multiple teams that share a product domain collaborate in joint refinement sessions. Practicing multi-team PBR regularly ensures alignment, surfaces dependencies early, and harmonizes priorities across different delivery groups. [Read more](/post/cross-team-collaboration-multi-team-pbr).
### Kata: **Slice Work Vertically**
Rather than building features layer by layer (e.g., back-end first, then front-end), teams deliver thin, vertical slices of functionality that span the user interface, business logic, and data layer. Repeatedly practicing vertical slicing enables the team to deliver incremental value faster and reduce the risk of late integration issues.
### Kata: **Merge Product Backlogs**
Instead of each team maintaining its own isolated backlog, organizations merge them into a single, shared product backlog. This practice, repeated regularly, leads to unified prioritization and improved transparency, ensuring that all teams work toward the same strategic objectives.
### Kata: **Define Shared "Done"**
Teams adopt and periodically refine a common set of quality criteria that must be met before work is considered complete. Repeated application of this kata drives consistent quality standards and reliability across teams. Read more about [DoD in LeSS](https://less.works/less/framework/definition-of-done).
### Kata: **Self-Select with Open Space and FAST**
One way to sustain a broader work mandate is to allow teams and individuals within the Team-of-Teams to self-select work and their peers with the necessary skills to create value together. Read more about [FAST](https://www.fastagile.io/), which stands for "Fluid Adaptive Scaling Technology". To facilitate self-selection at scale, this method combines 1) outcome-based product management, 2) open space technology, and 3) dynamic re-teaming.
### Kata: **Implement Beyond Budgeting**
Organizations abandon rigid, annual budgeting cycles in favor of rolling forecasts, dynamic resource allocation, and more decentralized decision-making. Over time, this kata helps the organization become more responsive, adjusting investments as market conditions evolve. [Read more on Beyond Budgeting](https://bogsnesadvisory.com/).
### Kata: **Lead with OBEYA Strategically**
Borrowed from lean management, “Obeya” involves creating a dedicated space (physical or virtual) where decision-makers convene regularly. By visually displaying strategic metrics, progress indicators, and customer feedback, leaders can make more informed, rapid decisions. Read more about [Leading with Obeya](https://leadingwithobeya.com/).
### Katas: **Design Tailwind Career Paths**
Instead of promoting through narrow, hierarchical ladders, individuals advance through capability growth and learning breadth. This kata involves regularly identifying new skill areas, setting capability-building goals, and providing supportive conditions—coaching, resources, and challenging projects—so individuals continuously gain new competencies. Over time, by repeating this practice, organizations cultivate multi-skilled, adaptable professionals whose career “tailwinds” come from developing a broad, flexible skill set aligned with strategic needs rather than climbing a predefined ladder. [Read more](/post/tailwind-career-paths).
### Kata: **Apply AI Strategically**
Any management approach that doesn’t include AI as a central part of the future workforce, is of the past. We are rapidly entering a world of AI agents and humanoid robots playing a role at work and home.Evolving rightward on the horizontal axis to broader skills mandate will become ever easier due to AI. And likewise upward on the vertical axis to a broader work mandate. So, top-right _Driving_ archetypes will become more feasible. [More on applying AI strategically](/post/elevate-org-with-strategic-ai-adoption).
### Kata: **Measure and Improve Value with EBM**
Org Topologies and Evidence-Based Management are distinct but highly complementary frameworks. **Org Topologies**provides the _“where and how to change”_ from a structural perspective, ensuring the organization’s form enables agility and aligns with its purpose. **EBM**provides the _“whether and why to change”_ from a value perspective, ensuring the organization’s operations remain focused on delivering measurable value and that any change is justified by evidence. [More on OT with EBM](/post/org-topologies-with-evidence-based-management).
## More Katas
We are collecting and documenting Elevating Katas. Browse our [Knowledge Base](https://www.orgtopologies.com/knowledge-base) to learn more.

Toward a Collection of Elevating Katas
## Conclusion
Leaders, rather than micromanaging or launching episodic “transformation programs,” can establish a handful of carefully chosen katas and ensure they are faithfully practiced. Over time, as people develop fluency in these routines, the organization’s agility and resilience increase. This approach to change is subtle but powerful, as it leverages the human capacity to learn by doing. Rather than relying solely on workshops or memos, it uses ritualized action to shape behavior and mindset.
Elevating Katas embody the principle that lasting organizational change arises from systemic coherence and incremental, behavioral shifts. By focusing on daily routines—how teams refine backlogs, how product definitions are broadened, how budgets are allocated, and how product owners engage with strategy—these katas directly influence the elements of Galbraith’s Star Model. The result is a more agile organization, one that continuously aligns its strategy, structure, processes, people, and rewards.
These katas do not offer a magic bullet; they demand patience, consistency, and intentional practice. Yet, this very requirement ensures authenticity. As habits form, culture evolves organically, and the organization’s capacity to learn and adapt deepens. In a world where the only constant is change, Elevating Katas serve as reliable instruments for shaping the future, guiding organizations toward sustained performance, relevance, and growth.
---
# Matrix, Functional, Project, and Product Structures vs. Scrum and LeSS
**Date:** 2024-12-13 · **Reading time:** 4 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/matrix-functional-project-product-structures
**TL;DR:** Functional, project, and matrix structures all break Scrum in predictable ways: silos, dual reporting, resource-pool teams, disempowered delivery. LeSS addresses this by flattening hierarchy, forming cross-functional feature teams around a broad product definition, and optimizing for value flow over resource efficiency.

Organizational structures define how work, responsibilities, and decision-making are distributed. The four major types are functional, project, matrix, and product (divisional) structures. Each has strengths and weaknesses — especially in software-intensive environments that require agility.
Dysfunctional implementations of Scrum often occur when it is layered on top of outdated matrix or functional structures without addressing organizational design flaws — a pattern we call [Human Framework Dependency Syndrome](/post/human-framework-dependency-syndrome-hfds). Large-Scale Scrum (LeSS) offers an alternative by advocating a product-centric structure optimized for delivering customer value through systems thinking and simplification.
## Organizational Structures and Their Challenges
### Functional Structure
In a functional structure, employees are grouped into departments based on specialized skills (e.g., engineering, marketing, finance).
- **Characteristics:** hierarchical reporting, deep specialization, and siloed work.
- **Strengths:** focus on technical expertise and skill development.
- **Weaknesses:**
- Limited collaboration across functions (silos).
- Delays caused by handoffs and lack of ownership.
- Difficult to adapt to changing priorities.
> Example: Developers write code but depend on a separate QA department for testing, leading to delays and misalignment.
### Project Structure
The project structure organizes work into temporary teams assembled to deliver specific projects. Teams disband once the project concludes.
- **Characteristics:** time-bound goals, project managers leading delivery, and multi-tasking across projects.
- **Strengths:** clear focus on project objectives and flexibility for one-off initiatives.
- **Weaknesses:**
- Team disruptions as employees shift between projects.
- Focus on short-term delivery over long-term sustainability.
- Context-switching reduces productivity.
> Example: A team is formed to build a new product version over six months. Once completed, team members are reassigned to unrelated projects.
### Matrix Structure
Matrix structures combine functional and project-based elements. Employees report to both functional managers and project managers.
- **Characteristics:** dual reporting lines, resource sharing across projects, and high coordination overhead.
- **Strengths:** efficient use of specialized resources and balancing functional expertise with delivery focus.
- **Weaknesses:**
- Conflicting priorities between functional and project managers.
- Increased overhead and delays from coordination.
- Multi-tasking and fragmented focus undermine team productivity.
> Example: A software engineer reports to a functional manager for career development while working on multiple projects under different project managers.
### Product (Divisional) Structure
A product structure, also called a divisional structure, organizes teams around specific products or product lines. Each division operates as a semi-autonomous unit.
- **Characteristics:** cross-functional teams focused on end-to-end delivery for a product.
- **Strengths:**
- Teams own end-to-end features, reducing handoffs and dependencies.
- Improved alignment with customer value and faster adaptability.
- Teams are stable and long-lived, improving efficiency and learning.
- **Weaknesses:**
- Requires significant reorganization to dismantle silos.
- Resistance from functional managers who lose control over specialized teams.
> Example: A cross-functional team focuses on the "shopping cart" product in an e-commerce platform, continuously iterating and improving it.
## Dysfunctional Scrum in Traditional Structures
When Scrum is implemented in functional, project, or matrix structures without addressing systemic design, it often leads to dysfunction:
- **Scrum Teams as Resource Pools:** teams remain specialists working on fragmented components instead of delivering end-to-end features.
- **High Coordination Costs:** dependencies across silos require layers of project management, reducing agility.
- **Lack of Ownership:** teams work on projects with shifting goals rather than focusing on product improvement.
- **Overarching Project Mentality:** Scrum is misused as a delivery framework in long-running projects, reinforcing phase-based workflows.
- **Disempowered Teams:** functional managers or project managers continue to dictate priorities and decisions, undermining team autonomy.
## Large-Scale Scrum (LeSS) as a Product-Centric Alternative
LeSS advocates for a product-centric organizational structure, addressing the limitations of functional, project, and matrix designs. Key aspects include:
**Broad product definition.** LeSS emphasizes defining the product broadly to include all teams working toward delivering customer value. Unlike fragmented project structures, LeSS ensures teams collaborate across the entire product, reducing silos and dependencies.
**Cross-functional feature teams.** LeSS eliminates functional silos by forming long-lived, cross-functional feature teams. These teams are equipped with all skills necessary to deliver end-to-end features, reducing handoffs and ensuring ownership.
**Flattened hierarchy.** LeSS removes matrix reporting lines, eliminating the dual authority of functional and project managers. Managers transition into roles focused on coaching and mentoring teams, not controlling their work.
**Focus on continuous product development.** Unlike project structures, LeSS emphasizes continuous product development over short-term projects. Teams iterate incrementally, delivering potentially shippable product increments each Sprint.
**Simplification through systems thinking.** LeSS simplifies organizational design by optimizing for value flow rather than resource efficiency. This reduces queues, delays, and coordination overhead, improving adaptability and delivery speed.
## Simplifying Org Structures with LeSS
Traditional organizational structures — functional, project, and matrix — were designed for efficiency, predictability, and control. However, in modern software-intensive environments these models create silos, dependencies, and coordination overhead, preventing organizations from delivering value quickly and adaptively. This complexity is further exacerbated when frameworks like Scrum are overlaid onto outdated structures without addressing systemic design issues.
Large-Scale Scrum (LeSS) offers a compelling alternative by advocating for product-centric simplicity.
By leveraging "More with LeSS" principles and focusing on simplifying organizational structures, LeSS enables organizations to optimize for delivering customer value. The seven principles for simplification include:
1. Transitioning from specialist roles to cross-functional teams that collaborate effectively and own end-to-end outcomes.
2. Shifting from resource-thinking to people-thinking, recognizing team members' full potential and creativity.
3. Organizing teams around customer value rather than technical components to enhance alignment and adaptability.
4. Replacing isolated efforts with continuous cross-team cooperation for shared learning and unified goals.
5. Reducing reliance on coordination mechanisms by fostering integration through collaboration.
6. Moving from project-based thinking to long-term product focus, ensuring sustainable value delivery.
7. Consolidating efforts into broad product definitions to streamline processes and maximize impact.
By embracing these principles, LeSS promotes a simpler, flatter, and more adaptive organizational design. This shift eliminates functional silos, minimizes dependencies, and empowers long-lived, cross-functional teams to deliver customer value sustainably and reliably.
Ultimately, transitioning from complex matrixed systems to a simplified product-centric structure requires systemic change and a commitment to learning.
Organizations that adopt LeSS principles gain the ability to respond quickly to change, focus on outcomes, and unlock innovation by reducing complexity and fostering alignment. The [LeSS adoption at Poster POS](/post/less-adoption-at-poster-pos) illustrates this transition from component teams to a whole-product focus in practice.
---
# The Myth of Conway's Law
**Date:** 2024-11-28 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/myth-of-conways-law
**TL;DR:** Conway's Law is treated as destiny — your org must mirror your architecture. Twenty years of LeSS adoptions prove otherwise. Cross-team code ownership works and is surprisingly easy once you actually try it. The common interpretation limits thinking; the original paper does not say what people think it says.
*Myth of Conways Law*
A big part of LeSS is to have teams work on entire customer problems, across the product, and that leads to cross-team code ownership (which we refer to as feature teams — what I'd call [whole product focus teams](/post/whole-product-focus-team)). I've been working in cross-team code ownership organisations now for more than 20 years and consider that to be hugely advantageous over mapping teams to part of the system. Of course, there are problems you'll need to figure out, such as code standards, dealing with production issues, regular maintenance upgrade, and more. Most of these problems have multiple known solutions. In fact, I'm always amused how relatively easy it is to have cross-team shared code ownership relative to the amount of arguments people, who never experienced it, have about it.
One of the consistent myths is the common interpretation of "Conways Law." Your organisation and your architecture must map/mirror. In LeSS adoption, this is just not happening, it is not true, not a law. It has been frustrating me for 20 years that people limit their thinking about problems in product development because they "must adhere to Conway's Law". Really, it doesn't have to be like that. If you free your mind from the limitations that Conway's Law gives you then you can find wonderful alternatives to structure product development. For a real example of this, see the [LeSS adoption at Poster POS](/post/less-adoption-at-poster-pos) — where component teams became feature teams working across the entire codebase.
The architecture-follows-org argument also fuels premature decisions like [splitting into microservices](/post/microservices-are-technical-debt) — which I argue is technical debt, not architectural progress. In recent LeSS Conference, Craig had a talk about Conway's Law itself and how people interpreted it. He dived into the original paper and point out that the common interpretations are not actually what it says in the original paper. The video of the talk is now online.
---
# No. Not Everything Is A Product
**Date:** 2024-11-17 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/no-not-everything-is-a-product
**TL;DR:** Calling everything a product — value streams, components, platforms — inflates complexity instead of reducing it. Each 'product' spawns its own strategy, roadmap, PO, and teams. The more narrow products you define, the harder it becomes to manage the whole. You end up with portfolio management overhead and near-zero adaptiveness.

I would like to reflect on a [webinar by Dave West on Product Definition](https://www.youtube.com/watch?v=ujPL7j02yVY). More than a thousand people watched on the spot — so, an important discussion.
First of all, I appreciate Dave's involvement in the field as a subject-matter contributor. Being a CEO, he doesn't need to do this. But he seems to be driven by true passion, and it is fantastic to see this energy. I wish other certification bodies had such a leader!
Secondly, Dave's definition of a product as an "abstraction of complexity" that contains multi-dimensional interests, investments, and opportunities is a useful one. The contrast of project vs. product model that he drew on his talk was well thought of.
But! Here comes my analysis of the key idea of the talk:
> I CANNOT AGREE THAT EVERYTHING IS A PRODUCT.
Just the other day I listened to [John Cutler](https://www.linkedin.com/in/johnpcutler/)'s podcast where he clearly articulated that "no, not everything is a product."
One can apply product thinking to a problem space — including seeing organizations and org change as a product.
But!
> IT IS DANGEROUS TO SEE EVERYTHING AS A PRODUCT INCLUDING VALUE STREAMS, INTERNAL COMPONENTS AND PLATFORM DEVELOPMENT.
Do I have a few more available characters in this post to explain?
If everything is a product, then:
- everything has its strategy, investments, roadmaps, product owners, teams…
- everything is a thing of its own
- everything is boxed with strict boundaries
- everything is siloed
- everything needs to be managed separately
As a result:
> THE MORE "PRODUCTS" ARE DEFINED, THE HARDER IT IS TO MANAGE "THE WHOLE."
This is not a black-and-white discussion. But we need to understand the dynamics of our decisions.
Such org design with many narrow products will inevitably lead to increased complexity, the need for portfolio and dependency management, an army of product owners, coordinators, specialized teams, scrum masters... A lot of self-inflicted complexity and a very low level of adaptiveness — the same dynamics behind [premature platformization](/post/avoid-premature-platformization).
Imagine what needs to happen when this org needs to be reconfigured to fit a change in the strategy or in the architectural approach? Difficult, expensive, slow. Low overall agility.
To conclude: it is vital to lead this discussion on product definition. And it is no less important to raise it beyond the industry status quo and easy solutions.
A product model is a good start but offers no perfection state. We need a holistic product model — what I'd call a [whole product focus](/post/whole-product-focus-team) approach. Something to strive toward and get constantly challenged in our human, local thinking.
These are just my thoughts. 💭 Happy to discuss.
*Originally posted on [LinkedIn](https://www.linkedin.com/posts/alexeykrivitsky_i-would-like-to-reflect-on-a-yesterdays-activity-7257718524393996288-iGMF?utm_source=share&utm_medium=member_desktop).*
---
# Microservices are Technical Debt
**Date:** 2024-11-17 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/microservices-are-technical-debt
**TL;DR:** Microservices are technical debt — a conscious trade-off, not shitty code. You gain short-term delivery speed in a narrow area. You pay with increased architectural complexity, fragmented team knowledge, and reduced long-term organizational adaptability. Like all debt, if you never pay it back, the accumulated entropy kills you.

Have you ever wondered that microservices are technical debt?
Just not in the way we're used to using the term: technical debt (TD) doesn't mean shitty code.
Shitty code is shitty code.
TD is when you decide to do something simpler and cut your quality standards to win at something else — getting some expected effect faster.
But since there are no free pies — after getting the temporary expected effect, you have to go back and redo it well — pay the TD. Otherwise the accumulated entropy will slowly kill you.
Notice the difference with shitty code. TD is a conscious decision.
Now back to microservices. They help teams kick out functionality in a narrow area of requirements faster without having to work on the entire product — an approach often justified by [the common misinterpretation of Conway's Law](/post/myth-of-conways-law). This yields a time gain.
A temporary gain. Just like TD.
But since nothing in this universe is free, the price of such an architecture is:
1. making it more complex,
2. fragmenting team knowledge and responsibility, and
3. reducing your organization's adaptability long-term — the same risk as [premature platformization](/post/avoid-premature-platformization).
> Microservices are a technical debt. Something to think about!
---
# Product Definition with Dave West
**Date:** 2024-10-31 · **Reading time:** 2 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/product-definition-dave-west
**TL;DR:** Dave West's product-as-abstraction framing is useful, but 'everything is a product' is dangerous. Each new product boundary spawns its own strategy, PO, roadmap, and teams. The more narrow products you define, the harder it gets to manage the whole — self-inflicted complexity that kills adaptiveness.
I would like to reflect on a yesterday’s webinar by Dave West on Product Definition. More than a thousand people watched on spot — so, an important discussion.
First of all, I appreciate Dave’s involvement into the field as subject-matter. Being a CEO he doesn’t need to do this. But seems he is driven by true passion and it is fantastic to see this energy. I wish other certification bodies had such a leader!
Secondly, Dave’s definition of a product as an “abstraction of complexity” that contains multi-dimensional interests, investments and opportunities is a useful one. The contrast of project vs product model that he draw on his talk was well thought of.
But! Here comes my analysis of the key idea of the talk:
I CANNOT AGREE THAT EVERYTHING IS A PRODUCT.
Just the other day I listened to John Cutler’s podcast where he clearly articulated that “no, not everything is a product”.
One can apply product thinking to a problem space. Including also seeing organizations and org change as a product.
But!
IT IS DANGEROUS TO SEE EVERYTHING AS A PRODUCT INCLUDING VALUE STREAMS, INTERNAL COMPONENTS AND PLATFORM DEVELOPMENT.
Do I have few more available characters in this post to explain?
If everything is a product, then
- everything has its strategy, investments, roadmaps, product owners, teams …
- everything is a thing of its own
- everything is boxed with strict boundaries
- everything is siloed
- everything needs to be managed separately
As a result:
THE MORE “PRODUCTS” ARE DEFINIED, THE HARDER IT IS TO MANAGE “THE WHOLE”.
This is not a black and white discussion here. But we need to understand the dynamics of our decisions.
Such org design with many narrow products will inevitably lead to increased complexity, need of portfolio and dependency management, an army of product owners, coordinators, specialized teams, scrum masters... A lot of self-inflicted complexity and very low level of adaptiveness. This is exactly the kind of [premature platformization](/post/avoid-premature-platformization) that fragments ownership and kills agility.
Imagine what needs to happen when this org needs to be reconfigured to fit to a changes in the strategy or in the architectural approach? Difficult, expensive, slow. Low overall agility.
To conclude: it is vital to lead this discussion on product definition. And it is not less important to raise it beyond the industry status quo and easy solutions.
A product model is a good start but offers no perfection state. We need a holistic product model — what I explore further in [*No. Not Everything Is A Product*](/post/no-not-everything-is-a-product). Something to strive towards and get constantly challenged in our human’s local thinking.
These are just my thoughts. 💭 Happy to discuss.
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# Individuals and Interactions = Relationship (the Blah-Blah-Blah Manifesto)
**Date:** 2024-10-16 · **Reading time:** 1 min · **Category:** Org Design
**URL:** https://krivitsky.com/post/individuals-and-interactions-relationship-the-blah-blah-blah-manifesto
**TL;DR:** Individuals and interactions is really just one word: relationships. Relationships are the root of any process improvement and any change. Before you induce change in a team or organization, build the relationship first. Don't do change on someone — do it with someone. Obvious, yet constantly forgotten.
## The image
The other day, I got reminded of this image I made somewhere in 2011:

What did I mean by this? Let's see:


Aha! Relationships!
> Relationships are the roots of any process improvement and any change.
Let's remember that. Before you decide to induce a change in a team, department, or organization — build relationships and bring the people along on the journey. This is also why [reactive-to-creative leadership](/post/reactive-to-creative-leadership) matters so much: you can't build real relationships from a place of fear.
> Don't do change on someone, do it with someone.
It's so obvious and so often forgotten. And when it is forgotten, [frameworks become the substitute for real agility](/post/agile-frameworks-not-what-makes-you-agile) — process replaces trust.
## The talk
The entire historical video from Agile Tour Vilnius, 2011: